Re: [PATCH v4 4/7] media: subdev: add subdev state locking

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Hi Hans,

On Mon, Feb 28, 2022 at 11:05:09AM +0100, Hans Verkuil wrote:
> On 2/16/22 14:00, Tomi Valkeinen wrote:
> > The V4L2 subdevs have managed without centralized locking for the state
> > (previously pad_config), as the try-state is supposedly safe (although I
> > believe two TRY ioctls for the same fd would race), and the
> > active-state, and its locking, is managed by the drivers internally.
> > 
> > We now have active-state in a centralized position, and need locking.
> > Strictly speaking the locking is only needed for new drivers that use
> > the new state, as the current drivers continue behaving as they used to.
> > 
> > However, active-state locking is complicated by the fact that currently
> > the real active-state of a subdev is split into multiple parts: the new
> > v4l2_subdev_state, subdev control state, and subdev's internal state.
> > 
> > In the future all these three states should be combined into one state
> > (the v4l2_subdev_state), and then a single lock for the state should be
> > sufficient.
> > 
> > But to solve the current split-state situation we need to share locks
> > between the three states. This is accomplished by using the same lock
> > management as the control handler does: we use a pointer to a mutex,
> > allowing the driver to override the default mutex. Thus the driver can
> > do e.g.:
> > 
> > sd->state_lock = sd->ctrl_handler->lock;
> > 
> > before calling v4l2_subdev_init_finalize(), resulting in sharing the
> > same lock between the states and the controls.
> > 
> > The locking model for active-state is such that any subdev op that gets
> > the state as a parameter expects the state to be already locked by the
> > caller, and expects the caller to release the lock.
> > 
> > Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx>
> > ---
> >  drivers/media/platform/rcar-vin/rcar-v4l2.c |  3 +-
> >  drivers/media/platform/vsp1/vsp1_entity.c   |  4 +-
> >  drivers/media/v4l2-core/v4l2-subdev.c       | 78 +++++++++++++++----
> >  drivers/staging/media/tegra-video/vi.c      |  4 +-
> >  include/media/v4l2-subdev.h                 | 85 ++++++++++++++++++++-
> >  5 files changed, 155 insertions(+), 19 deletions(-)
> > 
> > diff --git a/drivers/media/platform/rcar-vin/rcar-v4l2.c b/drivers/media/platform/rcar-vin/rcar-v4l2.c
> > index da88f968c31a..3759f4619a77 100644
> > --- a/drivers/media/platform/rcar-vin/rcar-v4l2.c
> > +++ b/drivers/media/platform/rcar-vin/rcar-v4l2.c
> > @@ -255,6 +255,7 @@ static int rvin_try_format(struct rvin_dev *vin, u32 which,
> >  {
> >  	struct v4l2_subdev *sd = vin_to_source(vin);
> >  	struct v4l2_subdev_state *sd_state;
> > +	static struct lock_class_key key;
> >  	struct v4l2_subdev_format format = {
> >  		.which = which,
> >  		.pad = vin->parallel.source_pad,
> > @@ -267,7 +268,7 @@ static int rvin_try_format(struct rvin_dev *vin, u32 which,
> >  	 * FIXME: Drop this call, drivers are not supposed to use
> >  	 * __v4l2_subdev_state_alloc().
> >  	 */
> > -	sd_state = __v4l2_subdev_state_alloc(sd);
> > +	sd_state = __v4l2_subdev_state_alloc(sd, "rvin:state->lock", &key);
> >  	if (IS_ERR(sd_state))
> >  		return PTR_ERR(sd_state);
> >  
> > diff --git a/drivers/media/platform/vsp1/vsp1_entity.c b/drivers/media/platform/vsp1/vsp1_entity.c
> > index c82b3fb7b89a..a116a3362f9e 100644
> > --- a/drivers/media/platform/vsp1/vsp1_entity.c
> > +++ b/drivers/media/platform/vsp1/vsp1_entity.c
> > @@ -613,6 +613,7 @@ int vsp1_entity_init(struct vsp1_device *vsp1, struct vsp1_entity *entity,
> >  		     const char *name, unsigned int num_pads,
> >  		     const struct v4l2_subdev_ops *ops, u32 function)
> >  {
> > +	static struct lock_class_key key;
> >  	struct v4l2_subdev *subdev;
> >  	unsigned int i;
> >  	int ret;
> > @@ -679,7 +680,8 @@ int vsp1_entity_init(struct vsp1_device *vsp1, struct vsp1_entity *entity,
> >  	 * FIXME: Drop this call, drivers are not supposed to use
> >  	 * __v4l2_subdev_state_alloc().
> >  	 */
> > -	entity->config = __v4l2_subdev_state_alloc(&entity->subdev);
> > +	entity->config = __v4l2_subdev_state_alloc(&entity->subdev,
> > +						   "vsp1:config->lock", &key);
> >  	if (IS_ERR(entity->config)) {
> >  		media_entity_cleanup(&entity->subdev.entity);
> >  		return PTR_ERR(entity->config);
> > diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c
> > index b67bbce82612..0df9bbe1819d 100644
> > --- a/drivers/media/v4l2-core/v4l2-subdev.c
> > +++ b/drivers/media/v4l2-core/v4l2-subdev.c
> > @@ -27,8 +27,9 @@
> >  static int subdev_fh_init(struct v4l2_subdev_fh *fh, struct v4l2_subdev *sd)
> >  {
> >  	struct v4l2_subdev_state *state;
> > +	static struct lock_class_key key;
> >  
> > -	state = __v4l2_subdev_state_alloc(sd);
> > +	state = __v4l2_subdev_state_alloc(sd, "fh->state->lock", &key);
> >  	if (IS_ERR(state))
> >  		return PTR_ERR(state);
> >  
> > @@ -383,18 +384,15 @@ subdev_ioctl_get_state(struct v4l2_subdev *sd, struct v4l2_subdev_fh *subdev_fh,
