On Monday 05 July 2010 14:36:38 Pawel Osciak wrote: > Hi Hans, > > thanks a lot for finding the time to comment on this. > > > Hans Verkuil <hverkuil@xxxxxxxxx> wrote: > > > >On Thursday 24 June 2010 14:59:43 Pawel Osciak wrote: > >> struct v4l2_pix_format_mplane { > >> struct v4l2_pix_format pix_fmt; > >> struct v4l2_plane_format plane_fmt[VIDEO_MAX_PLANES]; > >> }; > > > >8 planes means that struct v4l2_plane_format can have 20 bytes. That seems > >reasonable. If we make bytesperline a u16 and 'pack' the struct, then we > >have enough reserved fields I think. > > > > Good idea, haven't thought of that. > > >> > >> b) pass a userspace pointer to a separate array > >> > >> struct v4l2_pix_format_mplane { > >> struct v4l2_pix_format pix_fmt; > >> __u32 num_planes; > >> /* userspace pointer to an array of size num_planes */ > >> struct v4l2_plane_format *plane_fmt; > >> }; > >> > >> and then fetch the array separately. The second solution would give us more > >> flexibility for future extensions (if we add a handful of reserved fields > >to the > >> v4l2_plane_format struct). > > > >Due to the complexity of handling userspace pointers I don't think this is > >the > >way to go. In my opinion there is enough spare room in the v4l2_plane_format > >struct. > > > > Yes, especially with 16-bit fields. > > >> > >> The main discussion point here though was how to select the proper member > >of the > >> fmt union from v4l2_format struct. It is normally being done with the type > >> field. Now, assuming that multiplane pix formats make sense only for > >CAPTURE and > >> OUTPUT types (right?), we would be adding two new v4l2_buf_type members: > >> > >> V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE > >> V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE > >> > >> which is not that big of a deal in my opinion after all. > > > > Should I take it that you agree to this solution? Yes, I do. > > >We will also need to add a new flag to struct v4l2_fmtdesc: > >V4L2_FMT_FLAG_MPLANE. > >When enumerating the formats userspace needs to determine whether it is a > >multiplane format or not. > > > > Wouldn't fourcc found in that struct be enough? Since we agreed that we'd > like separate fourcc codes for multiplane formats... Drivers and userspace > would have to be aware of them anyway. Or am I missing something? How to interpret the data in the planes should indeed be determined by the fourcc. But for libraries like libv4l it would be very useful if they get enough information from V4L to allocate and configure the plane memory. That way the capture code can be generic and the planes can be fed to the conversion code that can convert it to more common formats. In order to write generic capture/output code you need to know whether multiplanar is required and also the number of planes. With this flag you know that you have to use V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE. And through G_FMT with that stream type you can get hold of the number of planes. > >It might also be a good idea to take one of the reserved fields and let that > >return the number of planes associated with this format. What do you think? This is not needed, since you get that already through G_FMT. > Interesting idea. Although, since an application would still need to be able > to recognize new fourccs, how this could be used? To write generic capture/output code. That's actually how all existing apps work: the capture code is generic, then the interpretation of the data is based on the fourcc. This actually leads me to a related topic: V4L2_BUF_TYPE_VIDEO_CAPTURE is effectively a subset of V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE. Would it be difficult to support V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE as well for simple single plane formats? It would simplify apps if they can always use MPLANE for capturing. > > >> 2. There are other fields besides bytesperline that some parties are > >interested > >> in having in the plane format struct. Among those we had: sample range > >> (sorry, I am still not sure I remember this one correctly, please correct > >me) > > > >No, that will be handled by new colorspace defines. > > > > Ok, thanks for the clarification. > > >> and - optionally - memory type-related (more on this further below). > > > >Where 'further below'? > > > > Right, sorry about that. I'd originally wanted to cover that topic, but > then I decided that it'd be better to discuss them separately. Forgot > to remove this though. > > >> > >> struct v4l2_plane_format { > >> __u32 