Hi Hans, On Thu, Feb 20, 2025 at 09:10:39AM +0100, Hans Verkuil wrote: > On 20/02/2025 08:58, Sakari Ailus wrote: > > Hi Hans, > > > > On Thu, Feb 20, 2025 at 08:48:32AM +0100, Hans Verkuil wrote: > >> On 29/01/2025 15:21, Hans Verkuil wrote: > >>> On 28/01/2025 16:40, Laurent Pinchart wrote: > >>>> Hi Hans, > >>>> > >>>> Thank you for the patch. > >>>> > >>>> On Tue, Jan 28, 2025 at 04:08:18PM +0100, Hans Verkuil wrote: > >>>>> Since commit 88785982a19d ("media: vb2: use lock if wait_prepare/finish > >>>>> are NULL") it is no longer needed to set the wait_prepare/finish > >>>>> vb2_ops callbacks as long as the lock field in vb2_queue is set. > >>>>> > >>>>> Set the queue lock to &video->queue_lock, which makes it possible to drop > >>>>> the wait_prepare/finish callbacks. > >>>>> > >>>>> This simplifies the code and this is a step towards the goal of deleting > >>>>> these callbacks. > >>>>> > >>>>> Signed-off-by: Hans Verkuil <hverkuil@xxxxxxxxx> > >>>>> --- > >>>>> drivers/media/platform/ti/omap3isp/ispvideo.c | 19 +------------------ > >>>>> 1 file changed, 1 insertion(+), 18 deletions(-) > >>>>> > >>>>> diff --git a/drivers/media/platform/ti/omap3isp/ispvideo.c b/drivers/media/platform/ti/omap3isp/ispvideo.c > >>>>> index 5c9aa80023fd..78e30298c7ad 100644 > >>>>> --- a/drivers/media/platform/ti/omap3isp/ispvideo.c > >>>>> +++ b/drivers/media/platform/ti/omap3isp/ispvideo.c > >>>>> @@ -480,29 +480,11 @@ static int isp_video_start_streaming(struct vb2_queue *queue, > >>>>> return 0; > >>>>> } > >>>>> > >>>>> -static void omap3isp_wait_prepare(struct vb2_queue *vq) > >>>>> -{ > >>>>> - struct isp_video_fh *vfh = vb2_get_drv_priv(vq); > >>>>> - struct isp_video *video = vfh->video; > >>>>> - > >>>>> - mutex_unlock(&video->queue_lock); > >>>>> -} > >>>>> - > >>>>> -static void omap3isp_wait_finish(struct vb2_queue *vq) > >>>>> -{ > >>>>> - struct isp_video_fh *vfh = vb2_get_drv_priv(vq); > >>>>> - struct isp_video *video = vfh->video; > >>>>> - > >>>>> - mutex_lock(&video->queue_lock); > >>>>> -} > >>>>> - > >>>>> static const struct vb2_ops isp_video_queue_ops = { > >>>>> .queue_setup = isp_video_queue_setup, > >>>>> .buf_prepare = isp_video_buffer_prepare, > >>>>> .buf_queue = isp_video_buffer_queue, > >>>>> .start_streaming = isp_video_start_streaming, > >>>>> - .wait_prepare = omap3isp_wait_prepare, > >>>>> - .wait_finish = omap3isp_wait_finish, > >>>>> }; > >>>>> > >>>>> /* > >>>>> @@ -1338,6 +1320,7 @@ static int isp_video_open(struct file *file) > >>>>> queue->buf_struct_size = sizeof(struct isp_buffer); > >>>>> queue->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC; > >>>>> queue->dev = video->isp->dev; > >>>>> + queue->lock = &video->queue_lock; > >>>> > >>>> This is goind to deadlock at least when calling VIDIOC_DQBUF in blocking > >>>> mode. > >>> > >>> Yeah, you are right. I think I will need to test this on real hardware. > >> > >> I still haven't found my Beagle Board. I found the box for the Beagle Board, > >> but not the board itself :-( > >> > >> When I'm back in the Netherlands I'll dig around some more to see if it is > >> there, but if I can't find it, are you or someone else from Ideas on Board > >> willing to test patches from me? > >> > >> This driver is the last remaining user of these wait_prepare/finish helpers, > >> so I'd really like to get this fixed. > > > > If you have a patch, I can test it, presuming omap3isp will work on N900. > > :-) I haven't tested it for a while. > > > > omap3isp is a bit special as the video buffer queues are specific to file > > handles but I'm not sure it matters here. > > > > That shouldn't matter. Thank you for the offer, I'll keep you in reserve if > I really can't find my Beagle Board. > > I've got the freakin' box, so the board must be somewhere, right? Absolutely! :-) Btw. if you happen to have free time, reworking the Media device lifetime management set to your liking could be an option to solve that problem. :-) With the Rust support knocking, we should really get the lifetime management issues resolved. Still that set is just the beginning of it, much more work will be needed. -- Regards, Sakari Ailus