Re: [RFC 08/17] v4l: Image source control class

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Hi Sakari,

Thanks for the patch.

On Tuesday 20 December 2011 21:28:00 Sakari Ailus wrote:
> From: Sakari Ailus <sakari.ailus@xxxxxx>
> 
> Add image source control class. This control class is intended to contain
> low level controls which deal with control of the image capture process ---
> the A/D converter in image sensors, for example.
> 
> Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxx>
> ---
>  Documentation/DocBook/media/v4l/controls.xml       |  101 +++++++++++++++++
>  .../DocBook/media/v4l/vidioc-g-ext-ctrls.xml       |    6 +
>  drivers/media/video/v4l2-ctrls.c                   |   10 ++
>  include/linux/videodev2.h                          |   10 ++
>  4 files changed, 127 insertions(+), 0 deletions(-)
> 
> diff --git a/Documentation/DocBook/media/v4l/controls.xml
> b/Documentation/DocBook/media/v4l/controls.xml index 3bc5ee8..69ede83
> 100644
> --- a/Documentation/DocBook/media/v4l/controls.xml
> +++ b/Documentation/DocBook/media/v4l/controls.xml
> @@ -3356,6 +3356,107 @@ interface and may change in the future.</para>
>        </table>
> 
>      </section>
> +
> +    <section id="image-source-controls">
> +      <title>Image Source Control Reference</title>
> +
> +      <note>
> +	<title>Experimental</title>
> +
> +	<para>This is an <link
> +	linkend="experimental">experimental</link> interface and may
> +	change in the future.</para>
> +      </note>
> +
> +      <para>
> +	The Image Source control class is intended for low-level
> +	control of image source devices such as image sensors. The
> +	devices feature an analogue to digital converter and a bus

Is the V4L2 documentation written in US or UK English ? US uses analog, UK 
uses analogue. Analog would be shorter in control names.

> +	transmitter to transmit the image data out of the device.
> +      </para>
> +
> +      <table pgwide="1" frame="none" id="image-source-control-id">
> +      <title>Image Source Control IDs</title>
> +
> +      <tgroup cols="4">
> +	<colspec colname="c1" colwidth="1*" />
> +	<colspec colname="c2" colwidth="6*" />
> +	<colspec colname="c3" colwidth="2*" />
> +	<colspec colname="c4" colwidth="6*" />
> +	<spanspec namest="c1" nameend="c2" spanname="id" />
> +	<spanspec namest="c2" nameend="c4" spanname="descr" />
> +	<thead>
> +	  <row>
> +	    <entry spanname="id" align="left">ID</entry>
> +	    <entry align="left">Type</entry>
> +	  </row><row rowsep="1"><entry spanname="descr"
> align="left">Description</entry> +	  </row>
> +	</thead>
> +	<tbody valign="top">
> +	  <row><entry></entry></row>
> +	  <row>
> +	    <entry
> spanname="id"><constant>V4L2_CID_IMAGE_SOURCE_CLASS</constant></entry> +	 
>   <entry>class</entry>
> +	  </row>
> +	  <row>
> +	    <entry spanname="descr">The IMAGE_SOURCE class descriptor.</entry>
> +	  </row>
> +	  <row>
> +	    <entry
> spanname="id"><constant>V4L2_CID_IMAGE_SOURCE_VBLANK</constant></entry> +	
>    <entry>integer</entry>
> +	  </row>
> +	  <row>
> +	    <entry spanname="descr">Vertical blanking. The idle
> +	    preriod after every frame during which no image data is

s/preriod/period/

> +	    produced. The unit of vertical blanking is a line. Every
> +	    line has length of the image width plus horizontal
> +	    blanking at the pixel clock specified by struct
> +	    v4l2_mbus_framefmt <xref linkend="v4l2-mbus-framefmt"
> +	    />.</entry>
> +	  </row>
> +	  <row>
> +	    <entry
> spanname="id"><constant>V4L2_CID_IMAGE_SOURCE_HBLANK</constant></entry> +	
>    <entry>integer</entry>
> +	  </row>
> +	  <row>
> +	    <entry spanname="descr">Horizontal blanking. The idle
> +	    preriod after every line of image data during which no

s/preriod/period/

> +	    image data is produced. The unit of horizontal blanking is
> +	    pixels.</entry>
> +	  </row>
> +	  <row>
> +	    <entry
> spanname="id"><constant>V4L2_CID_IMAGE_SOURCE_LINK_FREQ</constant></entry>
> +	    <entry>integer menu</entry>
> +	  </row>
> +	  <row>
> +	    <entry spanname="descr">Image source's data bus frequency.

What's the frequency unit ? Sample/second ?

> +	    Together with the media bus pixel code, bus type (clock
> +	    cycles per sample), the data bus frequency defines the
> +	    pixel clock. <xref linkend="v4l2-mbus-framefmt" /> The
> +	    frame rate can be calculated from the pixel clock, image
> +	    width and height and horizontal and vertical blanking. The
> +	    frame rate control is performed by selecting the desired
> +	    horizontal and vertical blanking.
> +	    </entry>
> +	  </row>
> +	  <row>
> +	    <entry
> spanname="id"><constant>V4L2_CID_IMAGE_SOURCE_ANALOGUE_GAIN</constant></en
> try> +	    <entry>integer</entry>
> +	  </row>
> +	  <row>
> +	    <entry spanname="descr">Analogue gain is gain affecting
> +	    all colour components in the pixel matrix. The gain
> +	    operation is performed in the analogue domain before A/D
> +	    conversion.

Should we define one gain per color component ?

