Hi all, On 25/07/2023 08:12, Shengjiu Wang wrote: > Audio signal processing has the requirement for memory to > memory similar as Video. > > This patch is to add this support in v4l2 framework, defined > new buffer type V4L2_BUF_TYPE_AUDIO_CAPTURE and > V4L2_BUF_TYPE_AUDIO_OUTPUT, defined new format v4l2_audio_format > for audio case usage. > > The created audio device is named "/dev/audioX". > > And add memory to memory support for two kinds of i.MX ASRC > module Before I spend time on this: are the audio maintainers OK with doing this in V4L2? I do want to have a clear statement on this as it is not something I can decide. Regards, Hans > > changes in v2: > - decouple the implementation in v4l2 and ALSA > - implement the memory to memory driver as a platfrom driver > and move it to driver/media > - move fsl_asrc_common.h to include/sound folder > > Shengjiu Wang (7): > ASoC: fsl_asrc: define functions for memory to memory usage > ASoC: fsl_easrc: define functions for memory to memory usage > ASoC: fsl_asrc: move fsl_asrc_common.h to include/sound > media: v4l2: Add audio capture and output support > media: imx: fsl_asrc: Add memory to memory driver > ASoC: fsl_asrc: register m2m platform device > ASoC: fsl_easrc: register m2m platform device > > .../media/common/videobuf2/videobuf2-v4l2.c | 4 + > drivers/media/platform/nxp/Kconfig | 12 + > drivers/media/platform/nxp/Makefile | 1 + > drivers/media/platform/nxp/fsl_asrc_m2m.c | 962 ++++++++++++++++++ > drivers/media/v4l2-core/v4l2-dev.c | 17 + > drivers/media/v4l2-core/v4l2-ioctl.c | 52 + > include/media/v4l2-dev.h | 2 + > include/media/v4l2-ioctl.h | 34 + > .../fsl => include/sound}/fsl_asrc_common.h | 48 + > include/uapi/linux/videodev2.h | 19 + > sound/soc/fsl/fsl_asrc.c | 150 +++ > sound/soc/fsl/fsl_asrc.h | 4 +- > sound/soc/fsl/fsl_asrc_dma.c | 2 +- > sound/soc/fsl/fsl_easrc.c | 227 +++++ > sound/soc/fsl/fsl_easrc.h | 8 +- > 15 files changed, 1539 insertions(+), 3 deletions(-) > create mode 100644 drivers/media/platform/nxp/fsl_asrc_m2m.c > rename {sound/soc/fsl => include/sound}/fsl_asrc_common.h (63%) >