RE: MEM2MEM devices: how to handle sequence number?

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Marek Szyprowski <m.szyprowski@xxxxxxxxxxx> wrote:

>Hello,
>
>On Friday, December 23, 2011 12:29 PM Laurent Pinchart wrote:
>> On Friday 23 December 2011 08:09:25 Marek Szyprowski wrote:
>> > On Thursday, December 22, 2011 3:34 PM Javier Martin wrote:
>> > > we have a processing chain composed of three v4l2 devices:
>> > >
>> > > ---------------------           -----------------------
>> > > ----------------------
>> > >
>> > > | v4l2 source  |            |     v4l2 fixer   |               | 
>v4l2
>> > > | encoder |
>> > > |
>> > > |  (capture)     |---------->|  (mem2mem)| ------------>| 
>(mem2mem) |
>> > >
>> > > ------------>
>> > >
>> > > |___________|            |____________|             
>|____________|
>> > >
>> > > "v4l2 source" generates consecutive sequence numbers so that we
>can
>> > > detect whether a frame has been lost or not.
>> > > "v4l2 fixer" and "v4l2 encoder" cannot lose frames because they
>don't
>> > > interact with an external sensor.
>> > >
>> > > How should "v4l2 fixer" and "v4l2 encoder" behave regarding frame
>> > > sequence number? Should they just copy the sequence number from
>the
>> > > input buffer to the output buffer or should they maintain their
>own
>> > > count for the CAPTURE queue?
>> >
>> > IMHO mem2mem devices, which process buffers in 1:1 way (there is
>always
>> > exactly one 'capture'/destination buffer for every 'output'/source
>buffer)
>> > can simply copy the sequence number from the source buffer to the
>> > destination.
>> >
>> > If there is no such 1:1 mapping between the buffers, drivers should
>> > maintain their own numbers. video encoder is probably an example of
>such
>> > device. A single destination ('capture') buffer with encoded video
>data
>> > might contain a fraction, one or more source ('output') video
>> > buffers/frames.
>> >
>> > > If the former option is chosen we should apply a patch like the
>> > > following so that the sequence number of the input buffer is
>passed to
>> > > the videobuf2 layer:
>> > >
>> > > diff --git a/drivers/media/video/videobuf2-core.c
>> > > b/drivers/media/video/videobuf2-core.c
>> > > index 1250662..7d8a88b 100644
>> > > --- a/drivers/media/video/videobuf2-core.c
>> > > +++ b/drivers/media/video/videobuf2-core.c
>> > > @@ -1127,6 +1127,7 @@ int vb2_qbuf(struct vb2_queue *q, struct
>> > > v4l2_buffer *b)
>> > >          */
>> > >         list_add_tail(&vb->queued_entry, &q->queued_list);
>> > >         vb->state = VB2_BUF_STATE_QUEUED;
>> > > +       vb->v4l2_buf.sequence = b->sequence;
>> > >         /*
>> > >          * If already streaming, give the buffer to driver for
>> > >          processing.
>> >
>> > Right, such patch is definitely needed. Please resend it with
>> > 'signed-off-by' annotation.
>> 
>> I'm not too sure about that. Isn't the sequence number supposed to be
>ignored
>> by drivers on video output devices ? The documentation is a bit terse
>on the
>> subject, all it says is
>> 
>> __u32  sequence     Set by the driver, counting the frames in the
>sequence.
>
>We can also update the documentation if needed. IMHO copying sequence
>number
>in mem2mem case if there is 1:1 relation between the buffers is a good
>idea.
>
>Best regards
>-- 
>Marek Szyprowski
>Samsung Poland R&D Center
>
>
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Could there ever be a case where the v4l2 source changes and causes a jump in the frame count at the encoder, which would then matter to an application?

Regards,
Andy 
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