Hi Hans, Thank you for the review! Hans Verkuil wrote: > On 09/11/2015 01:50 PM, Sakari Ailus wrote: >> The cache synchronisation may be a time consuming operation and thus not >> best performed in an interrupt which is a typical context for >> vb2_buffer_done() calls. This may consume up to tens of ms on some >> machines, depending on the buffer size. >> >> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx> >> --- >> drivers/media/v4l2-core/videobuf2-core.c | 20 ++++++++++---------- >> 1 file changed, 10 insertions(+), 10 deletions(-) >> >> diff --git a/drivers/media/v4l2-core/videobuf2-core.c b/drivers/media/v4l2-core/videobuf2-core.c >> index 64fce4d..c5c0707a 100644 >> --- a/drivers/media/v4l2-core/videobuf2-core.c >> +++ b/drivers/media/v4l2-core/videobuf2-core.c >> @@ -1177,7 +1177,6 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) >> { >> struct vb2_queue *q = vb->vb2_queue; >> unsigned long flags; >> - unsigned int plane; >> >> if (WARN_ON(vb->state != VB2_BUF_STATE_ACTIVE)) >> return; >> @@ -1197,10 +1196,6 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) >> dprintk(4, "done processing on buffer %d, state: %d\n", >> vb->v4l2_buf.index, state); >> >> - /* sync buffers */ >> - for (plane = 0; plane < vb->num_planes; ++plane) >> - call_void_memop(vb, finish, vb->planes[plane].mem_priv); >> - > > Ah, OK, so it is removed here, I can merge the two patches for the next version if you prefer that. > >> /* Add the buffer to the done buffers list */ >> spin_lock_irqsave(&q->done_lock, flags); >> vb->state = state; >> @@ -2086,7 +2081,7 @@ EXPORT_SYMBOL_GPL(vb2_wait_for_all_buffers); >> static void __vb2_dqbuf(struct vb2_buffer *vb) >> { >> struct vb2_queue *q = vb->vb2_queue; >> - unsigned int i; >> + unsigned int plane; >> >> /* nothing to do if the buffer is already dequeued */ >> if (vb->state == VB2_BUF_STATE_DEQUEUED) >> @@ -2094,13 +2089,18 @@ static void __vb2_dqbuf(struct vb2_buffer *vb) >> >> vb->state = VB2_BUF_STATE_DEQUEUED; >> >> + /* sync buffers */ >> + for (plane = 0; plane < vb->num_planes; plane++) >> + call_void_memop(vb, finish, vb->planes[plane].mem_priv); >> + > > to here. > > I'm not sure if this is correct... So __vb2_dqbuf is called from __vb2_queue_cancel(), > but now the buf_finish() callback is called *before* the memop finish() callback, > where this was the other way around in __vb2_queue_cancel(). I don't think that is > right since buf_finish() expects that the buffer is synced for the cpu. I don't mind reordering them. The vb->state will be different as __vb2_dqbuf() has already been called, there's at least one buffer state check in a driver. However, __vb2_dqbuf() unconditionally sets the buffer state to DEQUEUED, overriding e.g. ERROR which a driver would be interested in. I think the cache sync needs to be moved out of __vb2_dqbuf() to the same level where it's called so proper ordering can be maintained while still flushing cache before buf_finish() is called. > > Was this tested with CONFIG_VIDEO_ADV_DEBUG set and with 'v4l2-compliance -s'? > Not that that would help if things are done in the wrong order... I'll do that the next time. -- Regards, Sakari Ailus sakari.ailus@xxxxxxxxxxxxxxx -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html