Re: [PATCH v2 22/22] media: Update media graph walk documentation for the changed API

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Em Sun, 29 Nov 2015 21:20:23 +0200
Sakari Ailus <sakari.ailus@xxxxxx> escreveu:

> media_entity_graph_walk_init() and media_entity_graph_walk_cleanup() are
> now mandatory.
> 
> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> ---
>  Documentation/media-framework.txt | 22 +++++++++++++++++-----

This patch needs to be reworked, as the media framework documentation
got moved to kernel-doc.

>  1 file changed, 17 insertions(+), 5 deletions(-)
> 
> diff --git a/Documentation/media-framework.txt b/Documentation/media-framework.txt
> index b424de6..738a526 100644
> --- a/Documentation/media-framework.txt
> +++ b/Documentation/media-framework.txt
> @@ -241,13 +241,22 @@ supported by the graph traversal API. To prevent infinite loops, the graph
>  traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
>  currently defined as 16.
>  
> -Drivers initiate a graph traversal by calling
> +The graph traversal must be initialised calling
> +
> +	media_entity_graph_walk_init(struct media_entity_graph *graph);
> +
> +The return value of the function must be checked. Should the number of
> +graph entities exceed the pre-allocated memory, it will also allocate
> +memory for the enumeration.
> +
> +Once initialised, the graph walk may be started by calling
>  
>  	media_entity_graph_walk_start(struct media_entity_graph *graph,
>  				      struct media_entity *entity);
>  
> -The graph structure, provided by the caller, is initialized to start graph
> -traversal at the given entity.
> +The graph structure, provided by the caller, is initialized to start
> +graph traversal at the given entity. It is possible to start the graph
> +walk multiple times using the same graph struct.
>  
>  Drivers can then retrieve the next entity by calling
>  
> @@ -255,8 +264,11 @@ Drivers can then retrieve the next entity by calling
>  
>  When the graph traversal is complete the function will return NULL.
>  
> -Graph traversal can be interrupted at any moment. No cleanup function call is
> -required and the graph structure can be freed normally.
> +Graph traversal can be interrupted at any moment. Once the graph
> +structure is no longer needed, the resources that have been allocated
> +by media_entity_graph_walk_init() are released using
> +
> +	media_entity_graph_walk_cleanup(struct media_entity_graph *graph);
>  
>  Helper functions can be used to find a link between two given pads, or a pad
>  connected to another pad through an enabled link
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