[PATCH v2 v4l-utils] common: Use posix_memalign for allocating userptr buffers

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When dealing with a userptr pointing to a buffer in userspace,
videobuf2 swaps the corresponding physical pages with other pages
so we have a contiguous area of memory for DMA. This only works if
the userptr is page aligned.

The current way of allocating user buffers using malloc only
guarantees alignment up to `alignof(max_align_t)`, which is usually
16. So replace malloc with posix_memalign to ensure the returned
pointer is on a page boundary.

Signed-off-by: Brandon Cheo Fusi <fusibrandon13@xxxxxxxxx>
---
 utils/common/v4l-helpers.h | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/utils/common/v4l-helpers.h b/utils/common/v4l-helpers.h
index cf0e92d..4104b53 100644
--- a/utils/common/v4l-helpers.h
+++ b/utils/common/v4l-helpers.h
@@ -1656,15 +1656,16 @@ static inline int v4l_queue_alloc_bufs(struct v4l_fd *f,
 		struct v4l_queue *q, unsigned from)
 {
 	unsigned b, p;
+	void *m;
+	int ret;
 
 	if (q->memory != V4L2_MEMORY_USERPTR)
 		return 0;
 	for (b = from; b < v4l_queue_g_buffers(q); b++) {
 		for (p = 0; p < v4l_queue_g_num_planes(q); p++) {
-			void *m = malloc(v4l_queue_g_length(q, p));
-
-			if (m == NULL)
-				return errno;
+			ret = posix_memalign(&m, getpagesize(), v4l_queue_g_length(q, p));
+			if (ret)
+				return ret;
 			v4l_queue_s_userptr(q, b, p, m);
 		}
 	}
-- 
2.39.2





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