Re: [RFC RESEND 05/11] v4l2-core: Don't sync cache for a buffer if so requested

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On 09/11/2015 01:50 PM, Sakari Ailus wrote:
> From: Samu Onkalo <samu.onkalo@xxxxxxxxx>
> 
> The user may request to the driver (vb2) to skip the cache maintenance
> operations in case the buffer does not need cache synchronisation, e.g. in
> cases where the buffer is passed between hardware blocks without it being
> touched by the CPU.
> 
> Also document that the prepare and finish vb2_mem_ops might not get called
> every time the buffer ownership changes between the kernel and the user
> space.
> 
> Signed-off-by: Samu Onkalo <samu.onkalo@xxxxxxxxx>
> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
> ---
>  drivers/media/v4l2-core/videobuf2-core.c | 52 +++++++++++++++++++++++++-------
>  include/media/videobuf2-core.h           | 12 +++++---
>  2 files changed, 49 insertions(+), 15 deletions(-)
> 
> diff --git a/drivers/media/v4l2-core/videobuf2-core.c b/drivers/media/v4l2-core/videobuf2-core.c
> index c5c0707a..b664024 100644
> --- a/drivers/media/v4l2-core/videobuf2-core.c
> +++ b/drivers/media/v4l2-core/videobuf2-core.c
> @@ -187,6 +187,28 @@ static void __vb2_queue_cancel(struct vb2_queue *q);
>  static void __enqueue_in_driver(struct vb2_buffer *vb);
>  
>  /**
> + * __mem_prepare_planes() - call finish mem op for all planes of the buffer
> + */
> +static void __mem_prepare_planes(struct vb2_buffer *vb)
> +{
> +	unsigned int plane;
> +
> +	for (plane = 0; plane < vb->num_planes; ++plane)
> +		call_void_memop(vb, prepare, vb->planes[plane].mem_priv);
> +}
> +
> +/**
> + * __mem_finish_planes() - call finish mem op for all planes of the buffer
> + */
> +static void __mem_finish_planes(struct vb2_buffer *vb)
> +{
> +	unsigned int plane;
> +
> +	for (plane = 0; plane < vb->num_planes; ++plane)
> +		call_void_memop(vb, finish, vb->planes[plane].mem_priv);
> +}
> +
> +/**
>   * __vb2_buf_mem_alloc() - allocate video memory for the given buffer
>   */
>  static int __vb2_buf_mem_alloc(struct vb2_buffer *vb)
> @@ -1391,6 +1413,10 @@ static void __fill_vb2_buffer(struct vb2_buffer *vb, const struct v4l2_buffer *b
>  static int __prepare_mmap(struct vb2_buffer *vb, const struct v4l2_buffer *b)
>  {
>  	__fill_vb2_buffer(vb, b, vb->v4l2_planes);
> +
> +	if (!(b->flags & V4L2_BUF_FLAG_NO_CACHE_SYNC))
> +		__mem_prepare_planes(vb);
> +
>  	return call_vb_qop(vb, buf_prepare, vb);
>  }
>  
> @@ -1476,6 +1502,11 @@ static int __prepare_userptr(struct vb2_buffer *vb,
>  			dprintk(1, "buffer initialization failed\n");
>  			goto err;
>  		}
> +
> +		/* This is new buffer memory --- always synchronise cache. */
> +		__mem_prepare_planes(vb);
> +	} else if (!(b->flags & V4L2_BUF_FLAG_NO_CACHE_SYNC)) {
> +		__mem_prepare_planes(vb);
>  	}
>  
>  	ret = call_vb_qop(vb, buf_prepare, vb);
> @@ -1601,6 +1632,11 @@ static int __prepare_dmabuf(struct vb2_buffer *vb, const struct v4l2_buffer *b)
>  			dprintk(1, "buffer initialization failed\n");
>  			goto err;
>  		}
> +
> +		/* This is new buffer memory --- always synchronise cache. */
> +		__mem_prepare_planes(vb);
> +	} else if (!(b->flags & V4L2_BUF_FLAG_NO_CACHE_SYNC)) {
> +		__mem_prepare_planes(vb);
>  	}
>  
>  	ret = call_vb_qop(vb, buf_prepare, vb);
> @@ -1624,7 +1660,6 @@ err:
>  static void __enqueue_in_driver(struct vb2_buffer *vb)
>  {
>  	struct vb2_queue *q = vb->vb2_queue;
> -	unsigned int plane;
>  
>  	vb->state = VB2_BUF_STATE_ACTIVE;
>  	atomic_inc(&q->owned_by_drv_count);
> @@ -1691,10 +1726,6 @@ static int __buf_prepare(struct vb2_buffer *vb, const struct v4l2_buffer *b)
>  		return ret;
>  	}
>  
> -	/* sync buffers */
> -	for (plane = 0; plane < vb->num_planes; ++plane)
> -		call_void_memop(vb, prepare, vb->planes[plane].mem_priv);
> -

Why not keep the prepare memop call here? Why push it down into the __prepare_*
functions?

