On 10/10/23 04:21, Yunke Cao wrote: > This control represents a generic read/write rectangle. > It supports V4L2_CTRL_WHICH_MIN/MAX_VAL. No SOB! With that added: Reviewed-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> Regards, Hans > --- > .../media/test-drivers/vivid/vivid-ctrls.c | 34 +++++++++++++++++++ > 1 file changed, 34 insertions(+) > > diff --git a/drivers/media/test-drivers/vivid/vivid-ctrls.c b/drivers/media/test-drivers/vivid/vivid-ctrls.c > index f2b20e25a7a4..27a1173c7734 100644 > --- a/drivers/media/test-drivers/vivid/vivid-ctrls.c > +++ b/drivers/media/test-drivers/vivid/vivid-ctrls.c > @@ -38,6 +38,7 @@ > #define VIVID_CID_U8_PIXEL_ARRAY (VIVID_CID_CUSTOM_BASE + 14) > #define VIVID_CID_S32_ARRAY (VIVID_CID_CUSTOM_BASE + 15) > #define VIVID_CID_S64_ARRAY (VIVID_CID_CUSTOM_BASE + 16) > +#define VIVID_CID_RECT (VIVID_CID_CUSTOM_BASE + 17) > > #define VIVID_CID_VIVID_BASE (0x00f00000 | 0xf000) > #define VIVID_CID_VIVID_CLASS (0x00f00000 | 1) > @@ -357,6 +358,38 @@ static const struct v4l2_ctrl_config vivid_ctrl_ro_int32 = { > .step = 1, > }; > > +static const struct v4l2_rect rect_def = { > + .top = 100, > + .left = 200, > + .width = 300, > + .height = 400, > +}; > + > +static const struct v4l2_rect rect_min = { > + .top = 0, > + .left = 0, > + .width = 1, > + .height = 1, > +}; > + > +static const struct v4l2_rect rect_max = { > + .top = 0, > + .left = 0, > + .width = 1000, > + .height = 2000, > +}; > + > +static const struct v4l2_ctrl_config vivid_ctrl_rect = { > + .ops = &vivid_user_gen_ctrl_ops, > + .id = VIVID_CID_RECT, > + .name = "Rect", > + .type = V4L2_CTRL_TYPE_RECT, > + .flags = V4L2_CTRL_FLAG_HAS_WHICH_MIN_MAX, > + .p_def.p_const = &rect_def, > + .p_min.p_const = &rect_min, > + .p_max.p_const = &rect_max, > +}; > + > /* Framebuffer Controls */ > > static int vivid_fb_s_ctrl(struct v4l2_ctrl *ctrl) > @@ -1677,6 +1710,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap, > dev->int_menu = v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_int_menu, NULL); > dev->ro_int32 = v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_ro_int32, NULL); > v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_area, NULL); > + v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_rect, NULL); > v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u32_array, NULL); > v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u32_dyn_array, NULL); > v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u16_matrix, NULL);