Hi Laurent, > -----Original Message----- > From: linux-media-owner@xxxxxxxxxxxxxxx [mailto:linux-media- > owner@xxxxxxxxxxxxxxx] On Behalf Of Laurent Pinchart > Sent: Wednesday, July 14, 2010 8:30 AM > To: linux-media@xxxxxxxxxxxxxxx > Cc: sakari.ailus@xxxxxxxxxxxxxxxxxxxxxxxxxx > Subject: [RFC/PATCH 03/10] media: Entities, pads and links > > As video hardware pipelines become increasingly complex and > configurable, the current hardware description through v4l2 subdevices > reaches its limits. In addition to enumerating and configuring > subdevices, video camera drivers need a way to discover and modify at > runtime how those subdevices are connected. This is done through new > elements called entities, pads and links. > > An entity is a basic media hardware building block. It can correspond to > a large variety of logical blocks such as physical hardware devices > (CMOS sensor for instance), logical hardware devices (a building block > in a System-on-Chip image processing pipeline), DMA channels or physical > connectors. > > A pad is a connection endpoint through which an entity can interact with > other entities. Data (not restricted to video) produced by an entity > flows from the entity's output to one or more entity inputs. Pads should > not be confused with physical pins at chip boundaries. > > A link is a point-to-point oriented connection between two pads, either > on the same entity or on different entities. Data flows from a source > pad to a sink pad. > > Links are stored in the source entity. To make backwards graph walk > faster, a copy of all links is also stored in the sink entity. The copy > is known as a backlink and is only used to help graph traversal. > > The entity API is made of three functions: > > - media_entity_init() initializes an entity. The caller must provide an > array of pads as well as an estimated number of links. The links array > is allocated dynamically and will be reallocated if it grows beyond the > initial estimate. > > - media_entity_cleanup() frees resources allocated for an entity. It > must be called during the cleanup phase after unregistering the entity > and before freeing it. > > - media_entity_create_link() creates a link between two entities. An > entry in the link array of each entity is allocated and stores pointers > to source and sink pads. > > When a media device is unregistered, all its entities are unregistered > automatically. > > The code is based on Hans Verkuil <hverkuil@xxxxxxxxx> initial work. > > Signed-off-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> > Signed-off-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxxxxxxxxxxxxx> > --- > Documentation/media-framework.txt | 125 ++++++++++++++++++++++++++++++++ > drivers/media/Makefile | 2 +- > drivers/media/media-device.c | 53 ++++++++++++++ > drivers/media/media-entity.c | 145 > +++++++++++++++++++++++++++++++++++++ > include/media/media-device.h | 16 ++++ > include/media/media-entity.h | 79 ++++++++++++++++++++ > 6 files changed, 419 insertions(+), 1 deletions(-) > create mode 100644 drivers/media/media-entity.c > create mode 100644 include/media/media-entity.h > > diff --git a/Documentation/media-framework.txt b/Documentation/media- > framework.txt > index b942c8f..4a8f379 100644 > --- a/Documentation/media-framework.txt > +++ b/Documentation/media-framework.txt > @@ -35,6 +35,30 @@ belong to userspace. > The media kernel API aims at solving those problems. > > > +Abstract media device model > +--------------------------- > + > +Discovering a device internal topology, and configuring it at runtime, is > one > +of the goals of the media framework. To achieve this, hardware devices > are > +modeled as an oriented graph of building blocks called entities connected > +through pads. > + > +An entity is a basic media hardware building block. It can correspond to > +a large variety of logical blocks such as physical hardware devices > +(CMOS sensor for instance), logical hardware devices (a building block > +in a System-on-Chip image processing pipeline), DMA channels or physical > +connectors. > + > +A pad is a connection endpoint through which an entity can interact with > +other entities. Data (not restricted to video) produced by an entity > +flows