Re: [PATCH v3] V4L: dynamically allocate video_device nodes in subdevices

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Hi Guennadi,

On Monday 12 September 2011 12:55:46 Guennadi Liakhovetski wrote:
> Currently only very few drivers actually use video_device nodes, embedded
> in struct v4l2_subdev. Allocate these nodes dynamically for those drivers
> to save memory for the rest.
> 
> Signed-off-by: Guennadi Liakhovetski <g.liakhovetski@xxxxxx>
> ---
> 
> v3: addressed comments from Laurent Pinchart - thanks

Thanks for the patch. Just one small comment below.

> 1. switch to using a device-release method, instead of freeing directly in
> v4l2_device_unregister_subdev()
> 
> 2. switch to using drvdata instead of a wrapper struct
> 
>  drivers/media/video/v4l2-device.c |   41
> ++++++++++++++++++++++++++++++++---- include/media/v4l2-subdev.h       |  
>  4 +-
>  2 files changed, 38 insertions(+), 7 deletions(-)
> 
> diff --git a/drivers/media/video/v4l2-device.c
> b/drivers/media/video/v4l2-device.c index c72856c..9bf3d70 100644
> --- a/drivers/media/video/v4l2-device.c
> +++ b/drivers/media/video/v4l2-device.c
> @@ -21,6 +21,7 @@
>  #include <linux/types.h>
>  #include <linux/ioctl.h>
>  #include <linux/i2c.h>
> +#include <linux/slab.h>
>  #if defined(CONFIG_SPI)
>  #include <linux/spi/spi.h>
>  #endif
> @@ -191,6 +192,13 @@ int v4l2_device_register_subdev(struct v4l2_device
> *v4l2_dev, }
>  EXPORT_SYMBOL_GPL(v4l2_device_register_subdev);
> 
> +void v4l2_device_release_subdev_node(struct video_device *vdev)
> +{
> +	struct v4l2_subdev *sd = video_get_drvdata(vdev);
> +	sd->devnode = NULL;
> +	kfree(vdev);
> +}
> +
>  int v4l2_device_register_subdev_nodes(struct v4l2_device *v4l2_dev)
>  {
>  	struct video_device *vdev;
> @@ -204,22 +212,42 @@ int v4l2_device_register_subdev_nodes(struct
> v4l2_device *v4l2_dev) if (!(sd->flags & V4L2_SUBDEV_FL_HAS_DEVNODE))
>  			continue;
> 
> -		vdev = &sd->devnode;
> +		vdev = kzalloc(sizeof(*vdev), GFP_KERNEL);
> +		if (!vdev) {
> +			err = -ENOMEM;
> +			goto clean_up;
> +		}
> +
> +		video_set_drvdata(vdev, sd);
>  		strlcpy(vdev->name, sd->name, sizeof(vdev->name));
>  		vdev->v4l2_dev = v4l2_dev;
>  		vdev->fops = &v4l2_subdev_fops;
> -		vdev->release = video_device_release_empty;
> +		vdev->release = v4l2_device_release_subdev_node;
>  		vdev->ctrl_handler = sd->ctrl_handler;
>  		err = __video_register_device(vdev, VFL_TYPE_SUBDEV, -1, 1,
>  					      sd->owner);
> -		if (err < 0)
> -			return err;
> +		if (err < 0) {
> +			kfree(vdev);
> +			goto clean_up;
> +		}
> +		get_device(&vdev->dev);

Is get_device() (and the corresponding put_device() calls below) required ? I 
thought device_register() initialized the reference count to 1 (don't take my 
word for it though).

>  #if defined(CONFIG_MEDIA_CONTROLLER)
>  		sd->entity.v4l.major = VIDEO_MAJOR;
>  		sd->entity.v4l.minor = vdev->minor;
>  #endif
> +		sd->devnode = vdev;
>  	}
>  	return 0;
> +
> +clean_up:
> +	list_for_each_entry(sd, &v4l2_dev->subdevs, list) {
> +		if (!sd->devnode)
> +			break;
> +		video_unregister_device(sd->devnode);
> +		put_device(&sd->devnode->dev);
> +	}
> +
> +	return err;
>  }
>  EXPORT_SYMBOL_GPL(v4l2_device_register_subdev_nodes);
> 
> @@ -245,7 +273,10 @@ void v4l2_device_unregister_subdev(struct v4l2_subdev
> *sd) if (v4l2_dev->mdev)
>  		media_device_unregister_entity(&sd->entity);
>  #endif
> -	video_unregister_device(&sd->devnode);
> +	if (sd->devnode) {
> +		video_unregister_device(sd->devnode);
> +		put_device(&sd->devnode->dev);
> +	}
>  	module_put(sd->owner);
>  }
>  EXPORT_SYMBOL_GPL(v4l2_device_unregister_subdev);
> diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
> index 257da1a..5dd049a 100644
> --- a/include/media/v4l2-subdev.h
> +++ b/include/media/v4l2-subdev.h
> @@ -534,13 +534,13 @@ struct v4l2_subdev {
>  	void *dev_priv;
>  	void *host_priv;
>  	/* subdev device node */
> -	struct video_device devnode;
> +	struct video_device *devnode;
>  };
> 
>  #define media_entity_to_v4l2_subdev(ent) \
>  	container_of(ent, struct v4l2_subdev, entity)
>  #define vdev_to_v4l2_subdev(vdev) \
> -	container_of(vdev, struct v4l2_subdev, devnode)
> +	video_get_drvdata(vdev)
> 
>  /*
>   * Used for storing subdev information per file handle

-- 
Regards,

Laurent Pinchart
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