It is wrong too, since the prepare memop should be called *after* the buf_prepare
callback (buf_prepare should be allowed to touch the buffer for fixups for video
output).

With the begin/end_cpu_access() code from my patch series buf_prepare would handle
this correctly, but we might be doing unnecessary syncs.

The more I review this, the more I think that the first step should be to take my
begin/end_cpu_access patch series. With that in place it is at least explicit if a
driver needs cpu access to a buffer.

And for USB drivers that use videobuf2-vmalloc this means that they always need cpu
access between the buf_prepare() and the buf_finish() calls. After all, they are
copying data from URBs into the buffer.

Regards,

	Hans

>  	vb->state = VB2_BUF_STATE_PREPARED;
>  
>  	return 0;
> @@ -2078,7 +2109,7 @@ EXPORT_SYMBOL_GPL(vb2_wait_for_all_buffers);
>  /**
>   * __vb2_dqbuf() - bring back the buffer to the DEQUEUED state
>   */
> -static void __vb2_dqbuf(struct vb2_buffer *vb)
> +static void __vb2_dqbuf(struct vb2_buffer *vb, bool no_cache_sync)
>  {
>  	struct vb2_queue *q = vb->vb2_queue;
>  	unsigned int plane;
> @@ -2089,9 +2120,8 @@ static void __vb2_dqbuf(struct vb2_buffer *vb)
>  
>  	vb->state = VB2_BUF_STATE_DEQUEUED;
>  
> -	/* sync buffers */
> -	for (plane = 0; plane < vb->num_planes; plane++)
> -		call_void_memop(vb, finish, vb->planes[plane].mem_priv);
> +	if (!no_cache_sync)
> +		__mem_finish_planes(vb);
>  
>  	/* unmap DMABUF buffer */
>  	if (q->memory == V4L2_MEMORY_DMABUF)
> @@ -2143,7 +2173,7 @@ static int vb2_internal_dqbuf(struct vb2_queue *q, struct v4l2_buffer *b, bool n
>  	    vb->v4l2_buf.flags & V4L2_BUF_FLAG_LAST)
>  		q->last_buffer_dequeued = true;
>  	/* go back to dequeued state */
> -	__vb2_dqbuf(vb);
> +	__vb2_dqbuf(vb, b->flags & V4L2_BUF_FLAG_NO_CACHE_SYNC);
>  
>  	dprintk(1, "dqbuf of buffer %d, with state %d\n",
>  			vb->v4l2_buf.index, vb->state);
> @@ -2246,7 +2276,7 @@ static void __vb2_queue_cancel(struct vb2_queue *q)
>  			vb->state = VB2_BUF_STATE_PREPARED;
>  			call_void_vb_qop(vb, buf_finish, vb);
>  		}
> -		__vb2_dqbuf(vb);
> +		__vb2_dqbuf(vb, false);
>  	}
>  }
>  
> diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h
> index 4f7f7ae..a825bd5 100644
> --- a/include/media/videobuf2-core.h
> +++ b/include/media/videobuf2-core.h
> @@ -59,10 +59,14 @@ struct vb2_threadio_data;
>   *		dmabuf.
>   * @unmap_dmabuf: releases access control to the dmabuf - allocator is notified
>   *		  that this driver is done using the dmabuf for now.
> - * @prepare:	called every time the buffer is passed from userspace to the
> - *		driver, useful for cache synchronisation, optional.
> - * @finish:	called every time the buffer is passed back from the driver
> - *		to the userspace, also optional.
> + * @prepare:	Called on the plane when the buffer ownership is passed from
> + *		the user space to the kernel and the plane must be cache
> + *		syncronised. The V4L2_BUF_FLAG_NO_CACHE_SYNC buffer flag may
> + *		be used to skip this call. Optional.
> + * @finish:	Called on the plane when the buffer ownership is passed from
> + *		the kernel to the user space and the plane must be cache
> + *		syncronised. The V4L2_BUF_FLAG_NO_CACHE_SYNC buffer flag may
> + *		be used to skip this call. Optional.
>   * @vaddr:	return a kernel virtual address to a given memory buffer
>   *		associated with the passed private structure or NULL if no
>   *		such mapping exists.
> 

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