Re: [REVIEWv2 PATCH 10/15] vb2: don't init the list if there are still buffers

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Hi Hans,

Thank you for the patch.

On Tuesday 25 February 2014 13:52:50 Hans Verkuil wrote:
> From: Hans Verkuil <hans.verkuil@xxxxxxxxx>
> 
> __vb2_queue_free() would init the queued_list at all times, even if
> q->num_buffers > 0. This should only happen if num_buffers == 0.
> 
> This situation can happen if a CREATE_BUFFERS call couldn't allocate
> enough buffers and had to free those it did manage to allocate before
> returning an error.
> 
> While we're at it: __vb2_queue_alloc() returns the number of buffers
> allocated, not an error code. So stick the result in allocated_buffers
> instead of ret as that's very confusing.
> 
> Signed-off-by: Hans Verkuil <hans.verkuil@xxxxxxxxx>

Acked-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx>

> ---
>  drivers/media/v4l2-core/videobuf2-core.c | 29 +++++++++++++++++------------
> 1 file changed, 17 insertions(+), 12 deletions(-)
> 
> diff --git a/drivers/media/v4l2-core/videobuf2-core.c
> b/drivers/media/v4l2-core/videobuf2-core.c index 2a7815c..90374c0 100644
> --- a/drivers/media/v4l2-core/videobuf2-core.c
> +++ b/drivers/media/v4l2-core/videobuf2-core.c
> @@ -452,9 +452,10 @@ static int __vb2_queue_free(struct vb2_queue *q,
> unsigned int buffers) }
> 
>  	q->num_buffers -= buffers;
> -	if (!q->num_buffers)
> +	if (!q->num_buffers) {
>  		q->memory = 0;
> -	INIT_LIST_HEAD(&q->queued_list);
> +		INIT_LIST_HEAD(&q->queued_list);
> +	}
>  	return 0;
>  }
> 
> @@ -820,14 +821,12 @@ static int __reqbufs(struct vb2_queue *q, struct
> v4l2_requestbuffers *req) }
> 
>  	/* Finally, allocate buffers and video memory */
> -	ret = __vb2_queue_alloc(q, req->memory, num_buffers, num_planes);
> -	if (ret == 0) {
> +	allocated_buffers = __vb2_queue_alloc(q, req->memory, num_buffers,
> num_planes); +	if (allocated_buffers == 0) {
>  		dprintk(1, "Memory allocation failed\n");
>  		return -ENOMEM;
>  	}
> 
> -	allocated_buffers = ret;
> -
>  	/*
>  	 * Check if driver can handle the allocated number of buffers.
>  	 */
> @@ -851,6 +850,10 @@ static int __reqbufs(struct vb2_queue *q, struct
> v4l2_requestbuffers *req) q->num_buffers = allocated_buffers;
> 
>  	if (ret < 0) {
> +		/*
> +		 * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> +		 * from q->num_buffers.
> +		 */
>  		__vb2_queue_free(q, allocated_buffers);
>  		return ret;
>  	}
> @@ -924,20 +927,18 @@ static int __create_bufs(struct vb2_queue *q, struct
> v4l2_create_buffers *create }
> 
>  	/* Finally, allocate buffers and video memory */
> -	ret = __vb2_queue_alloc(q, create->memory, num_buffers,
> +	allocated_buffers = __vb2_queue_alloc(q, create->memory, num_buffers,
>  				num_planes);
> -	if (ret == 0) {
> +	if (allocated_buffers == 0) {
>  		dprintk(1, "Memory allocation failed\n");
>  		return -ENOMEM;
>  	}
> 
> -	allocated_buffers = ret;
> -
>  	/*
>  	 * Check if driver can handle the so far allocated number of buffers.
>  	 */
> -	if (ret < num_buffers) {
> -		num_buffers = ret;
> +	if (allocated_buffers < num_buffers) {
> +		num_buffers = allocated_buffers;
> 
>  		/*
>  		 * q->num_buffers contains the total number of buffers, that the
> @@ -960,6 +961,10 @@ static int __create_bufs(struct vb2_queue *q, struct
> v4l2_create_buffers *create q->num_buffers += allocated_buffers;
> 
>  	if (ret < 0) {
> +		/*
> +		 * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> +		 * from q->num_buffers.
> +		 */
>  		__vb2_queue_free(q, allocated_buffers);
>  		return -ENOMEM;
>  	}

-- 
Regards,

Laurent Pinchart

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