Re: [RFC] DV timings spec fixes at V4L2 API - was: [PATCH 1/8] v4l: add macro for 1080p59_54 preset

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Em 05-07-2011 16:02, Andy Walls escreveu:
> Hans Verkuil <hverkuil@xxxxxxxxx> wrote:
>> I can work on the proposal this week for that. The only reason the fps
>> hasn't been added
>> yet is that I never had the time to do the research on how to represent
>> the fps reliably
>> for all CEA/VESA formats. Hmm, pixelclock / total_framesize should
>> always work, of course.
>>
>> We can add a flags field as well (for interlaced vs progressive and
>> perhaps others such as
>> normal vs reduced blanking).
>>
>> That leaves the problem with GTF/CVT. I'll get back to that tomorrow. I
>> have ideas, but
>> I need to discuss it first.
>>
>> Regards,
>>
>> 	Hans
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> 
> For fps you could use horizontal_line_freq/lines_per_frame.
> 
> However, all of the non-integer fps numbers I have seen in this email chain all seem to be multiples of 29.97002997 Hz. So maybe you could just use the closest integer rate with a flag labeled "ntsc_bw_timing_hack" to indicate the fractional rates. :) 

CEA-861 has some other timings that are not 60 Hz * 1000/1001. Yet, v4l2_fract
is capable of handling any of such timings, as, whatever frequency taken, it
needs to be a fractional number. Btw, even some userspace libraries prefer to
represent fps using a fraction, instead of a float, to avoid rounding issues.

> 
> That 29.97 Hz number comes from the NTSC decision in 1953(!) to change the horizontal line freq to 4.5 MHz/286.  Note that
> 
> (4.5 MHz/286)/525 = 30 * (1000/1001) = 29.97002997 Hz

One of the rationale for that decision was to avoid flicking issues with cathodic 
ray monitors and fluorescent lamps.
 
> It is interesting to see one of the most ingenious analog hacks in TV history (to achieve color and B&W backward compatabilty while staying in the 10% tolerance of the old B&W receivers) being codified in digital standards over 50 years later. It boggles the mind...

Yes. Bad (and good) API decisions will stay forever.

Cheers,
Mauro.
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