Re: [PATCH v4 01/14] dma-buf/dma-fence: Add deadline awareness

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Am 22.02.23 um 11:23 schrieb Tvrtko Ursulin:

On 18/02/2023 21:15, Rob Clark wrote:
From: Rob Clark <robdclark@xxxxxxxxxxxx>

Add a way to hint to the fence signaler of an upcoming deadline, such as
vblank, which the fence waiter would prefer not to miss.  This is to aid
the fence signaler in making power management decisions, like boosting
frequency as the deadline approaches and awareness of missing deadlines
so that can be factored in to the frequency scaling.

v2: Drop dma_fence::deadline and related logic to filter duplicate
     deadlines, to avoid increasing dma_fence size.  The fence-context
     implementation will need similar logic to track deadlines of all
     the fences on the same timeline.  [ckoenig]
v3: Clarify locking wrt. set_deadline callback

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
Reviewed-by: Christian König <christian.koenig@xxxxxxx>
---
  drivers/dma-buf/dma-fence.c | 20 ++++++++++++++++++++
  include/linux/dma-fence.h   | 20 ++++++++++++++++++++
  2 files changed, 40 insertions(+)

diff --git a/drivers/dma-buf/dma-fence.c b/drivers/dma-buf/dma-fence.c
index 0de0482cd36e..763b32627684 100644
--- a/drivers/dma-buf/dma-fence.c
+++ b/drivers/dma-buf/dma-fence.c
@@ -912,6 +912,26 @@ dma_fence_wait_any_timeout(struct dma_fence **fences, uint32_t count,
  }
  EXPORT_SYMBOL(dma_fence_wait_any_timeout);
  +
+/**
+ * dma_fence_set_deadline - set desired fence-wait deadline
+ * @fence:    the fence that is to be waited on
+ * @deadline: the time by which the waiter hopes for the fence to be
+ *            signaled
+ *
+ * Inform the fence signaler of an upcoming deadline, such as vblank, by + * which point the waiter would prefer the fence to be signaled by.  This
+ * is intended to give feedback to the fence signaler to aid in power
+ * management decisions, such as boosting GPU frequency if a periodic
+ * vblank deadline is approaching.
+ */
+void dma_fence_set_deadline(struct dma_fence *fence, ktime_t deadline)
+{
+    if (fence->ops->set_deadline && !dma_fence_is_signaled(fence))
+        fence->ops->set_deadline(fence, deadline);
+}
+EXPORT_SYMBOL(dma_fence_set_deadline);
+
  /**
   * dma_fence_describe - Dump fence describtion into seq_file
   * @fence: the 6fence to describe
diff --git a/include/linux/dma-fence.h b/include/linux/dma-fence.h
index 775cdc0b4f24..d77f6591c453 100644
--- a/include/linux/dma-fence.h
+++ b/include/linux/dma-fence.h
@@ -99,6 +99,7 @@ enum dma_fence_flag_bits {
      DMA_FENCE_FLAG_SIGNALED_BIT,
      DMA_FENCE_FLAG_TIMESTAMP_BIT,
      DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
+    DMA_FENCE_FLAG_HAS_DEADLINE_BIT,

Would this bit be better left out from core implementation, given how the approach is the component which implements dma-fence has to track the actual deadline and all?

Also taking a step back - are we all okay with starting to expand the relatively simple core synchronisation primitive with side channel data like this? What would be the criteria for what side channel data would be acceptable? Taking note the thing lives outside drivers/gpu/.

I had similar concerns and it took me a moment as well to understand the background why this is necessary. I essentially don't see much other approach we could do.

Yes, this is GPU/CRTC specific, but we somehow need a common interface for communicating it between drivers and that's the dma_fence object as far as I can see.

Regards,
Christian.


Regards,

Tvrtko

      DMA_FENCE_FLAG_USER_BITS, /* must always be last member */
  };
  @@ -257,6 +258,23 @@ struct dma_fence_ops {
       */
      void (*timeline_value_str)(struct dma_fence *fence,
                     char *str, int size);
+
+    /**
+     * @set_deadline:
+     *
+     * Callback to allow a fence waiter to inform the fence signaler of
+     * an upcoming deadline, such as vblank, by which point the waiter
+     * would prefer the fence to be signaled by.  This is intended to
+     * give feedback to the fence signaler to aid in power management
+     * decisions, such as boosting GPU frequency.
+     *
+     * This is called without &dma_fence.lock held, it can be called
+     * multiple times and from any context.  Locking is up to the callee
+     * if it has some state to manage.
+     *
+     * This callback is optional.
+     */
+    void (*set_deadline)(struct dma_fence *fence, ktime_t deadline);
  };
    void dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops, @@ -583,6 +601,8 @@ static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
      return ret < 0 ? ret : 0;
  }
  +void dma_fence_set_deadline(struct dma_fence *fence, ktime_t deadline);
+
  struct dma_fence *dma_fence_get_stub(void);
  struct dma_fence *dma_fence_allocate_private_stub(void);
  u64 dma_fence_context_alloc(unsigned num);




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