The patch series depends on the qv4l2 ALSA and OpenGL patch series. This adds scaling and aspect ratio support to the qv4l2 CaptureWin. In that regard it fixes a lot of other issues that would otherwise make scaling render incorrectly. It also fixes some issues with the original OpenGL patch series, as well as adding tweaks and improvements left out in the original patches. Some of the changes/improvements: - CaptureWin have scaling support for video frames for all renderers - CaptureWin support pixel aspect ratio scaling - Aspect ratio and scaling can be changed during capture - Reset and disable scaling options - CaptureWin's setMinimumSize is now resize, which resizes the window to the frame size given and minimum size is set automatically - The YUY2 shader programs are rewritten and has the resizing issue fixed - The Show Frames option in Capture menu can be toggled during capture - Added a hotkey: CTRL + F : (size to video 'F'rame) When either the main window or capture window is selected this will reset the scaling to fit the frame size. This option is also available in the Capture menu. Pixel Aspect Ratio Modes: - Autodetect (if not supported this assumes square pixels) - Square - NTSC/PAL-M/PAL-60 - NTSC/PAL-M/PAL-60, Anamorphic - PAL/SECAM - PAL/SECAM, Anamorphic Perfomance: All tests are done using the 3.10 kernel with OpenGL enabled and desktop effects disabled. Testing was done on an Intel i7-2600S (with Turbo Boost disabled) using the integrated Intel HD 2000 graphics processor. The mothreboard is an ASUS P8H77-I with 2x2GB CL 9-9-9-24 DDR3 RAM. The capture card is a Cisco test card with 4 HDMI inputs connected using PCIe2.0x8. All video input streams used for testing are progressive HD (1920x1080) with 60fps. FPS for every input for a given number of streams (BGR3, YU12 and YV12 are emulated using the CPU): 1 STREAM 2 STREAMS 3 STREAMS 4 STREAMS RGB3 60 60 60 60 BGR3 60 60 60 58 YUYV 60 60 60 60 YU12 60 60 60 60 YV12 60 60 60 60 Sidenote: - Performing scaling and colorspace conversion for 1080p60 using the CPU can/will give a performance drop in framerate. Recommended to use OpenGL instead. -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html