Re: OS freeze after queue_setup

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On 02/01/2016 10:07 AM, Ran Shalit wrote:
> On Mon, Feb 1, 2016 at 10:14 AM, Hans Verkuil <hverkuil@xxxxxxxxx> wrote:
>>
>>
>> On 02/01/2016 09:00 AM, Ran Shalit wrote:
>>> On Sun, Jan 31, 2016 at 10:35 PM, Ran Shalit <ranshalit@xxxxxxxxx> wrote:
>>>> Hello,
>>>>
>>>> Maybe someone will have some idea about the following:
>>>> I am using a pci card (not video card, just some dummy pci card), to
>>>> check v4l2 template for PCIe card (I used solo6x10 as template for the
>>>> driver and moved all hardware related to video into remarks).
>>>> I don't use any register read/write to hardware (just dummy functions).
>>>>
>>>> I get that load/unload of module is successful.
>>>> But on trying to start reading video frames (using read method with
>>>> v4l API userspace example), I get that the whole operating system is
>>>> freezed, and I must reboot the machine.
>>>> This is the queue_setup callback:
>>>>
>>>> static int test_queue_setup(struct vb2_queue *q, const struct v4l2_format *fmt,
>>>>   unsigned int *num_buffers, unsigned int *num_planes,
>>>>   unsigned int sizes[], void *alloc_ctxs[])
>>>> {
>>>> struct test_dev *solo_dev = vb2_get_drv_priv(q);
>>>> dev_info(&test_dev->pdev->dev,"test_queue_setup\n");
>>>> sizes[0] = test_image_size(test_dev);
>>>> alloc_ctxs[0] = solo_dev->alloc_ctx;
>>>> *num_planes = 1;
>>>>
>>>> if (*num_buffers < MIN_VID_BUFFERS)
>>>> *num_buffers = MIN_VID_BUFFERS;
>>>>
>>>> return 0;
>>>> }
>>>>
>>>> static const struct vb2_ops test_video_qops = {
>>>> .queue_setup = test_queue_setup,
>>>> .buf_queue = test_buf_queue,
>>>> .start_streaming = test_start_streaming, <- does nothing
>>>> .stop_streaming = test_stop_streaming, <- does nothing
>>>> .wait_prepare = vb2_ops_wait_prepare,
>>>> .wait_finish = vb2_ops_wait_finish,
>>>> };
>>>>
>>>>
>>>> I didn't find anything suspicious in the videobuf2 callback that can
>>>> explain these freeze.( start_streaming,stop_streaming contains just
>>>> printk with function name).
>>>> I also can't know where it got stuck (The system is freezed without
>>>> any logging on screen, all log is in dmesg).
>>>>
>>>> Thank for any idea,
>>>> Ran
>>>
>>> On start reading frames (using read or mmap method), it seems as if
>>> there is some collisions between the pci video card and another card
>>> (becuase the monitor is also printed with strange colors as the moment
>>> the OS freezes) .
>>> I validated again that the PCIe boards IDs in the table are correct
>>> (it matches only the dummy pcie card when it is  connected ).
>>> I also tried to comment out the irq request, to be sure that there is
>>> no irq collision with another board, but it still get freezed anyway.
>>
>> I can't tell anything from this, I'd need to see the full source.
>>
>> Regards,
>>
>>         Hans
> 
> Thank you Hans,
> The source code base on solo6x10 as template , and kernel 3.10.0.229
> (I needed to use this kernel version instead of latest as start point
> because of other pacakge , Intel's media sdk encoder ) :
> 
> https://drive.google.com/file/d/0B22GsWueReZTSElIUEJJSHplUVU/view?usp=sharing
> - This package compiled with the makefile
> - relevant changes are in solo6x10-core.c & solo6x10-v4l2.c

It would certainly help if you don't try to enable interrupts on your pci
card. Basically, don't touch the pci at all. The only purpose of using a
dummy PCI card is that your template driver is loaded. But touching the hardware
will of course have bad results since it isn't video hardware.

Frankly, why not just take the v4l2-pci-skeleton.c as your template instead
of trying to strip down the solo driver? The skeleton driver is already stripped
down!

Much easier.

Regards,

	Hans
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