[PATCH 06/10] [media] coda: use picture type returned from hardware

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Instead of copying v4l2_buf.flags from the source buffer, set
the destination buffer flags as reported by the hardware codec.

Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>
---
 drivers/media/platform/coda.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/media/platform/coda.c b/drivers/media/platform/coda.c
index 4598b60..4f038c2 100644
--- a/drivers/media/platform/coda.c
+++ b/drivers/media/platform/coda.c
@@ -2746,7 +2746,6 @@ static void coda_finish_encode(struct coda_ctx *ctx)
 	dst_buf = v4l2_m2m_dst_buf_remove(ctx->m2m_ctx);
 
 	/* Get results from the coda */
-	coda_read(dev, CODA_RET_ENC_PIC_TYPE);
 	start_ptr = coda_read(dev, CODA_CMD_ENC_PIC_BB_START);
 	wr_ptr = coda_read(dev, CODA_REG_BIT_WR_PTR(ctx->reg_idx));
 
@@ -2766,7 +2765,7 @@ static void coda_finish_encode(struct coda_ctx *ctx)
 	coda_read(dev, CODA_RET_ENC_PIC_SLICE_NUM);
 	coda_read(dev, CODA_RET_ENC_PIC_FLAG);
 
-	if (src_buf->v4l2_buf.flags & V4L2_BUF_FLAG_KEYFRAME) {
+	if (coda_read(dev, CODA_RET_ENC_PIC_TYPE) == 0) {
 		dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_KEYFRAME;
 		dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_PFRAME;
 	} else {
-- 
1.8.4.rc3

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