> +	    </entry>
> +	  </row>
> +	  <row><entry></entry></row>
> +	</tbody>
> +      </tgroup>
> +      </table>
> +
> +    </section>
> +
>  </section>
> 
>    <!--
> diff --git a/Documentation/DocBook/media/v4l/vidioc-g-ext-ctrls.xml
> b/Documentation/DocBook/media/v4l/vidioc-g-ext-ctrls.xml index
> 5122ce8..250c1cf 100644
> --- a/Documentation/DocBook/media/v4l/vidioc-g-ext-ctrls.xml
> +++ b/Documentation/DocBook/media/v4l/vidioc-g-ext-ctrls.xml
> @@ -257,6 +257,12 @@ These controls are described in <xref
>  These controls are described in <xref
>  		linkend="flash-controls" />.</entry>
>  	  </row>
> +	  <row>
> +	    <entry><constant>V4L2_CTRL_CLASS_IMAGE_SOURCE</constant></entry>
> +	    <entry>0x9d0000</entry> <entry>The class containing image
> +	    source controls. These controls are described in <xref
> +	    linkend="image-source-controls" />.</entry>
> +	  </row>
>  	</tbody>
>        </tgroup>
>      </table>
> diff --git a/drivers/media/video/v4l2-ctrls.c
> b/drivers/media/video/v4l2-ctrls.c index 083bb79..da1ec52 100644
> --- a/drivers/media/video/v4l2-ctrls.c
> +++ b/drivers/media/video/v4l2-ctrls.c
> @@ -606,6 +606,12 @@ const char *v4l2_ctrl_get_name(u32 id)
>  	case V4L2_CID_FLASH_CHARGE:		return "Charge";
>  	case V4L2_CID_FLASH_READY:		return "Ready to strobe";
> 
> +	case V4L2_CID_IMAGE_SOURCE_CLASS:	return "Image source controls";
> +	case V4L2_CID_IMAGE_SOURCE_VBLANK:	return "Vertical blanking";
> +	case V4L2_CID_IMAGE_SOURCE_HBLANK:	return "Horizontal blanking";
> +	case V4L2_CID_IMAGE_SOURCE_LINK_FREQ:	return "Link frequency";
> +	case V4L2_CID_IMAGE_SOURCE_ANALOGUE_GAIN: return "Analogue gain";

Please capitalize each word, as done for the other controls.

>  	default:
>  		return NULL;
>  	}
> @@ -694,6 +700,9 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum
> v4l2_ctrl_type *type, case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
>  		*type = V4L2_CTRL_TYPE_MENU;
>  		break;
> +	case V4L2_CID_IMAGE_SOURCE_LINK_FREQ:
> +		*type = V4L2_CTRL_TYPE_INTEGER_MENU;
> +		break;

Will this always be an integer menu control, or can you foresee cases where 
the range would be continuous ?

We already have drivers for Aptina parallel sensors that include a 
configurable PLL. The pixel clock can be configured more or less freely in 
that case, although I'm not sure if that's useful in practice.

>  	case V4L2_CID_RDS_TX_PS_NAME:
>  	case V4L2_CID_RDS_TX_RADIO_TEXT:
>  		*type = V4L2_CTRL_TYPE_STRING;
> @@ -703,6 +712,7 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum
> v4l2_ctrl_type *type, case V4L2_CID_MPEG_CLASS:
>  	case V4L2_CID_FM_TX_CLASS:
>  	case V4L2_CID_FLASH_CLASS:
> +	case V4L2_CID_IMAGE_SOURCE_CLASS:
>  		*type = V4L2_CTRL_TYPE_CTRL_CLASS;
>  		/* You can neither read not write these */
>  		*flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY;
> diff --git a/include/linux/videodev2.h b/include/linux/videodev2.h
> index 9633c69..0f8f904 100644
> --- a/include/linux/videodev2.h
> +++ b/include/linux/videodev2.h
> @@ -1080,6 +1080,7 @@ struct v4l2_ext_controls {
>  #define V4L2_CTRL_CLASS_CAMERA 0x009a0000	/* Camera class controls */
>  #define V4L2_CTRL_CLASS_FM_TX 0x009b0000	/* FM Modulator control class */
>  #define V4L2_CTRL_CLASS_FLASH 0x009c0000	/* Camera flash controls */
> +#define V4L2_CTRL_CLASS_IMAGE_SOURCE 0x009d0000	/* Image source flash
> controls */
> 
>  #define V4L2_CTRL_ID_MASK      	  (0x0fffffff)
>  #define V4L2_CTRL_ID2CLASS(id)    ((id) & 0x0fff0000UL)
> @@ -1690,6 +1691,15 @@ enum v4l2_flash_strobe_source {
>  #define V4L2_CID_FLASH_CHARGE			(V4L2_CID_FLASH_CLASS_BASE + 11)
>  #define V4L2_CID_FLASH_READY			(V4L2_CID_FLASH_CLASS_BASE + 12)
> 
> +/* Image source controls */
> +#define V4L2_CID_IMAGE_SOURCE_CLASS_BASE	(V4L2_CTRL_CLASS_IMAGE_SOURCE |
> 0x900) +#define V4L2_CID_IMAGE_SOURCE_CLASS		
(V4L2_CTRL_CLASS_IMAGE_SOURCE
> | 1) +
> +#define V4L2_CID_IMAGE_SOURCE_VBLANK		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE 
+
> 1) +#define
> V4L2_CID_IMAGE_SOURCE_HBLANK		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2)
> +#define
> V4L2_CID_IMAGE_SOURCE_LINK_FREQ		(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3)
> +#define
> V4L2_CID_IMAGE_SOURCE_ANALOGUE_GAIN	(V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4)
> +
>  /*
>   *	T U N I N G
>   */

-- 
Regards,

Laurent Pinchart
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