Re: [Linaro-mm-sig] Re: [PATCH] dma-fence: allow dma fence to have their own lock

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Am 01.06.22 um 16:27 schrieb Sergey Senozhatsky:
On (22/06/01 14:45), Christian König wrote:
Am 31.05.22 um 04:51 schrieb Sergey Senozhatsky:
On (22/05/30 16:55), Christian König wrote:
Am 30.05.22 um 16:22 schrieb Sergey Senozhatsky:
[SNIP]
So the `lock` should have at least same lifespan as the DMA fence
that borrows it, which is impossible to guarantee in our case.
Nope, that's not correct. The lock should have at least same lifespan as the
context of the DMA fence.
How does one know when it's safe to release the context? DMA fence
objects are still transparently refcount-ed and "live their own lives",
how does one synchronize lifespans?
Well, you don't.

If you have a dynamic context structure you need to reference count that as
well. In other words every time you create a fence in your context you need
to increment the reference count and every time a fence is release you
decrement it.
OK then fence release should be able to point back to its "context"
structure. Either a "private" data in dma fence or we need to "embed"
fence into another object (refcounted) that owns the lock and provide
dma fence ops->release callback, which can container_of() to the object
that dma fence is embedded into.

I think you are suggesting the latter. Thanks for clarifications.

Daniel might hurt me for this, but if you really only need a pointer to your context then we could say that using a pointer value for the context field is ok as well.

That should be fine as well as long as you can guarantee that it will be unique during the lifetime of all it's fences.

We would just have to adjust the documentation a bit.

The limiting factor of this approach is that now our ops->release() is
under the same "pressure" as dma_fence_put()->dma_fence_release() are.
dma_fence_put() and dma_fence_release() can be called from any context,
as far as I understand, e.g. IRQ, however our normal object ->release
can schedule, we do things like synchronize_rcu() and so on. Nothing is
impossible, just saying that even this approach is not 100% perfect and
may need additional workarounds.

Well just use a work item for release.

Regards,
Christian.

If you have a static context structure like most drivers have then you must
make sure that all fences at least signal before you unload your driver. We
still somewhat have a race when you try to unload a driver and the fence_ops
structure suddenly disappear, but we currently live with that.
Hmm, indeed... I didn't consider fence_ops case.

Apart from that you are right, fences can live forever and we need to deal
with that.
OK. I see.




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