Re: [PATCH v3 2/7] media: subdev: add active state to struct v4l2_subdev

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Hi Tomi,

Thank you for the patch.

On Mon, Feb 07, 2022 at 06:11:02PM +0200, Tomi Valkeinen wrote:
> Add a new 'active_state' field to struct v4l2_subdev to which we can
> store the active state of a subdev. This will place the subdev
> configuration into a known place, allowing us to use the state directly
> from the v4l2 framework, thus simplifying the drivers.
> 
> Also add functions v4l2_subdev_init_finalize() and
> v4l2_subdev_cleanup(), which will allocate and free the active state.
> The functions are named in a generic way so that they can be also used
> for other subdev initialization work.
> 
> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx>
> