Hi Tomi, On 3/1/22 11:55, Tomi Valkeinen wrote: > Add v4l2_subdev_call_state_active() macro to help calling subdev ops > that take a subdev state as a parameter. Normally the v4l2 framework > will lock and pass the correct subdev state to the subdev ops, but there > are legacy situations where this is not the case (e.g. non-MC video > device driver calling set_fmt in a source subdev). > > As this macro is only needed for legacy use cases, the macro is added in > a new header file, v4l2-subdev-legacy.h. > > Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx> > --- > include/media/v4l2-subdev-legacy.h | 42 ++++++++++++++++++++++++++++++ > 1 file changed, 42 insertions(+) > create mode 100644 include/media/v4l2-subdev-legacy.h > > diff --git a/include/media/v4l2-subdev-legacy.h b/include/media/v4l2-subdev-legacy.h > new file mode 100644 > index 000000000000..6a61e579b629 > --- /dev/null > +++ b/include/media/v4l2-subdev-legacy.h > @@ -0,0 +1,42 @@ > +/* SPDX-License-Identifier: GPL-2.0-or-later */ > +/* > + * V4L2 sub-device legacy support header. > + * > + * Copyright (C) 2022 Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx> > + */ > + > +#ifndef _V4L2_SUBDEV_LEGACY_H > +#define _V4L2_SUBDEV_LEGACY_H > + > +/** > + * v4l2_subdev_call_state_active - call an operation of a v4l2_subdev which > + * takes state as a parameter, passing the > + * subdev its active state. > + * > + * @sd: pointer to the &struct v4l2_subdev > + * @o: name of the element at &struct v4l2_subdev_ops that contains @f. > + * Each element there groups a set of callbacks functions. > + * @f: callback function to be called. > + * The callback functions are defined in groups, according to > + * each element at &struct v4l2_subdev_ops. > + * @args: arguments for @f. > + * > + * This is similar to v4l2_subdev_call(), except that this version can only be > + * used for ops that take a subdev state as a parameter. The macro will get the > + * active state and lock it before calling the op, and unlock it after the > + * call. > + */ You should explain why this is a legacy macro and, ideally, what would need to be done to get rid of it. The first is in the commit log, but nobody reads that :-) But if just using it in a non-MC video device driver constitutes 'legacy' use, then I disagree with that. There are many non-MC video device drivers, nothing legacy about that. Regards, Hans > +#define v4l2_subdev_call_state_active(sd, o, f, args...) \ > + ({ \ > + int __result; \ > + struct v4l2_subdev_state *state; \ > + state = v4l2_subdev_get_active_state(sd); \ > + if (state) \ > + v4l2_subdev_lock_state(state); \ > + __result = v4l2_subdev_call(sd, o, f, state, ##args); \ > + if (state) \ > + v4l2_subdev_unlock_state(state); \ > + __result; \ > + }) > + > +#endif