Hi Guennadi, <snip> > > > > > Wow, what kind of host can pack two 10-bit samples into 3 bytes and > > > > write > > > > > 3-byte pixels to memory? > > > > I think I might have misunderstood how this is used. From my > > > > understanding, the MBUS formats are used to describe the hardware > > > > interfaces to cameras, i.e. 2 samples of 10 bits. I guess that the > > fourcc > > > > field also determines what v4l2 format is required to capture this. > > > > > > No, not quite. This table describes default "pass-through" capture of > > > video data on a media bus to memory. E.g. the first entry in the table > > > means, that if you get the V4L2_MBUS_FMT_YUYV8_2X8 format on the bus, > > you > > > sample 8 bits at a time, and store the samples 1-to-1 into RAM, you get > > > the V4L2_PIX_FMT_YUYV format in your buffer. It can also describe some > > > standard operations with the sampled data, like swapping the order, > > > filling missing high bits (e.g. if you sample 10 bits but store 16 bits > > > per sample with high 6 bits nullified). The table also specifies which > > > bits are used for padding in the original data, e.g. > > > V4L2_MBUS_FMT_SBGGR10_2X8_PADLO_BE has SOC_MBUS_PACKING_2X8_PADLO, > > whereas > > > V4L2_MBUS_FMT_SBGGR10_2X8_PADHI_BE has SOC_MBUS_PACKING_2X8_PADHI, which > > > > > means, that out of 16 bits of data, that you get when you sample an > > 8-bit > > > bus twice, either low or high 6 bits are invalid and should be > > discarded. > > > > Ok, I see. However, is it necessary to provide a default pass-through v4l2 > > format? > > No, it's not. If no (soc-camera) host camera driver is willing to use this > pass-through conversion, then it's not required. Ok, I'll look at that when I get a moment! > > I can't see a suitable v4l2 format! For the hardware I have been > > working on, there is always the option of converting the data to another > > format, so this is not really needed. I doubt that it makes sense to add > > yet another v4l2 format for userspace, when typical uses would involve the > > host hardware converting the format to something else, e.g. > > V4L2_PIX_FMT_RGB32. > > Up to you, really. If you don't need this default conversion, don't add > it. Ok, it seems like it would be a bad idea to provide a default conversion that my not be supported by other hosts. > > > > However, I am not sure how the two relate to each other. How does the > > > > above code imply 3 bytes? > > > > > > Not the above code, but your entry in the soc_mbus_bytes_per_line() > > > function below, where you multiply width * 3. > > > > It looks like hosts use soc_mbus_bytes_per_line() to report the size of > > video buffers needed. Shouldn't the hosts report the buffer metrics for > > the v4l2 format, since that is what will be output? What has this to do > > with the MBUS specifics? > > struct soc_mbus_pixelfmt describes a conversion from an MBUS code to a > pixel format in memory. Camera host drivers call that function with a > _suitable_ conversion descriptor (either a standard or a special one) and > the function calculates the number of bytes. Right, I think I understand! Thanks Phil -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html