Re: [PATCH 4/4] qv4l2: add OpenGL video render

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On Tuesday, July 16, 2013 02:01:45 PM you wrote:
> Hi Bård,
> 
> Thank you for the patches.
> 
> On Tuesday 16 July 2013 13:24:08 Bård Eirik Winther wrote:
> > The qv4l2 test utility now supports OpenGL-accelerated display of video.
> > This allows for using the graphics card to render the video content to
> > screen and to performing color space conversion.
> > 
> > Signed-off-by: Bård Eirik Winther <bwinther@xxxxxxxxx>
> > ---
> >  configure.ac                |   8 +-
> >  utils/qv4l2/Makefile.am     |   9 +-
> >  utils/qv4l2/capture-win.cpp | 559 +++++++++++++++++++++++++++++++++++++++--
> >  utils/qv4l2/capture-win.h   |  81 ++++++-
> >  utils/qv4l2/qv4l2.cpp       | 173 +++++++++++---
> >  utils/qv4l2/qv4l2.h         |   8 +
> >  6 files changed, 782 insertions(+), 56 deletions(-)
> 
> Is there a chance you could split the OpenGL code to separate classes, in a 
> separate source file ? This would allow implementing other renderers, such as 
> KMS planes on embedded devices.
> 
Hi.

Do you mean to separate the GL class only or all the different shaders/renderes as well?

Bård Winther
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