> >  			     v4l2_subdev_get_active_state(sd);
> >  }
> >  
> > -static long subdev_do_ioctl(struct file *file, unsigned int cmd, void *arg)
> > +static long subdev_do_ioctl(struct file *file, unsigned int cmd, void *arg,
> > +			    struct v4l2_subdev_state *state)
> >  {
> >  	struct video_device *vdev = video_devdata(file);
> >  	struct v4l2_subdev *sd = vdev_to_v4l2_subdev(vdev);
> >  	struct v4l2_fh *vfh = file->private_data;
> > -	struct v4l2_subdev_fh *subdev_fh = to_v4l2_subdev_fh(vfh);
> >  	bool ro_subdev = test_bit(V4L2_FL_SUBDEV_RO_DEVNODE, &vdev->flags);
> > -	struct v4l2_subdev_state *state;
> >  	int rval;
> >  
> > -	state = subdev_ioctl_get_state(sd, subdev_fh, cmd, arg);
> > -
> >  	switch (cmd) {
> >  	case VIDIOC_SUBDEV_QUERYCAP: {
> >  		struct v4l2_subdev_capability *cap = arg;
> > @@ -707,8 +705,24 @@ static long subdev_do_ioctl_lock(struct file *file, unsigned int cmd, void *arg)
> >  
> >  	if (lock && mutex_lock_interruptible(lock))
> >  		return -ERESTARTSYS;
> > -	if (video_is_registered(vdev))
> > -		ret = subdev_do_ioctl(file, cmd, arg);
> > +
> > +	if (video_is_registered(vdev)) {
> > +		struct v4l2_subdev *sd = vdev_to_v4l2_subdev(vdev);
> > +		struct v4l2_fh *vfh = file->private_data;
> > +		struct v4l2_subdev_fh *subdev_fh = to_v4l2_subdev_fh(vfh);
> > +		struct v4l2_subdev_state *state;
> > +
> > +		state = subdev_ioctl_get_state(sd, subdev_fh, cmd, arg);
> > +
> > +		if (state)
> > +			v4l2_subdev_lock_state(state);
> > +
> > +		ret = subdev_do_ioctl(file, cmd, arg, state);
> > +
> > +		if (state)
> > +			v4l2_subdev_unlock_state(state);
> > +	}
> > +
> >  	if (lock)
> >  		mutex_unlock(lock);
> >  	return ret;
> > @@ -864,7 +878,7 @@ v4l2_subdev_link_validate_get_format(struct media_pad *pad,
> >  			media_entity_to_v4l2_subdev(pad->entity);
> >  		struct v4l2_subdev_state *state;
> >  
> > -		state = v4l2_subdev_get_active_state(sd);
> > +		state = v4l2_subdev_get_locked_active_state(sd);
> >  
> >  		fmt->which = V4L2_SUBDEV_FORMAT_ACTIVE;
> >  		fmt->pad = pad->index;
> > @@ -906,7 +920,9 @@ int v4l2_subdev_link_validate(struct media_link *link)
> >  }
> >  EXPORT_SYMBOL_GPL(v4l2_subdev_link_validate);
> >  
> > -struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd)
> > +struct v4l2_subdev_state *
> > +__v4l2_subdev_state_alloc(struct v4l2_subdev *sd, const char *lock_name,
> > +			  struct lock_class_key *lock_key)
> >  {
> >  	struct v4l2_subdev_state *state;
> >  	int ret;
> > @@ -915,6 +931,12 @@ struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd)
> >  	if (!state)
> >  		return ERR_PTR(-ENOMEM);
> >  
> > +	__mutex_init(&state->_lock, lock_name, lock_key);
> > +	if (sd->state_lock)
> > +		state->lock = sd->state_lock;
> > +	else
> > +		state->lock = &state->_lock;
> > +
> >  	if (sd->entity.num_pads) {
> >  		state->pads = kvmalloc_array(sd->entity.num_pads,
> >  					     sizeof(*state->pads),
> > @@ -925,7 +947,14 @@ struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd)
> >  		}
> >  	}
> >  
> > +	/*
> > +	 * There can be no race at this point, but we lock the state anyway to
> > +	 * satisfy lockdep checks.
> > +	 */
> > +	v4l2_subdev_lock_state(state);
> >  	ret = v4l2_subdev_call(sd, pad, init_cfg, state);
> > +	v4l2_subdev_unlock_state(state);
> > +
> >  	if (ret < 0 && ret != -ENOIOCTLCMD)
> >  		goto err;
> >  
> > @@ -946,16 +975,19 @@ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state)
> >  	if (!state)
> >  		return;
> >  
> > +	mutex_destroy(&state->_lock);
> > +
> >  	kvfree(state->pads);
> >  	kfree(state);
> >  }
> >  EXPORT_SYMBOL_GPL(__v4l2_subdev_state_free);
> >  
> > -int v4l2_subdev_init_finalize(struct v4l2_subdev *sd)
> > +int __v4l2_subdev_init_finalize(struct v4l2_subdev *sd, const char *name,
> > +				struct lock_class_key *key)
> >  {
> >  	struct v4l2_subdev_state *state;
> >  
> > -	state = __v4l2_subdev_state_alloc(sd);
> > +	state = __v4l2_subdev_state_alloc(sd, name, key);
> >  	if (IS_ERR(state))
> >  		return PTR_ERR(state);
> >  
> > @@ -963,7 +995,7 @@ int v4l2_subdev_init_finalize(struct v4l2_subdev *sd)
> >  
> >  	return 0;
> >  }
> > -EXPORT_SYMBOL_GPL(v4l2_subdev_init_finalize);
> > +EXPORT_SYMBOL_GPL(__v4l2_subdev_init_finalize);
> >  
> >  void v4l2_subdev_cleanup(struct v4l2_subdev *sd)
> >  {
> > @@ -972,6 +1004,26 @@ void v4l2_subdev_cleanup(struct v4l2_subdev *sd)
> >  }
> >  EXPORT_SYMBOL_GPL(v4l2_subdev_cleanup);
> >  
> > +struct v4l2_subdev_state *v4l2_subdev_lock_active_state(struct v4l2_subdev *sd)
> > +{
> > +	mutex_lock(sd->active_state->lock);
> > +
> > +	return sd->active_state;
> > +}
> > +EXPORT_SYMBOL_GPL(v4l2_subdev_lock_active_state);
> 
> I don't like this function very much. First of all, call v4l2_subdev_lock_state()
> instead of mutex_lock, that signals that the normal state lock function is used.
> 
> The naming is poor since this suggests that the active_state is just locked
> when it actually is also returned. So v4l2_subdev_lock_and_return_active_state()
> is really the correct name. Long, yes, but at least it is clear what it does.

