Dne petek, 19. avgust 2022 ob 17:39:25 CEST je Nicolas Dufresne napisal(a): > Le vendredi 19 août 2022 à 06:16 +0200, Jernej Škrabec a écrit : > > Dne četrtek, 18. avgust 2022 ob 22:33:08 CEST je Nicolas Dufresne napisal(a): > > > From: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> > > > > > > The busy status bit may never de-assert if number of programmed skip > > > bits is incorrect, resulting in a kernel hang because the bit is polled > > > endlessly in the code. Fix it by adding timeout for the bit-polling. > > > This problem is reproducible by setting the data_bit_offset field of > > > the HEVC slice params to a wrong value by userspace. > > > > > > Cc: stable@xxxxxxxxxxxxxxx > > > Reported-by: Nicolas Dufresne <nicolas.dufresne@xxxxxxxxxxxxx> > > > Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> > > > Signed-off-by: Nicolas Dufresne <nicolas.dufresne@xxxxxxxxxxxxx> > > > > Fixes tag would be nice. > > > > > --- > > > > > > drivers/staging/media/sunxi/cedrus/cedrus_h265.c | 6 ++++-- > > > 1 file changed, 4 insertions(+), 2 deletions(-) > > > > > > diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_h265.c > > > b/drivers/staging/media/sunxi/cedrus/cedrus_h265.c index > > > f703c585d91c5..f0bc118021b0a 100644 > > > --- a/drivers/staging/media/sunxi/cedrus/cedrus_h265.c > > > +++ b/drivers/staging/media/sunxi/cedrus/cedrus_h265.c > > > @@ -227,6 +227,7 @@ static void cedrus_h265_pred_weight_write(struct > > > cedrus_dev *dev, static void cedrus_h265_skip_bits(struct cedrus_dev > > > *dev, > > > int num) { > > > > > > int count = 0; > > > > > > + u32 reg; > > > > > > while (count < num) { > > > > > > int tmp = min(num - count, 32); > > > > > > @@ -234,8 +235,9 @@ static void cedrus_h265_skip_bits(struct cedrus_dev > > > *dev, int num) cedrus_write(dev, VE_DEC_H265_TRIGGER, > > > > > > VE_DEC_H265_TRIGGER_FLUSH_BITS | > > > VE_DEC_H265_TRIGGER_TYPE_N_BITS(tmp)); > > > > > > - while (cedrus_read(dev, VE_DEC_H265_STATUS) & > > > VE_DEC_H265_STATUS_VLD_BUSY) - udelay(1); > > > + > > > + if (cedrus_wait_for(dev, VE_DEC_H265_STATUS, > > > VE_DEC_H265_STATUS_VLD_BUSY)) + > > > > dev_err_ratelimited(dev->dev, "timed out > > > > > waiting to skip bits\n"); > > > > Reporting issue is nice, but better would be to propagate error, since > > there is no way to properly decode this slice if above code block fails. > This mimic what was already there, mind if we do that later ? The > propagation is doing to be a lot more intrusive. Since backporting fixes before 6.0 isn't priority, viability for backpporting isn't that important. You would only need to return 0 or -ETIMEDOUT and check for error in only one location. That doesn't sound very intrusive for me. Best regards, Jernej > > > Best regards, > > Jernej > > > > > count += tmp; > > > > > > }