Re: [RFC PATCH 1/3] media: mc: add manual request completion

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Thanks Hans,

I'm very happy with how simple this is. Few comments below...

Le mercredi 21 août 2024 à 15:14 +0200, Hans Verkuil a écrit :
> By default when the last request object is completed, the whole
> request completes as well.
> 
> But sometimes you want to manually complete a request in a driver,
> so add a manual complete mode for this.
> 
> In req_queue the driver marks the request for manual completion by
> calling media_request_mark_manual_completion, and when the driver
> wants to manually complete the request it calls
> media_request_manual_complete().
> 
> Signed-off-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx>
> ---
>  drivers/media/mc/mc-request.c | 31 +++++++++++++++++++++++++++++--
>  include/media/media-request.h | 33 ++++++++++++++++++++++++++++++++-
>  2 files changed, 61 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/media/mc/mc-request.c b/drivers/media/mc/mc-request.c
> index addb8f2d8939..3f348e05b03f 100644
> --- a/drivers/media/mc/mc-request.c
> +++ b/drivers/media/mc/mc-request.c
> @@ -54,6 +54,7 @@ static void media_request_clean(struct media_request *req)
>  	req->access_count = 0;
>  	WARN_ON(req->num_incomplete_objects);
>  	req->num_incomplete_objects = 0;
> +	req->manual_completion = false;
>  	wake_up_interruptible_all(&req->poll_wait);
>  }
>  
> @@ -319,6 +320,7 @@ int media_request_alloc(struct media_device *mdev, int *alloc_fd)
>  	req->mdev = mdev;
>  	req->state = MEDIA_REQUEST_STATE_IDLE;
>  	req->num_incomplete_objects = 0;
> +	req->manual_completion = false;
>  	kref_init(&req->kref);
>  	INIT_LIST_HEAD(&req->objects);
>  	spin_lock_init(&req->lock);
> @@ -465,7 +467,7 @@ void media_request_object_unbind(struct media_request_object *obj)
>  
>  	req->num_incomplete_objects--;
>  	if (req->state == MEDIA_REQUEST_STATE_QUEUED &&
> -	    !req->num_incomplete_objects) {
> +	    !req->num_incomplete_objects && !req->manual_completion) {
>  		req->state = MEDIA_REQUEST_STATE_COMPLETE;
>  		completed = true;
>  		wake_up_interruptible_all(&req->poll_wait);
> @@ -494,7 +496,7 @@ void media_request_object_complete(struct media_request_object *obj)
>  	    WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED))
>  		goto unlock;
>  
> -	if (!--req->num_incomplete_objects) {
> +	if (!--req->num_incomplete_objects && !req->manual_completion) {
>  		req->state = MEDIA_REQUEST_STATE_COMPLETE;
>  		wake_up_interruptible_all(&req->poll_wait);
>  		completed = true;
> @@ -505,3 +507,28 @@ void media_request_object_complete(struct media_request_object *obj)
>  		media_request_put(req);
>  }
>  EXPORT_SYMBOL_GPL(media_request_object_complete);
> +
> +void media_request_manual_complete(struct media_request *req)
> +{
> +	unsigned long flags;
> +	bool completed = false;
> +
> +	if (!req || !req->manual_completion)

I think calling this function with !req || !req->manual_completion should be
considered a programming error, so I'd suggest BUG_ON(). It will be easier
though if you split them appart in their own branches, this way if someone hits
that the backtrace will allow differentiating the two errors.

> +		return;
> +
> +	spin_lock_irqsave(&req->lock, flags);
> +	if (WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED))
> +		goto unlock;
> +
> +	req->manual_completion = false;
> +	if (!req->num_incomplete_objects) {
> +		req->state = MEDIA_REQUEST_STATE_COMPLETE;
> +		wake_up_interruptible_all(&req->poll_wait);
> +		completed = true;
> +	}

Perhaps we should enforce that no more objects are attached ? Objects today are
bitstream buffer and controls and it would be unexpected to have this signalled
after the request. I would also suggest BUG_ON() for that case, since it would
entirely be driver faults.

> +unlock:
> +	spin_unlock_irqrestore(&req->lock, flags);
> +	if (completed)
> +		media_request_put(req);
> +}
> +EXPORT_SYMBOL_GPL(media_request_manual_complete);
> diff --git a/include/media/media-request.h b/include/media/media-request.h
> index 3cd25a2717ce..31886caa0c7a 100644
> --- a/include/media/media-request.h
> +++ b/include/media/media-request.h
> @@ -56,6 +56,10 @@ struct media_request_object;
>   * @access_count: count the number of request accesses that are in progress
>   * @objects: List of @struct media_request_object request objects
>   * @num_incomplete_objects: The number of incomplete objects in the request
> + * @manual_completion: if true, then the request won't be marked as completed
> + * when @num_incomplete_objects reaches 0. Call media_request_manual_complete()
> + * to set this field to false and complete the request
> + * if @num_incomplete_objects == 0.
>   * @poll_wait: Wait queue for poll
>   * @lock: Serializes access to this struct
>   */
> @@ -68,6 +72,7 @@ struct media_request {
>  	unsigned int access_count;
>  	struct list_head objects;
>  	unsigned int num_incomplete_objects;
> +	bool manual_completion;
>  	wait_queue_head_t poll_wait;
>  	spinlock_t lock;
>  };
> @@ -218,6 +223,32 @@ media_request_get_by_fd(struct media_device *mdev, int request_fd);
>  int media_request_alloc(struct media_device *mdev,
>  			int *alloc_fd);
>  
> +/**
> + * media_request_mark_manual_completion - Set manual_completion to true
> + *
> + * @req: The request
> + *
> + * Mark that the request has to be manually completed by calling
> + * media_request_manual_complete().
> + *
> + * This function should be called in the req_queue callback.
> + */
> +static inline void
> +media_request_mark_manual_completion(struct media_request *req)
> +{
> +	req->manual_completion = true;
> +}
> +
> +/**
> + * media_request_manual_complete - Set manual_completion to false
> + *
> + * @req: The request
> + *
> + * Set @manual_completion to false, and if @num_incomplete_objects
> + * is 0, then mark the request as completed.

If my suggestions are kept, I would argue we should document that not more
object should be attached.

> + */
> +void media_request_manual_complete(struct media_request *req);
> +
>  #else
>  
>  static inline void media_request_get(struct media_request *req)
> @@ -336,7 +367,7 @@ void media_request_object_init(struct media_request_object *obj);
>   * @req: The media request
>   * @ops: The object ops for this object
>   * @priv: A driver-specific priv pointer associated with this object
> - * @is_buffer: Set to true if the object a buffer object.
> + * @is_buffer: Set to true if the object is a buffer object.
>   * @obj: The object
>   *
>   * Bind this object to the request and set the ops and priv values of


thanks again, this is looking good,
Nicolas





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