I agree the name isn't perfect. How about
v4l2_subdev_lock_and_get_active_state() ?

> I also think this is better done as a static inline.
> 
> But really, I wonder if we need this helper at all. Can't drivers just call
> v4l2_subdev_lock_state(sd->active_state) and then use sd->active_state?
> 
> I think that's much more understandable, and it avoids having confusing
> lock helper functions. More on this below in the header.

Drivers should never access that active_state field manually, that's a
hard rule. All accesses should go through accessors. No expection, so
it's easy to enforce the rule.

This accessor isn't meant to stay. It is here to help the transition to
active states, and will also allow quickly identifying through grep
where more work is required to move drivers to the correct API.

> > +
> > +void v4l2_subdev_lock_state(struct v4l2_subdev_state *state)
> > +{
> > +	mutex_lock(state->lock);
> > +}
> > +EXPORT_SYMBOL_GPL(v4l2_subdev_lock_state);
> > +
> > +void v4l2_subdev_unlock_state(struct v4l2_subdev_state *state)
> > +{
> > +	mutex_unlock(state->lock);
> > +}
> > +EXPORT_SYMBOL_GPL(v4l2_subdev_unlock_state);
> 
> To be honest, I think these two functions could also be moved to the header
> as a static inline. It will be a bit more efficient

Note that I expect in the future a switch to ww_mutex, so this will
become more complex. That being said, we can start with inline
functions, and then rework that.

> and for developers reading
> the header it will be easier to understand what is going on.

Driver developers shouldn't care how this is implemented (and should
very very much *never* touch this mutex directly, or do anything funky
with it).

> > +
> >  #endif /* CONFIG_MEDIA_CONTROLLER */
> >  
> >  void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops)
> > diff --git a/drivers/staging/media/tegra-video/vi.c b/drivers/staging/media/tegra-video/vi.c
> > index 07d368f345cd..8e184aa4c252 100644
> > --- a/drivers/staging/media/tegra-video/vi.c
> > +++ b/drivers/staging/media/tegra-video/vi.c
> > @@ -491,6 +491,7 @@ static int __tegra_channel_try_format(struct tegra_vi_channel *chan,
> >  				      struct v4l2_pix_format *pix)
> >  {
> >  	const struct tegra_video_format *fmtinfo;
> > +	static struct lock_class_key key;
> >  	struct v4l2_subdev *subdev;
> >  	struct v4l2_subdev_format fmt;
> >  	struct v4l2_subdev_state *sd_state;
> > @@ -511,7 +512,8 @@ static int __tegra_channel_try_format(struct tegra_vi_channel *chan,
> >  	 * FIXME: Drop this call, drivers are not supposed to use
> >  	 * __v4l2_subdev_state_alloc().
> >  	 */
> > -	sd_state = __v4l2_subdev_state_alloc(subdev);
> > +	sd_state = __v4l2_subdev_state_alloc(subdev, "tegra:state->lock",
> > +					     &key);
> >  	if (IS_ERR(sd_state))
> >  		return PTR_ERR(sd_state);
> >  	/*
> > diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
> > index 1bbe4383966c..8d089a2dbd32 100644
> > --- a/include/media/v4l2-subdev.h
> > +++ b/include/media/v4l2-subdev.h
> > @@ -658,6 +658,8 @@ struct v4l2_subdev_pad_config {
> >  /**
> >   * struct v4l2_subdev_state - Used for storing subdev state information.
> >   *
> > + * @_lock: default for 'lock'
> > + * @lock: mutex for the state. May be replaced by the user.
> >   * @pads: &struct v4l2_subdev_pad_config array
> >   *
> >   * This structure only needs to be passed to the pad op if the 'which' field
> > @@ -665,6 +667,9 @@ struct v4l2_subdev_pad_config {
> >   * %V4L2_SUBDEV_FORMAT_ACTIVE it is safe to pass %NULL.
> >   */
> >  struct v4l2_subdev_state {
> > +	/* lock for the struct v4l2_subdev_state fields */
> > +	struct mutex _lock;
> > +	struct mutex *lock;
> >  	struct v4l2_subdev_pad_config *pads;
> >  };
> >  
> > @@ -888,6 +893,9 @@ struct v4l2_subdev_platform_data {
> >   * @subdev_notifier: A sub-device notifier implicitly registered for the sub-
> >   *		     device using v4l2_async_register_subdev_sensor().
> >   * @pdata: common part of subdevice platform data
> > + * @state_lock: A pointer to a lock used for all the subdev's states, set by the
