Re: [v3,18/18] fbdev: Document that framebuffer_alloc() returns zero'ed data

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 




On 2023/7/14 15:49, Thomas Zimmermann wrote:
Most fbdev drivers depend on framebuffer_alloc() to initialize the
allocated memory to 0. Document this guarantee.

v3:
	* slightly reword the sentence (Miguel)

Suggested-by: Miguel Ojeda <ojeda@xxxxxxxxxx>
Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Reviewed-by: Miguel Ojeda <ojeda@xxxxxxxxxx>

Reviewed-by: Sui Jingfeng <suijingfeng@xxxxxxxxxxx>

Cc: Helge Deller <deller@xxxxxx>
---
  drivers/video/fbdev/core/fb_info.c | 3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/video/fbdev/core/fb_info.c b/drivers/video/fbdev/core/fb_info.c
index 8bdbefdd4b70..4847ebe50d7d 100644
--- a/drivers/video/fbdev/core/fb_info.c
+++ b/drivers/video/fbdev/core/fb_info.c
@@ -13,7 +13,8 @@
   *
   * Creates a new frame buffer info structure. Also reserves @size bytes
   * for driver private data (info->par). info->par (if any) will be
- * aligned to sizeof(long).
+ * aligned to sizeof(long). The new instances of struct fb_info and
+ * the driver private data are both cleared to zero.
   *
   * Returns the new structure, or NULL if an error occurred.
   *



[Index of Archives]     [Linux Input]     [Video for Linux]     [Gstreamer Embedded]     [Mplayer Users]     [Linux USB Devel]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [Yosemite Backpacking]

  Powered by Linux