Hi Benjamin, On 6/14/22 10:35, Benjamin Gaignard wrote: > From: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> > > Add a new flag that indicates that this control is a dynamically sized > array. Also document this flag. > > Currently dynamically sized arrays are limited to one dimensional arrays, > but that might change in the future if there is a need for it. > > The initial use-case of dynamic arrays are stateless codecs. A frame > can be divided in many slices, so you want to provide an array containing > slice information for each slice. Typically the number of slices is small, > but the standard allow for hundreds or thousands of slices. Dynamic arrays > are a good solution since sizing the array for the worst case would waste > substantial amounts of memory. > > Signed-off-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> > --- > .../userspace-api/media/v4l/vidioc-queryctrl.rst | 8 ++++++++ > include/uapi/linux/videodev2.h | 1 + > 2 files changed, 9 insertions(+) > > diff --git a/Documentation/userspace-api/media/v4l/vidioc-queryctrl.rst b/Documentation/userspace-api/media/v4l/vidioc-queryctrl.rst > index 88f630252d98..a20dfa2a933b 100644 > --- a/Documentation/userspace-api/media/v4l/vidioc-queryctrl.rst > +++ b/Documentation/userspace-api/media/v4l/vidioc-queryctrl.rst > @@ -625,6 +625,14 @@ See also the examples in :ref:`control`. > ``V4L2_CTRL_FLAG_GRABBED`` flag when buffers are allocated or > streaming is in progress since most drivers do not support changing > the format in that case. > + * - ``V4L2_CTRL_FLAG_DYNAMIC_ARRAY`` > + - 0x0800 > + - This control is a dynamically sized 1-dimensional array. It > + behaves the same as a regular array, except that the number > + of elements as reported by the ``elems`` field is between 1 and > + ``dims[0]``. So setting the control with a differently sized > + array will change the ``elems`` field when the control is > + queried afterwards. I am proposing a change to the dynamic array implementation: initially dynamic array controls start off as empty arrays (0 elements). This also allows userspace to set a dynamic array control to an empty array. It probably would also make sense to add a min_dyn_elems to set the minimum allowed number of elements for a dynamic array. This would most likely be either 0 or 1. In the context of this HEVC series, does it help to allow empty dynamic arrays? For V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS in particular it looks like it would make sense since I think (correct me if I am wrong) there can be 0 entry point offsets. So with empty arrays supported would the field num_entry_point_offsets still be needed? If you want to test, then let me know and I mail a very simple patch adding support for empty arrays (not yet min_dyn_elems, though). Regards, Hans > > Return Value > ============ > diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h > index 5311ac4fde35..9018aa984db3 100644 > --- a/include/uapi/linux/videodev2.h > +++ b/include/uapi/linux/videodev2.h > @@ -1890,6 +1890,7 @@ struct v4l2_querymenu { > #define V4L2_CTRL_FLAG_HAS_PAYLOAD 0x0100 > #define V4L2_CTRL_FLAG_EXECUTE_ON_WRITE 0x0200 > #define V4L2_CTRL_FLAG_MODIFY_LAYOUT 0x0400 > +#define V4L2_CTRL_FLAG_DYNAMIC_ARRAY 0x0800 > > /* Query flags, to be ORed with the control ID */ > #define V4L2_CTRL_FLAG_NEXT_CTRL 0x80000000