> > + *		driver. This is	optional. If NULL, each state instance will get
> > + *		a lock of its own.
> >   * @active_state: Active state for the subdev (NULL for subdevs tracking the
> >   *		  state internally). Initialized by calling
> >   *		  v4l2_subdev_init_finalize().
> > @@ -922,6 +930,7 @@ struct v4l2_subdev {
> >  	struct v4l2_async_notifier *notifier;
> >  	struct v4l2_async_notifier *subdev_notifier;
> >  	struct v4l2_subdev_platform_data *pdata;
> > +	struct mutex *state_lock;
> >  
> >  	/*
> >  	 * The fields below are private, and should only be accessed via
> > @@ -1144,12 +1153,16 @@ int v4l2_subdev_link_validate(struct media_link *link);
> >   * __v4l2_subdev_state_alloc - allocate v4l2_subdev_state
> >   *
> >   * @sd: pointer to &struct v4l2_subdev for which the state is being allocated.
> > + * @lock_name: name of the state lock
> > + * @key: lock_class_key for the lock
> >   *
> >   * Must call __v4l2_subdev_state_free() when state is no longer needed.
> >   *
> >   * Not to be called directly by the drivers.
> >   */
> > -struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd);
> > +struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd,
> > +						    const char *lock_name,
> > +						    struct lock_class_key *key);
> >  
> >  /**
> >   * __v4l2_subdev_state_free - free a v4l2_subdev_state
> > @@ -1174,7 +1187,16 @@ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state);
> >   *
> >   * The user must call v4l2_subdev_cleanup() when the subdev is being removed.
> >   */
> > -int v4l2_subdev_init_finalize(struct v4l2_subdev *sd);
> > +#define v4l2_subdev_init_finalize(sd)                                          \
> > +	({                                                                     \
> > +		static struct lock_class_key __key;                            \
> > +		const char *name = KBUILD_BASENAME                             \
> > +			":" __stringify(__LINE__) ":sd->active_state->lock";   \
> > +		__v4l2_subdev_init_finalize(sd, name, &__key);                 \
> > +	})
> > +
> > +int __v4l2_subdev_init_finalize(struct v4l2_subdev *sd, const char *name,
> > +				struct lock_class_key *key);
> >  
> >  /**
> >   * v4l2_subdev_cleanup() - Releases the resources allocated by the subdevice
> > @@ -1191,14 +1213,71 @@ void v4l2_subdev_cleanup(struct v4l2_subdev *sd);
> >   * @sd: The subdevice
> >   *
> >   * Returns the active state for the subdevice, or NULL if the subdev does not
> > - * support active state.
> > + * support active state. If the state is not NULL, calls
> > + * lockdep_assert_not_held() to issue a warning if the state is locked.
> > + *
> > + * This function is to be used e.g. when getting the active state for the sole
> > + * purpose of passing it forward, without accessing the state fields.
> >   */
> >  static inline struct v4l2_subdev_state *
> >  v4l2_subdev_get_active_state(struct v4l2_subdev *sd)
> >  {
> > +	if (sd->active_state)
> > +		lockdep_assert_not_held(sd->active_state->lock);
> > +	return sd->active_state;
> > +}
> > +
> > +/**
> > + * v4l2_subdev_get_locked_active_state() - Checks that the active subdev state
> > + *					   is locked and returns it
> > + *
> > + * @sd: The subdevice
> > + *
> > + * Returns the active state for the subdevice, or NULL if the subdev does not
> > + * support active state. If the state is not NULL, calls lockdep_assert_held()
> > + * to issue a warning if the state is not locked.
> > + *
> > + * This function is to be used when the caller knows that the active state is
> > + * already locked.
> > + */
> > +static inline struct v4l2_subdev_state *
> > +v4l2_subdev_get_locked_active_state(struct v4l2_subdev *sd)
> > +{
> > +	if (sd->active_state)
> > +		lockdep_assert_held(sd->active_state->lock);
> >  	return sd->active_state;
> >  }
> 
> Do we really need these two functions? I can't help feeling that this is
> overkill and that is becomes quite confusing to have all these similarly
> names functions.
> 
> It's a bit of a grey area admittedly, but it does confuse me a bit.

