On 24/08/2023 11:21, Benjamin Gaignard wrote: > Change how offset 'cookie' field value is computed to make possible > to use more buffers (up to 0xffff). > With this encoding pattern we know the maximum number that a queue > could store so we can check ing at queue init time. > It also make easier and faster to find buffer and plane from using > the offset field. > > Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx> > --- > v5: > - I haven't change DST_QUEUE_OFF_BASE definition because it used in > v4l2-mem2mem and s5p_mfc driver with a shift. > > .../media/common/videobuf2/videobuf2-core.c | 48 +++++++++---------- > 1 file changed, 24 insertions(+), 24 deletions(-) > > diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c > index cf6727d9c81f..e06905533ef4 100644 > --- a/drivers/media/common/videobuf2/videobuf2-core.c > +++ b/drivers/media/common/videobuf2/videobuf2-core.c > @@ -31,6 +31,10 @@ > > #include <trace/events/vb2.h> > > +#define PLANE_INDEX_SHIFT 3 > +#define PLANE_INDEX_MASK 0x7 > +#define MAX_BUFFERS 0xffff Very poor name, see below. > + > static int debug; > module_param(debug, int, 0644); > > @@ -358,21 +362,23 @@ static void __setup_offsets(struct vb2_buffer *vb) > unsigned int plane; > unsigned long off = 0; > > - if (vb->index) { > - struct vb2_buffer *prev = q->bufs[vb->index - 1]; > - struct vb2_plane *p = &prev->planes[prev->num_planes - 1]; > - > - off = PAGE_ALIGN(p->m.offset + p->length); > - } > + /* > + * Offsets cookies value have the following constraints: > + * - a buffer could have up to 8 planes. > + * - v4l2 mem2mem use bit 30 to distinguish between source and destination buffers. > + * - must be page aligned > + * That led to this bit mapping: > + * |30 |29 15|14 12|11 0| > + * |DST_QUEUE_OFF_BASE|buffer index|plane index| 0 | > + * where there is 16 bits to store buffer index. 16 -> 15: there are 15 (not 16!) bits available for buffer indices. So the maximum number of buffers is 32768, given that the indices start at 0. > + */ > + off = vb->index << (PLANE_INDEX_SHIFT + PAGE_SHIFT); > > for (plane = 0; plane < vb->num_planes; ++plane) { > - vb->planes[plane].m.offset = off; > + vb->planes[plane].m.offset = off + (plane << PAGE_SHIFT); > > dprintk(q, 3, "buffer %d, plane %d offset 0x%08lx\n", > vb->index, plane, off); > - > - off += vb->planes[plane].length; > - off = PAGE_ALIGN(off); > } > } > > @@ -2209,21 +2215,15 @@ static int __find_plane_by_offset(struct vb2_queue *q, unsigned long off, > return -EBUSY; > } > > - /* > - * Go over all buffers and their planes, comparing the given offset > - * with an offset assigned to each plane. If a match is found, > - * return its buffer and plane numbers. > - */ > - for (buffer = 0; buffer < q->num_buffers; ++buffer) { > - vb = q->bufs[buffer]; > + /* Get buffer and plane from the offset */ > + buffer = (off >> (PLANE_INDEX_SHIFT + PAGE_SHIFT)) & MAX_BUFFERS; Hmm, you use it as a mask. The name MAX_BUFFERS is really confusing. How about BUFFER_INDEX_MASK? That is consistent with PLANE_INDEX_MASK. > + plane = (off >> PAGE_SHIFT) & PLANE_INDEX_MASK; > > - for (plane = 0; plane < vb->num_planes; ++plane) { > - if (vb->planes[plane].m.offset == off) { > - *_buffer = buffer; > - *_plane = plane; > - return 0; > - } > - } > + vb = q->bufs[buffer]; > + if (vb->planes[plane].m.offset == off) { > + *_buffer = buffer; > + *_plane = plane; > + return 0; > } > > return -EINVAL; Regards, Hans