Hi Sakari, On Wednesday 17 July 2013 22:47:03 Sakari Ailus wrote: > On Wed, Jul 17, 2013 at 04:54:38PM +0200, Laurent Pinchart wrote: > > The graph traversal API (media_entity_graph_walk_*) will fail to > > correctly walk the graph when circular links exist. Fix it by checking > > whether an entity is already present in the stack before pushing it. > > We never had any multiply connected graphs (ignoring direction, nor > supported them) before. So this is rather a patch that adds support for > those instead of fixing it. :-) Good point, I'll add support for your comment to the commit message :-D > > Signed-off-by: Laurent Pinchart > > <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> > > --- > > > > drivers/media/media-entity.c | 17 ++++++++++++----- > > 1 file changed, 12 insertions(+), 5 deletions(-) > > > > diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c > > index cb30ffb..c8aba5e 100644 > > --- a/drivers/media/media-entity.c > > +++ b/drivers/media/media-entity.c > > @@ -121,9 +121,9 @@ static struct media_entity *stack_pop(struct > > media_entity_graph *graph) > > return entity; > > } > > > > -#define stack_peek(en) ((en)->stack[(en)->top - 1].entity) > > -#define link_top(en) ((en)->stack[(en)->top].link) > > -#define stack_top(en) ((en)->stack[(en)->top].entity) > > +#define stack_peek(en, i) ((en)->stack[i].entity) > > +#define link_top(en) ((en)->stack[(en)->top].link) > > +#define stack_top(en) ((en)->stack[(en)->top].entity) > > > > /** > > * media_entity_graph_walk_start - Start walking the media graph at a > > given entity> > > @@ -159,6 +159,8 @@ EXPORT_SYMBOL_GPL(media_entity_graph_walk_start); > > > > struct media_entity * > > media_entity_graph_walk_next(struct media_entity_graph *graph) > > { > > + unsigned int i; > > + > > if (stack_top(graph) == NULL) > > return NULL; > > > > @@ -181,8 +183,13 @@ media_entity_graph_walk_next(struct > > media_entity_graph *graph)> > > /* Get the entity in the other end of the link . */ > > next = media_entity_other(entity, link); > > > > - /* Was it the entity we came here from? */ > > - if (next == stack_peek(graph)) { > > + /* Is the entity already in the path? */ > > + for (i = 1; i < graph->top; ++i) { > > + if (next == stack_peek(graph, i)) > > + break; > > + } > > + > > + if (i < graph->top) { > > link_top(graph)++; > > continue; > > } > > I think you should also ensure a node in the graph hasn't been enumerated in > the past; otherwise it's possible to do that multiple times in a multiply > connected graph. I'm not sure to follow you here, could you please elaborate ? > How about using a bit field that contained as many bits as there were > entities? It's also faster to check for a single bit than loop over the > whole path for each entity, which certainly will start showing in execution > time with these link numbres. That's possible, yes. We would then need to dynamically allocate the bit field in the start function, and add a new media_entity_graph_walk_end() function (I would then rename media_entity_graph_walk_start() to media_entity_graph_walk_begin()) to free the bit field. If you think that's worth it I can give it a try. -- Regards, Laurent Pinchart -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html