As mentioned above, I think there will be room for simplication after
the transition. It may take a while though. In the meantime, being able
to catch locking issues is useful in my opinion.

> > +/**
> > + * v4l2_subdev_lock_active_state() - Locks and returns the active subdev state
> > + *				     for the subdevice
> > + * @sd: The subdevice
> > + *
> > + * Returns the locked active state for the subdevice, or NULL if the subdev
> > + * does not support active state.
> > + *
> > + * The state must be unlocked with v4l2_subdev_unlock_state() after use.
> > + */
> > +struct v4l2_subdev_state *v4l2_subdev_lock_active_state(struct v4l2_subdev *sd);
> > +
> > +/**
> > + * v4l2_subdev_lock_state() - Locks the subdev state
> > + * @state: The subdevice state
> > + *
> > + * Locks the given subdev state.
> > + *
> > + * The state must be unlocked with v4l2_subdev_unlock_state() after use.
> > + */
> > +void v4l2_subdev_lock_state(struct v4l2_subdev_state *state);
> > +
> > +/**
> > + * v4l2_subdev_unlock_state() - Unlocks the subdev state
> > + * @state: The subdevice state
> > + *
> > + * Unlocks the given subdev state.
> > + */
> > +void v4l2_subdev_unlock_state(struct v4l2_subdev_state *state);
> > +
> >  #endif /* CONFIG_MEDIA_CONTROLLER */
> >  
> >  /**

-- 
Regards,

Laurent Pinchart



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