On Mon, Mar 10, 2025 at 12:18:25PM +0100, Stanislaw Gruszka wrote: > On Mon, Mar 10, 2025 at 10:30:40AM +0000, Sakari Ailus wrote: > > Hi Stanislaw, > > > > On Mon, Mar 10, 2025 at 09:37:55AM +0100, Stanislaw Gruszka wrote: > > > Hi Sakari, > > > > > > On Fri, Mar 07, 2025 at 07:45:03AM +0000, Sakari Ailus wrote: > > > > > ipu6_bus_initialize_device(struct pci_dev *pdev, struct device *parent, > > > > > - void *pdata, struct ipu6_buttress_ctrl *ctrl, > > > > > + void *pdata, const struct ipu6_buttress_ctrl *ctrl, > > > > > > > > pdata should be const, too, btw. > > > > > > > > > char *name); > > > > > int ipu6_bus_add_device(struct ipu6_bus_device *adev); > > > > > void ipu6_bus_del_devices(struct pci_dev *pdev); > > > > > diff --git a/drivers/media/pci/intel/ipu6/ipu6-buttress.c b/drivers/media/pci/intel/ipu6/ipu6-buttress.c > > > > > index 787fcbd1df09..f8fdc07a953c 100644 > > > > > --- a/drivers/media/pci/intel/ipu6/ipu6-buttress.c > > > > > +++ b/drivers/media/pci/intel/ipu6/ipu6-buttress.c > > > > > @@ -443,7 +443,7 @@ irqreturn_t ipu6_buttress_isr_threaded(int irq, void *isp_ptr) > > > > > return ret; > > > > > } > > > > > > > > > > -int ipu6_buttress_power(struct device *dev, struct ipu6_buttress_ctrl *ctrl, > > > > > +int ipu6_buttress_power(struct device *dev, const struct ipu6_buttress_ctrl *ctrl, > > > > > bool on) > > > > > > > > But this is over 80. > > > > > > On official kernel doc the limit is 100 (with 80 being preferred). > > > I run chackpatch.pl on this patch and it was just fine. > > > > The Media tree driver documentation suggests: > > > > $ ./scripts/checkpatch.pl --strict --max-line-length=80 > > TBH, in context of ipu6 enforcing 80 characters instead of 100, > frequently makes more harm then good IMHO, for example: > > const struct ipu6_isys_pixelformat ipu6_isys_pfmts[] = { > { V4L2_PIX_FMT_SBGGR12, 16, 12, MEDIA_BUS_FMT_SBGGR12_1X12, > IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SGBRG12, 16, 12, MEDIA_BUS_FMT_SGBRG12_1X12, > IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SGRBG12, 16, 12, MEDIA_BUS_FMT_SGRBG12_1X12, > IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SRGGB12, 16, 12, MEDIA_BUS_FMT_SRGGB12_1X12, > vs: > > const struct ipu6_isys_pixelformat ipu6_isys_pfmts[] = { > { V4L2_PIX_FMT_SBGGR12, 16, 12, MEDIA_BUS_FMT_SBGGR12_1X12, IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SGBRG12, 16, 12, MEDIA_BUS_FMT_SGBRG12_1X12, IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SGRBG12, 16, 12, MEDIA_BUS_FMT_SGRBG12_1X12, IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > { V4L2_PIX_FMT_SRGGB12, 16, 12, MEDIA_BUS_FMT_SRGGB12_1X12, IPU6_FW_ISYS_FRAME_FORMAT_RAW16 }, > > > Or: > if (type && ((!pfmt->is_meta && > type != V4L2_BUF_TYPE_VIDEO_CAPTURE) || > (pfmt->is_meta && > type != V4L2_BUF_TYPE_META_CAPTURE))) > continue; > > vs: > > if (type && ((!pfmt->is_meta && type != V4L2_BUF_TYPE_VIDEO_CAPTURE) || > (pfmt->is_meta && type != V4L2_BUF_TYPE_META_CAPTURE))) > continue; > > > Do we really need 80 chars limit in ipu drivers ? In the former case I'd keep data related to an array index on the same line, they're often more readable like that. It's not a strict rule. In the latter case wrapping after first && may be more readable than either of the two. -- Sakari Ailus