Re: [PATCH] media: staging: zoran: refactor printk debugging function

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On Sat, Apr 23, 2022 at 01:23:31AM -0400, Ian Cowan wrote:
> On Fri, Apr 22, 2022 at 07:10:34AM +0200, Greg KH wrote:
> > On Thu, Apr 21, 2022 at 08:30:25PM -0400, Ian Cowan wrote:
> > > On Thu, Apr 21, 2022 at 06:52:04PM +0300, Dan Carpenter wrote:
> > > > On Thu, Apr 21, 2022 at 11:22:00AM -0400, Ian Cowan wrote:
> > > > > 
> > > > > For using the dev_dbg() macro, do you define this in the header file
> > > > > (i.e. for this it would be videocodec.h), or where should this be
> > > > > included from?
> > > > 
> > > > dev_dbg() is defined in include/linux/dev_printk.h.  Look around at how
> > > > it's used.  pr_debug() might be an option, but I don't know if we will
> > > > accept that, we prefer dev_dbg().
> > > > 
> > > > regards,
> > > > dan carpenter
> > > > 
> > > 
> > > I'm about to submit the modified patch, but I went and looked and we
> > > cannot use dev_dbg() because these specific drivers do not have any
> > > association with a device struct.
> > 
> > Then please fix that issue, as there is a real struct device that they
> > are using somewhere.  That is the correct solution as drivers should
> > never use pr_* calls directly.
> > 
> > thanks,
> > 
> > greg k-h
> > 
> 
> I just resubmitted and this time used dev_dbg() (I split the resubmitted
> patch into 4 parts that will work if they are applied in order). There
> were a few places that pr_debug() had to be used (or it can be changed
> back to dprintk()) because they are cleanup functions and do not have
> any devices available at the cleanup. If there is a better way to handle
> that, I will go back and make a modification to that. Other than those 3
> spots, dev_dbg() is being used.

Looks good, nice work!



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