Re: [PATCH v11 34/36] media: v4l2-subdev: Add v4l2_subdev_state_xlate_streams() helper

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On 16/03/2022 13:26, Jacopo Mondi wrote:
Hi Tomi,

On Tue, Mar 01, 2022 at 06:11:54PM +0200, Tomi Valkeinen wrote:
From: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx>

Add a helper function to translate streams between two pads of a subdev,
using the subdev's internal routing table.

Signed-off-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx>
---
  drivers/media/v4l2-core/v4l2-subdev.c | 25 +++++++++++++++++++++++++
  include/media/v4l2-subdev.h           | 23 +++++++++++++++++++++++
  2 files changed, 48 insertions(+)

diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c
index e30338a53088..6a9fc62dacbf 100644
--- a/drivers/media/v4l2-core/v4l2-subdev.c
+++ b/drivers/media/v4l2-core/v4l2-subdev.c
@@ -1529,6 +1529,31 @@ v4l2_subdev_state_get_opposite_stream_format(struct v4l2_subdev_state *state,
  }
  EXPORT_SYMBOL_GPL(v4l2_subdev_state_get_opposite_stream_format);

+u64 v4l2_subdev_state_xlate_streams(const struct v4l2_subdev_state *state,
+				    u32 pad0, u32 pad1, u64 *streams)
+{
+	const struct v4l2_subdev_krouting *routing = &state->routing;
+	struct v4l2_subdev_route *route;
+	u64 streams0 = 0;
+	u64 streams1 = 0;
+
+	for_each_active_route(routing, route) {
+		if (route->sink_pad == pad0 && route->source_pad == pad1 &&
+		    (*streams & BIT(route->sink_stream))) {
+			streams0 |= BIT(route->sink_stream);
+			streams1 |= BIT(route->source_stream);
+		}
+		if (route->source_pad == pad0 && route->sink_pad == pad1 &&
+		    (*streams & BIT(route->source_stream))) {
+			streams0 |= BIT(route->source_stream);
+			streams1 |= BIT(route->sink_stream);
+		}
+	}
+
+	*streams = streams0;
+	return streams1;

I'll probably learn how this is used later, but I found it hard to
immagine how the returned mask should be used.

To a sink stream mask that contains multiple streams a source maks
with multiple entries will be associated

In example, the sink stream mask might look lik

         sink_stream_mask = {1, 0, 1, 0}

So we are interested in translating stream 0 and 2
Assume 0->4 and 2->1 in the routing tabe, the resulting source stream
mask will be

        source_stream_mask = {1, 0, 0, 1}

How should the caller know what stream goes where ?

The use case for the function is for cases where all the streams go from one pad to another. Probably the main use is in subdevs with a single source and sink pad. This makes it easy to implement enable_streams() op: you just basically call v4l2_subdev_state_xlate_streams() to get the streams on the other side, and call v4l2_subdev_enable_streams(). Here's a version from ub913:

static int ub913_enable_streams(struct v4l2_subdev *sd,
				struct v4l2_subdev_state *state, u32 pad,
				u64 streams_mask)
{
	struct ub913_data *priv = sd_to_ub913(sd);
	struct media_pad *remote_pad;
	u64 sink_streams;
	int ret;

	if (streams_mask & priv->enabled_source_streams)
		return -EALREADY;

	sink_streams = v4l2_subdev_state_xlate_streams(
		state, UB913_PAD_SOURCE, UB913_PAD_SINK, &streams_mask);

	remote_pad = media_entity_remote_pad(&priv->pads[UB913_PAD_SINK]);

	ret = v4l2_subdev_enable_streams(priv->source_sd, remote_pad->index,
					 sink_streams);
	if (ret)
		return ret;

	priv->enabled_source_streams |= streams_mask;

	return 0;
}



+}
+
  int v4l2_subdev_get_fmt(struct v4l2_subdev *sd, struct v4l2_subdev_state *state,
  			struct v4l2_subdev_format *format)
  {
diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
index 1eced0f47296..992debe116ac 100644
--- a/include/media/v4l2-subdev.h
+++ b/include/media/v4l2-subdev.h
@@ -1497,6 +1497,29 @@ struct v4l2_mbus_framefmt *
  v4l2_subdev_state_get_opposite_stream_format(struct v4l2_subdev_state *state,
  					     u32 pad, u32 stream);

+/**
+ * v4l2_subdev_state_xlate_streams() - Translate streams from one pad to another

Could we stress out that pads are on the same entity and this is not
meant to translate over media links ? Is this necessary ?

The streams on both sides of a link are identical, so there can be no translation in that case.

The doc below explains the use, I'd rather not try to squeeze in a longer explanation in the title.

But I think we should emphasize that this only makes sense on a simple routing case.

+ *
+ * @state: Subdevice state
+ * @pad0: The first pad
+ * @pad1: The second pad
+ * @streams: Streams bitmask on the first pad
+ *
+ * Streams on sink pads of a subdev are routed to source pads as expressed in
+ * the subdev state routing table. Stream numbers don't necessarily match on
+ * the sink and source side of a route. This function translates stream numbers
+ * on @pad0, expressed as a bitmask in @streams, to the corresponding streams
+ * on @pad1 using the routing table from the @state. It returns the stream mask
+ * on @pad1, and updates @streams with the streams that have been found in the
+ * routing table.
+ *
+ * @pad0 and @pad1 must be a sink and a source, in any order.
+ *
+ * Return: The bitmask of streams of @pad1 that are routed to @streams on @pad0.
+ */
+u64 v4l2_subdev_state_xlate_streams(const struct v4l2_subdev_state *state,
+				    u32 pad0, u32 pad1, u64 *streams);
+
  /**
   * v4l2_subdev_get_fmt() - Fill format based on state
   * @sd: subdevice
--
2.25.1





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