Hi, I was curious in how to handle properly buffers of pixelformat V4L2_PIX_FMT_NV12. I see that the standard convention for determining a bytesize of an image buffer is: bytesperline * height However, for NV12 case, the bytes per line is equal to the width, _but_ the actual buffer size is: For the Y buffer: width * height For the UV buffer: width * (height / 2) Total size = width * (height + height / 2) Which I think renders the bytesperline * height formula not valid for this case. Any ideas how this should be properly handled? NOTE: See here for more details: http://www.fourcc.org/yuv.php#NV12 Regards, Sergio-- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html