Re: [PATCH v13 07/11] media: vivid: Add an rectangle control

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On 10/10/23 04:21, Yunke Cao wrote:
> This control represents a generic read/write rectangle.
> It supports V4L2_CTRL_WHICH_MIN/MAX_VAL.

No SOB!

With that added:

Reviewed-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx>

Regards,

	Hans

> ---
>  .../media/test-drivers/vivid/vivid-ctrls.c    | 34 +++++++++++++++++++
>  1 file changed, 34 insertions(+)
> 
> diff --git a/drivers/media/test-drivers/vivid/vivid-ctrls.c b/drivers/media/test-drivers/vivid/vivid-ctrls.c
> index f2b20e25a7a4..27a1173c7734 100644
> --- a/drivers/media/test-drivers/vivid/vivid-ctrls.c
> +++ b/drivers/media/test-drivers/vivid/vivid-ctrls.c
> @@ -38,6 +38,7 @@
>  #define VIVID_CID_U8_PIXEL_ARRAY	(VIVID_CID_CUSTOM_BASE + 14)
>  #define VIVID_CID_S32_ARRAY		(VIVID_CID_CUSTOM_BASE + 15)
>  #define VIVID_CID_S64_ARRAY		(VIVID_CID_CUSTOM_BASE + 16)
> +#define VIVID_CID_RECT			(VIVID_CID_CUSTOM_BASE + 17)
>  
>  #define VIVID_CID_VIVID_BASE		(0x00f00000 | 0xf000)
>  #define VIVID_CID_VIVID_CLASS		(0x00f00000 | 1)
> @@ -357,6 +358,38 @@ static const struct v4l2_ctrl_config vivid_ctrl_ro_int32 = {
>  	.step = 1,
>  };
>  
> +static const struct v4l2_rect rect_def = {
> +	.top = 100,
> +	.left = 200,
> +	.width = 300,
> +	.height = 400,
> +};
> +
> +static const struct v4l2_rect rect_min = {
> +	.top = 0,
> +	.left = 0,
> +	.width = 1,
> +	.height = 1,
> +};
> +
> +static const struct v4l2_rect rect_max = {
> +	.top = 0,
> +	.left = 0,
> +	.width = 1000,
> +	.height = 2000,
> +};
> +
> +static const struct v4l2_ctrl_config vivid_ctrl_rect = {
> +	.ops = &vivid_user_gen_ctrl_ops,
> +	.id = VIVID_CID_RECT,
> +	.name = "Rect",
> +	.type = V4L2_CTRL_TYPE_RECT,
> +	.flags = V4L2_CTRL_FLAG_HAS_WHICH_MIN_MAX,
> +	.p_def.p_const = &rect_def,
> +	.p_min.p_const = &rect_min,
> +	.p_max.p_const = &rect_max,
> +};
> +
>  /* Framebuffer Controls */
>  
>  static int vivid_fb_s_ctrl(struct v4l2_ctrl *ctrl)
> @@ -1677,6 +1710,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
>  	dev->int_menu = v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_int_menu, NULL);
>  	dev->ro_int32 = v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_ro_int32, NULL);
>  	v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_area, NULL);
> +	v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_rect, NULL);
>  	v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u32_array, NULL);
>  	v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u32_dyn_array, NULL);
>  	v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_u16_matrix, NULL);




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