On Tue, Sep 19, 2023 at 10:24:32AM +0000, Sakari Ailus wrote: > On Mon, Sep 18, 2023 at 04:48:02PM +0300, Laurent Pinchart wrote: > > On Mon, Sep 18, 2023 at 03:51:38PM +0300, Sakari Ailus wrote: > > > Check the validity of pad flags on entity init. Exactly one of the flags > > > must be set. > > > > > > Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx> > > > --- > > > drivers/media/mc/mc-entity.c | 20 ++++++++++++++++++-- > > > 1 file changed, 18 insertions(+), 2 deletions(-) > > > > > > diff --git a/drivers/media/mc/mc-entity.c b/drivers/media/mc/mc-entity.c > > > index 83468d4a440b..38d5bbae33d7 100644 > > > --- a/drivers/media/mc/mc-entity.c > > > +++ b/drivers/media/mc/mc-entity.c > > > @@ -195,8 +195,9 @@ int media_entity_pads_init(struct media_entity *entity, u16 num_pads, > > > struct media_pad *pads) > > > { > > > struct media_device *mdev = entity->graph_obj.mdev; > > > - struct media_pad *iter; > > > + struct media_pad *iter, *iter2; > > > unsigned int i = 0; > > > + int ret = 0; > > > > > > if (num_pads >= MEDIA_ENTITY_MAX_PADS) > > > return -E2BIG; > > > @@ -210,15 +211,30 @@ int media_entity_pads_init(struct media_entity *entity, u16 num_pads, > > > media_entity_for_each_pad(entity, iter) { > > > iter->entity = entity; > > > iter->index = i++; > > > + > > > + if (hweight32(iter->flags & (MEDIA_PAD_FL_SINK | > > > + MEDIA_PAD_FL_SOURCE)) != 1) { > > > + ret = -EINVAL; > > > + break; > > > + } > > > + > > > if (mdev) > > > media_gobj_create(mdev, MEDIA_GRAPH_PAD, > > > &iter->graph_obj); > > > } > > > > > > + if (ret && mdev) { > > > + media_entity_for_each_pad(entity, iter2) { > > > + if (iter2 == iter) > > > + break; > > > + media_gobj_destroy(&iter->graph_obj); > > > > Wrong iterator. > > > > Instead of using a second iterator, which can be error-prone as shown > > here, how about breaking when !iter->graph_obj.mdev, which indicates an > > uninitialized object ? > > media_gobj_destroy() is actually a no-op if it hasn't been initialised > (created). I'm fine calling it unconditionally too. > It'd be still cleaner to make the pad flag checks first and only then call > media_gobj_create() on them. But if someone needs something more in the > future, then that doesn't mix as well anymore. > > Both are fine IMO. > > > > + } > > > + } > > > + > > > if (mdev) > > > mutex_unlock(&mdev->graph_mutex); > > > > > > - return 0; > > > + return ret; > > > } > > > EXPORT_SYMBOL_GPL(media_entity_pads_init); > > > -- Regards, Laurent Pinchart