from the entity's output to one or more entity inputs. Pads should > +not be confused with physical pins at chip boundaries. > + > +A link is a point-to-point oriented connection between two pads, either > +on the same entity or on different entities. Data flows from a source > +pad to a sink pad. > + > + > Media device > ------------ > > @@ -66,3 +90,104 @@ Drivers unregister media device instances by calling > > Unregistering a media device that hasn't been registered is *NOT* safe. > > + > +Entities, pads and links > +------------------------ > + > +- Entities > + > +Entities are represented by a struct media_entity instance, defined in > +include/media/media-entity.h. The structure is usually embedded into a > +higher-level structure, such as a v4l2_subdev or video_device instance, > +although drivers can allocate entities directly. > + > +Drivers initialize entities by calling > + > + media_entity_init(struct media_entity *entity, u8 num_pads, > + struct media_entity_pad *pads, u8 extra_links); > + > +The media_entity name, type and subtype fields can be initialized before > or > +after calling media_entity_init. Entities embedded in higher-level > standard > +structures have those fields set by the higher-level framework. > + > +As the number of pads is known in advance, the pads array is not > allocated > +dynamically but is managed by the entity driver. Most drivers will embed > the > +pads array in a driver-specific structure, avoiding dynamic allocation. > + > +Drivers must set the type of every pad in the pads array before calling > +media_entity_init. The function will initialize the other pads fields. > + > +Unlike the number of pads, the total number of links isn't always known > in > +advance by the entity driver. As an initial estimate, media_entity_init > +pre-allocates a number of links equal to the number of pads plus an > optional > +number of extra links. The links array will be reallocated if it grows > beyond > +the initial estimate. > + > +Drivers register entities with a media device by calling > + > + media_device_register_entity(struct media_device *mdev, > + struct media_entity *entity); > + > +When registered the entity is assigned an ID. Entity IDs are positive > integers > +and are guaranteed to be unique in the context of the media device. The > +framework doesn't guarantees that IDs will always be continuous. > + > +Drivers unregister entities by calling > + > + media_device_unregister_entity(struct media_entity *entity); > + > +Unregistering an entity will not change the IDs of the other entities, > and the > +ID will never be reused for a newly registered entity. > + > +When a media device is unregistered, all its entities are unregistered > +automatically. No manual entities unregistration is then required. > + > +Drivers free resources associated with an entity by calling > + > + media_entity_cleanup(struct media_entity *entity); > + > +This function must be called during the cleanup phase after unregistering > the > +entity. Note that the media_entity instance itself must be freed > explicitly by > +the driver if required. > + > +- Pads > + > +Pads are represented by a struct media_entity_pad instance, defined in > +include/media/media-entity.h. Each entity stores its pads in a pads array > +managed by the entity driver. Drivers usually embed the array in a > +driver-specific structure. > + > +Pads are identified by their entity and their 0-based index in the pads > array. > +Both information are stored in the media_entity_pad structure, making the > +media_entity_pad pointer the canonical way to store and pass link > references. > + > +Pads have a type, relative to the entity they belong to: > + > + pads of type MEDIA_PAD_TYPE_INPUT sink data, while > + pads of type MEDIA_PAD_TYPE_OUTPUT source data. > + > +- Links > + > +Links are represented by a struct media_entity_link instance, defined in > +include/media/media-entity.h. Each entity stores all links originating at > or > +targetting any of its pads in a links array. A given link is thus stored > +twice, once in the source entity and once in the target entity. The array > is > +pre-allocated and grows dynamically as needed. > + > +Drivers create links by calling > + > + media_entity_create_link(struct media_entity *source, u8 source_pad, > + struct media_entity *sink, u8 sink_pad, > + u32 flags); > + > +An entry in the link array of each entity is allocated and stores > pointers > +to source and sink pads. > + > +Links have flags that describe the link capabilities and state. > + > + MEDIA_LINK_FLAG_ACTIVE indicates that the link is active and can be > + used to transfer media data. When two or more links target a sink > pad, > + only one of them can be active at a time. > + MEDIA_LINK_FLAG_IMMUTABLE indicates that the link active state can't > + be modified at runtime. An immutable link is always active. > + > diff --git a/drivers/media/Makefile b/drivers/media/Makefile > index f8d8dcb..a425581 100644 > --- a/drivers/media/Makefile > +++ b/drivers/media/Makefile > @@ -2,7 +2,7 @@ > # Makefile for the kernel multimedia device drivers. > # > > -media-objs := media-device.o media-devnode.o > +media-objs := media-device.o media-devnode.o media-entity.o > > obj-$(CONFIG_MEDIA_SUPPORT) += media.o > > diff --git a/drivers/media/media-device.c b/drivers/media/media-device.c > index a4d3db5..6361367 100644 > --- a/drivers/media/media-device.c > +++ b/drivers/media/media-device.c > @@ -23,6 +23,7 @@ > > #include <media/media-device.h> > #include <media/media-devnode.h> > +#include <media/media-entity.h> > > static const struct media_file_operations media_device_fops = { > .owner = THIS_MODULE, > @@ -47,6 +48,10 @@ static void media_device_release(struct media_devnode > *mdev) > */ > int __must_check media_device_register(struct media_device *mdev) > { > + mdev->entity_id = 1; > + INIT_LIST_HEAD(&mdev->entities); > + spin_lock_init(&mdev->lock); > + > /* If dev == NULL, then name must be filled in by the caller */ > if (mdev->dev == NULL && WARN_ON(!mdev->name[0])) > return 0; > @@ -72,6 +77,54 @@ EXPORT_SYMBOL_GPL(media_device_register); > */ > void media_device_unregister(struct media_device *mdev) > { > + struct media_entity *entity; > + struct media_entity *next; > + > + list_for_each_entry_safe(entity, next, &mdev->entities, list) > + media_device_unregister_entity(entity); > + > media_devnode_unregister(&mdev->devnode); > } > EXPORT_SYMBOL_GPL(media_device_unregister); > + > +/** > + * media_device_register_entity - Register an entity with a media device > + * @mdev: The media device > + * @entity: The entity > + */ > +int __must_check media_device_register_entity(struct media_device *mdev, > + struct media_entity *entity) > +{ What if mdev == NULL OR entity == NULL? > + /* Warn if we apparently re-register an entity */ > + WARN_ON(entity->parent != NULL); Shouldn't we exit with -EBUSY here instead? Or is there a usecase In which this is a valid scenario? > + entity->parent = mdev; > + > + spin_lock(&mdev->lock); > + entity->id = mdev->entity_id++; > + list_add_tail(&entity->list, &mdev->entities); > + spin_unlock(&mdev->lock); > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(media_device_register_entity); > + > +/** > + * media_device_unregister_entity - Unregister an entity > + * @entity: The entity > + * > + * If the entity has never been registered this function will return > + * immediately. > + */ > +void media_device_unregister_entity(struct media_entity *entity) > +{ > + struct media_device *mdev = entity->parent; What if entity == NULL? > + > + if (mdev == NULL) > + return; > + > + spin_lock(&mdev->lock); > + list_del(&entity->list); > + spin_unlock(&mdev->lock); > + entity->parent = NULL; > +} > +EXPORT_SYMBOL_GPL(media_device_unregister_entity); > diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c > new file mode 100644 > index 0000000..d5a4b4c > --- /dev/null > +++ b/drivers/media/media-entity.c > @@ -0,0 +1,145 @@ > +/* > + * Media Entity support > + * > + * Copyright (C) 2009 Laurent Pinchart > <laurent.pinchart@xxxxxxxxxxxxxxxx> 2010? > + * > + * This program is free software; you can redistribute it and/or modify > + * it under the terms of the GNU General Public License as published by > + * the Free Software Foundation; either version 2 of the License, or > + * (at your option) any later version. > + * > + * This program is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > + * GNU General Public License for