Re: [PATCH] v4l: Don't access media entity after is has been destroyed

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Laurent Pinchart wrote:
Entities associated with video device nodes are unregistered in
video_unregister_device(). This destroys the entity even though it can
still be accessed through open video device nodes.

Move the media_device_unregister_entity() call from
video_unregister_device() to v4l2_device_release() to ensure that the
entity isn't unregistered until the last reference to the video device
is released.

Also remove the media_entity_get()/put() calls from v4l2-dev.c. Those
functions were designed for subdevs, to avoid a parent module from being
removed while still accessible through board code. They're not currently
needed for video device nodes, and will oops when a hotpluggable device
is disconnected during streaming, as media_entity_put() called in
v4l2_device_release() tries to access entity->parent->dev->driver which
is set to NULL when the device is disconnected.

Thanks for the patch, Laurent!

Acked-by: Sakari Ailus <sakari.ailus@xxxxxx>

--
Sakari Ailus
sakari.ailus@xxxxxx
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