On 3/23/22 22:21, Nicolas Dufresne wrote: > Le mercredi 23 mars 2022 à 17:28 +0300, Dmitry Osipenko a écrit : >> Hi Nicolas, >> >> On 3/23/22 16:05, Nicolas Dufresne wrote: >>> Hi Dmitry, >>> >>> thanks for giving a second look a this issue. >>> >>> Le mardi 22 mars 2022 à 16:23 +0300, Dmitry Osipenko a écrit : >>>> Use data offsets provided by applications for multi-planar capture >>>> buffers. This allows V4L to import and use dma-bufs exported by other >>>> subsystems in cases where application wants to customize data offsets >>>> of capture buffers in order to meet hardware alignment requirements of >>>> both dma-buf exporter and importer. >>>> >>>> This feature is wanted for providing a better support of media hardware >>>> found on Chromebooks. In particular display and camera ISP hardware of >>>> Rockchip and MediaTek SoCs require special handling by userspace because >>>> display h/w has specific alignment requirements that don't match default >>>> alignments expected by V4L and there is a need to customize the data >>>> offsets in case of multi-planar formats. >>>> >>>> Some drivers already have preliminary support for data offsets >>>> customization of capture buffers, like NVIDIA Tegra video decoder driver >>>> for example, and V4L allows applications to provide data offsets for >>>> multi-planar output buffers, let's support such customization for the >>>> capture buffers as well. >>>> >>>> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@xxxxxxxxxxxxx> >>>> --- >>>> Documentation/userspace-api/media/v4l/buffer.rst | 9 ++++++++- >>>> drivers/media/common/videobuf2/videobuf2-v4l2.c | 7 +++++++ >>>> 2 files changed, 15 insertions(+), 1 deletion(-) >>>> >>>> diff --git a/Documentation/userspace-api/media/v4l/buffer.rst b/Documentation/userspace-api/media/v4l/buffer.rst >>>> index 4638ec64db00..75b1929e2acb 100644 >>>> --- a/Documentation/userspace-api/media/v4l/buffer.rst >>>> +++ b/Documentation/userspace-api/media/v4l/buffer.rst >>>> @@ -369,13 +369,20 @@ struct v4l2_plane >>>> - ``data_offset`` >>>> - Offset in bytes to video data in the plane. Drivers must set this >>>> field when ``type`` refers to a capture stream, applications when >>>> - it refers to an output stream. >>>> + it refers to an output or capture stream. >>> >>> There is a clear contradiction in this paragraph. Both the driver and the >>> application MUST set the data_offset. >> >> I'm not sure where the contradiction is. Application must initialize the >> data_offset and driver must set data_offset too, if it's appropriate to >> do that for a particular driver. >> >>> Would it be possible to demo your idea by implementing this in a virtual driver >>> ? vivid already have data_offset for capture in some cases, you could verify if >>> your idea works without any conflict in this scenario. >> >> I actually considered implementing it in the vivid driver, but vivid >> driver already sets the data_offset to fixed values [1], so I decided >> that not to change it. >> >> But maybe we actually could extend the vivid driver by accepting >> data_offset from userspace for the cases where the fixed offset value is >> zero in the driver.. not sure. > > The is the core of the issue, how do you represent both a driver use of > data_offset and a userland provided data_offset at the same time. Contradiction > might be the wrong term, but minimally there is a large gap in the specification > for which I don't have an easy answer. In the doc-comment I said: "Handling of application's offsets is driver-dependent, application must use the resulting buffer offset." This can be made stricter using a new V4L2_BUF_FLAG_USE_CAPTURE_MPLANE_DATA_OFFSET, for example. But then it doesn't feel good anymore to me because output buffers don't require a special flag, hence it feels inconsistent. There is another variant with adding new data_offset fields to the v4l2_plane_pix_format and then will be possible to set data offsets using VIDIOC_S_FMT for both S/MPLANEs, assuming that we won't need more than 3 offsets for SPLANEs. But this is a much more invasive and questionable UAPI extension. --- >8 --- @@ -2268,12 +2268,14 @@ struct v4l2_mpeg_vbi_fmt_ivtv { * this plane will be used * @bytesperline: distance in bytes between the leftmost pixels in two * adjacent lines + * @data_offset offset in bytes to the beginning of the plane's data * @reserved: drivers and applications must zero this array */ struct v4l2_plane_pix_format { __u32 sizeimage; __u32 bytesperline; - __u16 reserved[6]; + __u32 data_offset[3]; } __attribute__ ((packed)); --- >8 --- The root of the problem is that DRM UAPI is more flexible and allows to customize offsets for both S/MPLANEs, while V4L doesn't allow to do it at all. I'm exploring all the potential options, so far neither of the proposed variants is ideal.