more details. > + * > + * You should have received a copy of the GNU General Public License > + * along with this program; if not, write to the Free Software > + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 > USA > + */ > + > +#include <linux/module.h> > +#include <linux/slab.h> > +#include <media/media-entity.h> > + > +/** > + * media_entity_init - Initialize a media entity > + * > + * @num_pads: Total number of input and output pads. > + * @extra_links: Initial estimate of the number of extra links. > + * @pads: Array of 'num_pads' pads. > + * > + * The total number of pads is an intrinsic property of entities known by > the > + * entity driver, while the total number of links depends on hardware > design > + * and is an extrinsic property unknown to the entity driver. However, in > most > + * use cases the entity driver can guess the number of links which can > safely > + * be assumed to be equal to or larger than the number of pads. > + * > + * For those reasons the links array can be preallocated based on the > entity > + * driver guess and will be reallocated later if extra links need to be > + * created. > + * > + * This function allocates a links array with enough space to hold at > least > + * 'num_pads' + 'extra_links' elements. The media_entity::max_links field > will > + * be set to the number of allocated elements. > + * > + * The pads array is managed by the entity driver and passed to > + * media_entity_init() where its pointer will be stored in the entity > structure. > + */ > +int > +media_entity_init(struct media_entity *entity, u8 num_pads, > + struct media_entity_pad *pads, u8 extra_links) > +{ > + struct media_entity_link *links; > + unsigned int max_links = num_pads + extra_links; > + unsigned int i; > + > + links = kzalloc(max_links * sizeof(links[0]), GFP_KERNEL); > + if (links == NULL) > + return -ENOMEM; > + > + entity->max_links = max_links; > + entity->num_links = 0; > + entity->num_backlinks = 0; > + entity->num_pads = num_pads; > + entity->pads = pads; > + entity->links = links; > + > + for (i = 0; i < num_pads; i++) { > + pads[i].entity = entity; > + pads[i].index = i; > + } > + > + return 0; > +} > +EXPORT_SYMBOL(media_entity_init); > + > +void > +media_entity_cleanup(struct media_entity *entity) > +{ > + kfree(entity->links); > +} > +EXPORT_SYMBOL(media_entity_cleanup); > + > +static struct > +media_entity_link *media_entity_add_link(struct media_entity *entity) > +{ > + if (entity->num_links >= entity->max_links) { > + struct media_entity_link *links = entity->links; > + unsigned int max_links = entity->max_links + 2; > + unsigned int i; > + > + links = krealloc(links, max_links * sizeof(*links), > GFP_KERNEL); > + if (links == NULL) > + return NULL; > + > + for (i = 0; i < entity->num_links; i++) > + links[i].other->other = &links[i]; > + > + entity->max_links = max_links; > + entity->links = links; > + } > + > + return &entity->links[entity->num_links++]; > +} > + > +int > +media_entity_create_link(struct media_entity *source, u8 source_pad, > + struct media_entity *sink, u8 sink_pad, u32 flags) > +{ > + struct media_entity_link *link; > + struct media_entity_link *backlink; > + > + BUG_ON(source == NULL || sink == NULL); > + BUG_ON(source_pad >= source->num_pads); > + BUG_ON(sink_pad >= sink->num_pads); Isn't this too dramatic? :) I mean, does the entire system needs to be halted because you won't be able to link your video subdevices? > + > + link = media_entity_add_link(source); > + if (link == NULL) > + return -ENOMEM; > + > + link->source = &source->pads[source_pad]; > + link->sink = &sink->pads[sink_pad]; > + link->flags = flags; > + > + /* Create the backlink. Backlinks are used to help graph traversal > and > + * are not reported to userspace. > + */ > + backlink = media_entity_add_link(sink); > + if (backlink == NULL) { > + source->num_links--; > + return -ENOMEM; > + } > + > + backlink->source = &source->pads[source_pad]; > + backlink->sink = &sink->pads[sink_pad]; > + backlink->flags = flags; > + > + link->other = backlink; > + backlink->other = link; > + > + sink->num_backlinks++; > + > + return 0; > +} > +EXPORT_SYMBOL(media_entity_create_link); > diff --git a/include/media/media-device.h b/include/media/media-device.h > index 6c1fc4a..9105dc3 100644 > --- a/include/media/media-device.h > +++ b/include/media/media-device.h > @@ -23,8 +23,10 @@ > > #include <linux/device.h> > #include <linux/list.h> > +#include <linux/spinlock.h> > > #include <media/media-devnode.h> > +#include <media/media-entity.h> > > /* Each instance of a media device should create the media_device struct, > * either stand-alone or embedded in a larger struct. > @@ -43,6 +45,12 @@ struct media_device { > struct device *dev; > struct media_devnode devnode; > > + u32 entity_id; > + struct list_head entities; > + > + /* Protects the entities list */ > + spinlock_t lock; > + > /* unique device name, by default the driver name + bus ID */ > char name[MEDIA_DEVICE_NAME_SIZE]; > }; > @@ -50,4 +58,12 @@ struct media_device { > int __must_check media_device_register(struct media_device *mdev); > void media_device_unregister(struct media_device *mdev); > > +int __must_check media_device_register_entity(struct media_device *mdev, > + struct media_entity *entity); > +void media_device_unregister_entity(struct media_entity *entity); > + > +/* Iterate over all entities. */ > +#define media_device_for_each_entity(entity, mdev) \ > + list_for_each_entry(entity, &(mdev)->entities, list) > + > #endif > diff --git a/include/media/media-entity.h b/include/media/media-entity.h > new file mode 100644 > index 0000000..0929a90 > --- /dev/null > +++ b/include/media/media-entity.h > @@ -0,0 +1,79 @@ > +#ifndef _MEDIA_ENTITY_H > +#define _MEDIA_ENTITY_H > + > +#include <linux/list.h> > + > +#define MEDIA_ENTITY_TYPE_NODE 1 > +#define MEDIA_ENTITY_TYPE_SUBDEV 2 > + > +#define MEDIA_NODE_TYPE_V4L 1 > +#define MEDIA_NODE_TYPE_FB 2 > +#define MEDIA_NODE_TYPE_ALSA 3 > +#define MEDIA_NODE_TYPE_DVB 4 > + > +#define MEDIA_SUBDEV_TYPE_VID_DECODER 1 > +#define MEDIA_SUBDEV_TYPE_VID_ENCODER 2 > +#define MEDIA_SUBDEV_TYPE_MISC 3 > + > +#define MEDIA_LINK_FLAG_ACTIVE (1 << 0) > +#define MEDIA_LINK_FLAG_IMMUTABLE (1 << 1) > + > +#define MEDIA_PAD_TYPE_INPUT 1 > +#define MEDIA_PAD_TYPE_OUTPUT 2 Shouldn't all the above be enums? (except of course the MEDIA_LINK_FLAG_* defines) Regards, Sergio > + > +struct media_entity_link { > + struct media_entity_pad *source;/* Source pad */ > + struct media_entity_pad *sink; /* Sink pad */ > + struct media_entity_link *other;/* Link in the reverse direction */ > + u32 flags; /* Link flags (MEDIA_LINK_FLAG_*) */ > +}; > + > +struct media_entity_pad { > + struct media_entity *entity; /* Entity this pad belongs to */ > + u32 type; /* Pad type (MEDIA_PAD_TYPE_*) */ > + u32 index; /* Pad index in the entity pads array */ > +}; > + > +struct media_entity { > + struct list_head list; > + struct media_device *parent; /* Media device this entity belongs > to*/ > + u32 id; /* Entity ID, unique in the parent > media > + * device context */ > + const char *name; /* Entity name */ > + u32 type; /* Entity type (MEDIA_ENTITY_TYPE_*) */ > + u32 subtype; /* Entity subtype (type-specific) */ > + > + u8 num_pads; /* Number of input and output pads */ > + u8 num_links; /* Number of existing links, both > active > + * and inactive */ > + u8 num_backlinks; /* Number of backlinks */ > + u8 max_links; /* Maximum number of links */ > + > + struct media_entity_pad *pads; /* Array of pads (num_pads > elements) */ > + struct media_entity_link *links;/* Array of links (max_links > elements)*/ > + > + union { > + /* Node specifications */ > + struct { > + u32 major; > + u32 minor; > + } v4l; > + struct { > + u32 major; > + u32 minor; > + } fb; > + int alsa; > + int dvb; > + > + /* Sub-device specifications */ > + /* Nothing needed yet */ > + }; > +}; > + > +int media_entity_init(struct media_entity *entity, u8 num_pads, > + struct media_entity_pad *pads, u8 extra_links); > +void media_entity_cleanup(struct media_entity *entity); > +int media_entity_create_link(struct media_entity *source, u8 source_pad, > + struct media_entity *sink, u8 sink_pad, u32 flags); > + > +#endif > -- > 1.7.1 > > -- > To unsubscribe from this list: send the line "unsubscribe linux-media" in > the body of a message to majordomo@xxxxxxxxxxxxxxx > More majordomo info at http://vger.kernel.org/majordomo-info.html -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html