Re: [RFC PATCH v2 3/5] media: videobuf2: Divide videobuf2-core into 2 parts

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Hello,

On Monday 10 August 2015 15:38:48 Hans Verkuil wrote:
> On 08/10/2015 02:55 PM, Mauro Carvalho Chehab wrote:
> > Em Mon, 10 Aug 2015 14:07:21 +0200 Hans Verkuil escreveu:
> >> Hi Junghak,
> >> 
> >> I'm reviewing the header changes since I think there are several
> >> improvements that can be done that will make things more logical and
> >> will simplify the code.
> >> 
> >> My comments below are a mix of suggestions for improvement and
> >> brainstorming.
> >> 
> >> Feel free to ask for clarification if something is not clear.
> >> 
> >> On 07/31/2015 10:44 AM, Junghak Sung wrote:
> >>> Divide videobuf2-core into core part and v4l2-specific part
> >>> 
> >>>  - core part: videobuf2 core related with buffer management & memory
> >>>  allocation - v4l2-specific part: v4l2-specific stuff
> >>> 
> >>> Signed-off-by: Junghak Sung <jh1009.sung@xxxxxxxxxxx>
> >>> Signed-off-by: Geunyoung Kim <nenggun.kim@xxxxxxxxxxx>
> >>> Acked-by: Seung-Woo Kim <sw0312.kim@xxxxxxxxxxx>
> >>> Acked-by: Inki Dae <inki.dae@xxxxxxxxxxx>
> >>> ---
> >> 
> >> <snip>
> > 
> > ...
> > 
> >> I noticed that __qbuf_mmap/userptr/dmabuf are all in -v4l2.c. That's a
> >> bad sign: those are some of the most complex vb2 functions and they
> >> really belong in the core since you'll need it for DVB as well. As
> >> suggested above, by moving the index, length and offset/userptr/fd data
> >> to the core structs these functions can all be moved back into core.c as
> >> far as I can see.
> > 
> > Well, that will depend on how the DVB implementation will actually be.
> > 
> > Currently, VB2 has lot of V4L2-dependent code on it, with lots of V4L2
> > structs from videodev2.h that are there.
> > 
> > Well, if we want the core to be re-used, it should not include videodev2.h
> > anymore. Also, it should not assume that all non-V4L2 cores would use
> > exactly the same logic for the userspace API.
> 
> Agreed.
> 
> > In the DVB case, it makes no sense to have anything similar to OVERLAY
> > there.
> 
> VB2 doesn't support overlay at all, so that's no problem.
> 
> > I also can't see any usage for USERPTR at DVB neither, as either
> > MMAP or DMABUF should fulfill all userspace needs I'm aware of.
> 
> While USERPTR isn't needed for DVB, the actual handling of such buffers
> is completely independent of the API. I think it is from an architecture
> point-of-view a really bad idea if anyone other than the vb2 core would
> call the memops. So yes, the core would have code that is not needed by
> DVB, but it still is something that belongs to the core in my view. Anything
> else is very ugly.

I agree, USERPTR handling belongs to the core as that's not dependent on V4L2. 
However, I'd make USERPTR usage not recommended for new drivers/subsystems 
(that's a polite way to say "don't even think about using it" :-)) as DMABUF 
should support the USERPTR use cases nowadays, and USERPTR wobbly as DMA to 
userspace memory isn't officially supported on all architectures.

> > Also, the meta data for the DVB upcoming ioctls for MMAP/DMABUF aren't
> > yet proposed. They can be very different than the ones inside the V4L2
> > ioctls.
> 
> Well, it's pretty much constrained by mmap() and the dma-buf API. I.e. an
> offset for for mmap and a fd for dmabuf. You don't have a choice here.
> 
> > So, I guess it is better for now to keep those API-dependent stuff at
> > VB2-v4l2 and, once the DVB code (and the corresponding API bits) are
> > written, revisit it and then move the common code to the VB2 core.
> 
> I strongly disagree with that. Having API-dependent code calling memops
> defeats the purpose. There is nothing wrong with having a vb2 core that
> supports e.g. USERPTR and dma-buf as long as that core is API-independent.
> 
> But there is a lot wrong if the API-dependent code is bypassing the vb2 core
> code to call low-level memops.
> 
> >> It is good to remember that today the v4l2_buffer struct is used in the
> >> vb2 core because vb2 is only used with v4l2, so why duplicate v4l2_buffer
> >> fields in the vb2 core structs?
> > 
> > We should not have any v4l2_* struct inside VB2 core, as the DVB core
> > should not be dependent on the V4L2 structs. So, everything that it is
> > V4L2-specific should be inside the VB2-v4l2. The reverse is also true:
> > we should not pollute the VB2 core with DVB-specific data structures.
> 
> I never said anything else. I was talking about what's used today and why
> it is the way it is now.
> 
> > So, all VB2-specific struct should be at VB2-dvb.
> > 
> >> But if we want to reuse it for other subsystems, then
> >> the vb2 core structs should contain all the core buffer information. This
> >> avoids the need for a lot of the ops that you added and makes it
> >> possible to keep the __qbuf_mmap/userptr/dmabuf in the core code as
> >> well.
> >> 
> >> Adding these fields to the vb2 core structs is something that can be done
> >> first, before splitting up core.c into core.c and v4l2.c.
> > 
> > I'm afraid that we'll lose the big picture if we try to put the
> > API-dependent parts at the core before adding a non-V4L2 usage on VB2.
> > 
> > We can always simplify the code latter, but IMHO we should focus first
> > on adding the new functionality (support for DVB). Afterwards, we'll have
> > a better view on what API-dependent code could be shared.
> 
> This is core code. I must be able to follow all the changes and right now
> I can't. So simplifications like this should be done first before the split.
> It will makes things much easier to follow.
> 
> The whole goal of a vb2 core is that it:
> 
> 1) does not use any v4l2/dvb/whatever subsystem specific structs or
> includes. 2) deals with *all* the buffer memory handling. This is the most
> complex part, and that's what really belongs here. So memops being called
> from API-dependent code is wrong and I'll NACK that.
> 3) does all the ringbuffer handling etc.

For what it's worth, I have the same view for the vb2 core goals.

> The split will be much more obvious and logical if things like index,
> length, offset/userptr/fd are added to the vb2 core structs. We could have
> done that when we created vb2 since it's obviously essential core buffer
> information, but we had the v4l2_buffer struct anyway so there was no real
> need to do so. But now there is.

-- 
Regards,

Laurent Pinchart

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