On Fri, Nov 08, 2024 at 03:38:27PM +0100, Hans Verkuil wrote: > On 08/11/2024 14:28, Laurent Pinchart wrote: > > On Fri, Nov 08, 2024 at 11:49:01AM +0100, Hans Verkuil wrote: > >> On 08/11/2024 11:15, Sakari Ailus wrote: > >>> On Tue, Nov 05, 2024 at 08:42:04AM +0100, Hans Verkuil wrote: > >>>> An out-of-tree driver created a control handler, added controls, then > >>>> called v4l2_ctrl_add_handler to add references to controls from another > >>>> handler, and finally added another control that happened to have the same > >>>> control ID as one of the controls from that other handler. > > > > Naughty driver :-) > > > >>>> > >>>> This caused a NULL pointer crash when an attempt was made to use that last > >>>> control. > >>>> > >>>> Besides the fact that two out-of-tree drivers used the same control ID for > >>>> different (private) controls, which is obviously a bug, this specific > >>>> scenario should have been caught. The root cause is the 'duplicate ID' > >>>> check in handler_new_ref(): it expects that drivers will first add all > >>>> controls to a control handler before calling v4l2_ctrl_add_handler. That > >>>> way the local controls will always override references to controls from > >>>> another handler. > >>> > >>> Do we support adding new controls after adding the handler or is there a > >>> valid use case for it? I'd rather say it's not supported and prevent it, > >>> for simplicity. Things like this will likely make it more difficult to move > >>> the controls to the device state. > >> > >> Blocking this completely is out of scope of this patch. I am not quite sure > >> if doing that wouldn't break some drivers (in or out of tree). > >> > >> If this turns out to be an issue when moving controls to the device state, > >> then we can revisit this. > > > > I tend to agree with Sakari here. I believe the control framework is > > already complex enough, and I don't think we should allow drivers to add > > cnotrols after calling v4l2_ctrl_add_handler(). If there are any in-tree > > drivers doing so, we can probably fix them fairly easily. > > > > As for generating a warning instead of crashing when the control is > > accessed, we could generate a warning if a control is added by the > > driver after calling v4l2_ctrl_add_handler(). That could even cause the > > control handler to flag an error, and that would be very visible to > > driver authors. > > While I agree with this, I don't want to do this without first doing > some analysis for existing drivers. Better safe than sorry, sure. > Would you be OK with me merging this patch, and that I do the analysis later > and post a follow-up patch? I'm OK with that. Could you then mention in the comment that adding controls after calling v4l2_ctrl_add_handler() isn't allowed ? That will make me feel better about people not getting the wrong impression. > This issue causes a somewhat hard-to-find crash and it hit me twice > within a week. > > >>> Cc Laurent and Jacopo. > >>> > >>>> It never considered the case where new local controls were added after > >>>> calling v4l2_ctrl_add_handler. Add a check to handler_new_ref() to return > >>>> an error in the case that a new local control is added with the same ID as > >>>> an existing control reference. Also use WARN_ON since this is a driver bug. > >>>> > >>>> This situation can only happen when out-of-tree drivers are used or during > >>>> driver development, since mainlined drivers all have their own control > >>>> ranges reserved in v4l2-controls.h, thus preventing duplicate control IDs. > >>>> > >>>> Signed-off-by: Hans Verkuil <hverkuil@xxxxxxxxx> > >>>> --- > >>>> Changes since v1: > >>>> Improved the comment. > >>>> --- > >>>> drivers/media/v4l2-core/v4l2-ctrls-core.c | 34 +++++++++++++++++++---- > >>>> 1 file changed, 28 insertions(+), 6 deletions(-) > >>>> > >>>> diff --git a/drivers/media/v4l2-core/v4l2-ctrls-core.c b/drivers/media/v4l2-core/v4l2-ctrls-core.c > >>>> index eeab6a5eb7ba..8fac12e78481 100644 > >>>> --- a/drivers/media/v4l2-core/v4l2-ctrls-core.c > >>>> +++ b/drivers/media/v4l2-core/v4l2-ctrls-core.c > >>>> @@ -1676,6 +1676,7 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl, > >>>> u32 class_ctrl = V4L2_CTRL_ID2WHICH(id) | 1; > >>>> int bucket = id % hdl->nr_of_buckets; /* which bucket to use */ > >>>> unsigned int size_extra_req = 0; > >>>> + int ret = 0; > >>>> > >>>> if (ctrl_ref) > >>>> *ctrl_ref = NULL; > >>>> @@ -1719,13 +1720,32 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl, > >>>> list_for_each_entry(ref, &hdl->ctrl_refs, node) { > >>>> if (ref->ctrl->id < id) > >>>> continue; > >>>> - /* Don't add duplicates */ > >>>> - if (ref->ctrl->id == id) { > >>>> - kfree(new_ref); > >>>> - goto unlock; > >>>> + /* Check we're not adding a duplicate */ > >>>> + if (ref->ctrl->id != id) { > >>>> + list_add(&new_ref->node, ref->node.prev); > >>>> + break; > >>>> } > >>>> - list_add(&new_ref->node, ref->node.prev); > >>>> - break; > >>>> + > >>>> + /* > >>>> + * If we add a new control to this control handler, and we find > >>>> + * that it is a duplicate, then that is a driver bug. Warn and > >>>> + * return an error. > >>>> + * > >>>> + * It can be caused by either adding the same control twice, or > >>>> + * by first calling v4l2_ctrl_add_handler, and then adding a new > >>>> + * control to this control handler. > >>>> + * > >>>> + * Either sequence is incorrect. > >>>> + * > >>>> + * However, if the control is owned by another handler, and > >>>> + * a control with that ID already exists in the list, then we > >>>> + * can safely skip it: in that case it the control is overridden > >>>> + * by the existing control. > >>>> + */ > >>>> + if (WARN_ON(hdl == ctrl->handler)) > >>>> + ret = -EEXIST; > >>>> + kfree(new_ref); > >>>> + goto unlock; > >>>> } > >>>> > >>>> insert_in_hash: > >>>> @@ -1746,6 +1766,8 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl, > >>>> > >>>> unlock: > >>>> mutex_unlock(hdl->lock); > >>>> + if (ret) > >>>> + return handler_set_err(hdl, ret); > >>>> return 0; > >>>> } > >>>> -- Regards, Laurent Pinchart