'min_buffers_needed' is suppose to be used to indicate the number of buffers needed by DMA engine to start streaming. code driver doesn't use DMA engine and just want to specify the minimum number of buffers to allocate when calling VIDIOC_REQBUFS. That 'min_reqbufs_allocation' field purpose so use it. Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx> CC: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> --- drivers/media/platform/chips-media/coda/coda-common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/media/platform/chips-media/coda/coda-common.c b/drivers/media/platform/chips-media/coda/coda-common.c index f1d85758f6dd..2b535a31e017 100644 --- a/drivers/media/platform/chips-media/coda/coda-common.c +++ b/drivers/media/platform/chips-media/coda/coda-common.c @@ -2546,7 +2546,7 @@ static int coda_queue_init(struct coda_ctx *ctx, struct vb2_queue *vq) * would need to be reflected in job_ready(). Currently we expect all * queues to have at least one buffer queued. */ - vq->min_buffers_needed = 1; + vq->min_reqbufs_allocation = 1; vq->dev = ctx->dev->dev; return vb2_queue_init(vq); -- 2.39.2