bytesperline; > >> /* Anything else? */ > >> __u32 reserved[?]; > >> }; > >> > >> Please provide your specific requirements for this struct. > > > >This seems reasonable: > > > >struct v4l2_plane_format { > > __u16 bytesperline; > > __u16 reserved[9]; > >} __attribute__ ((packed)); > > > > > > Looks fine to me. I guess nothing else will be put in here for now... > > >Regarding the main multi-plane proposal: as we discussed on IRC that should > >perhaps be combined with pre-registration. > > > > I've been thinking that maybe it'd be better to agree on a general shape of > this, how to incorporate multiplanes into the API in general, etc., while > leaving enough reserved fields for pre-registration extensions (and other > things). > > The interest in this topic seems to have diminished somehow, or rather people > just don't have time for this right now. Moreover, realistically speaking, > memory pools are something that will not happen in the foreseeable future > I'm afraid. > We are afraid that with that, multiplanes would get put off for a long time, > or even indefinitely. And this is a huge showstopper for us, we are simply > unable to post our multimedia drivers without it. I've come to the conclusion that the multiplanar API is needed regardless of any preregistration API. So there is no need to wait for that IMHO. > >But thinking about it, you would still need to have a struct v4l2_plane: if > >the > >plane memory is allocated by the kernel, then you still need to get the plane > >info to the application via QUERYBUF. Pre-registration is no help there. So a > >V4L2_MEMORY_MMAP_MPLANE is certainly needed. Whether a > >V4L2_MEMORY_USERPTR_MPLANE > >is needed is less clear: it is likely that in practice you want to > >preregister > >the memory, so there we might want to use a frame memory descriptor thingy > >instead. > >On the other hand, that would make the API asymmetrical, which is not nice. > > > > The existence of those memory types is essential for v4l2-ioctl.c code, for > both userptr and mplane. It'd be practically impossible to recognize > multiplanar formats in there without it. It is required for the code to > decide whether it should be copying_from/to_user v4l2_plane structs or not > on QUERYBUF, QBUF and DQBUF (it's similar to ext controls, but they have > their own, separate ioctls). > > >Comments? I think I prefer having a symmetrical API, so adding USERPTR_MPLANE > >as > >well. It is probably trivial to do in videobuf2. > > > > It is not only trivial, but also makes videobuf simpler. Right now, > qbuf/dqbuf/querybuf code can just use the memory type in the queued struct > to decide what to do. Without it, it'd have to depend on information passed > from driver during format negotiation, i.e. whether the current format is > multiplanar or not. Of course it could be done at buf_setup time (i.e. on > reqbufs), i.e. when drivers tell videobuf how many of how large buffers are > needed and how many planes per buffer. So, for num_planes>1, videobuf could > be assuming that all subsequent qbufs/dqbufs would be of MPLANE type. Still, > this would not allow using multiplane API for 1-plane buffers, which would > become an another inconsistency/lack of symmetry/obscure gotcha. I agree, we should keep it symmetrical and consistent. > >What about mixed mmap and userptr planes? > > I see it like this: if you negotiated n-plane buffers, queuing more than > n planes makes all those additional buffers userptr, whatever main memory > type has been agreed on. Do you think it would be sufficient? Very good idea. But there needs to be a way to tell the application what the minimum number of planes is, and how many extra userptr 'planes' there can be. And what the size of those extra planes is. Theoretically you can have: - X planes with video data whose size is #lines * bytesperline, using the main memory type. - Y 'planes' with non-video data with some maximum size, but still containing required information so also using the main memory type. - Z optional 'planes' with non-video data with some maximum size which assume userptr as the memory type. All three X, Y and Z values need to be available to the application. The question is if 'Y' can ever be non-zero. I can't think of an example right now, but I learned the hard way that you should never make assumptions. All this info can be part of struct v4l2_pix_format_mplane, I think. Regards, Hans -- Hans Verkuil - video4linux developer - sponsored by TANDBERG, part of Cisco -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html