Em Tue, 17 Jan 2023 15:38:25 +0200 Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> escreveu: > Hi Tomi, > > (CC'ing Mauro and Hans) > > On Tue, Jan 10, 2023 at 04:25:37PM +0200, Tomi Valkeinen wrote: > > On 26/12/2022 16:56, Laurent Pinchart wrote: > > > Hi Tomi, > > > > > > (CC'ing Daniel and Dave) > > > > > > On Wed, Dec 21, 2022 at 11:24:41AM +0200, Tomi Valkeinen wrote: > > >> From: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx> > > >> > > >> Hi, > > >> > > >> These add new pixel formats for Renesas V3U and V4H SoCs. > > >> > > >> As the display pipeline is split between DRM and V4L2 components, this > > >> series touches both subsystems. I'm sending all these together to > > >> simplify review. If needed, I can later split this to V4L2 and DRM > > >> parts, of which the V4L2 part needs to be merged first. > > > > > > As the changes on the DRM side are small and shouldn't conflict with > > > anything else queued for v6.3, it would be easier to merge the whole > > > series through the media tree. Daniel, Dave, would you be OK with that ? > > > If so, could you please ack patches 6/7 and 7/7 ? > > > > Note that these patches depend on the two DRM driver patches in "[PATCH > > v5 0/7] Renesas V4H DSI & DP output support", which are not very small > > (but still not big). > > Good point. I'm thus leaning more towards merging this through the DRM > tree then. Mauro, can we get your ack on the V4L2 part of this series ? > We'll create a stable branch based on v6.2-rc1 in case it also need to > be merged in the media tree due to last minute conflicts (I'm mainly > thinking about the new formats). Feel free to merge the V4L2 patches via DRM tree with my ack: Acked-by: Mauro Carvalho Chehab <mchehab@xxxxxxxxxx> > > Hans, as there won't be a pull request through the media tree, if you > want to review the new formats, now would be a good time. > > > I don't think there's a compile-time dependency between the DRM and V4L2 > > parts, but there's a functional side dependency, so it would be nice to > > merge these via a single tree. I can't say if DRM or V4L2 tree is > > easier, but I don't expect conflicts either way. > Thanks, Mauro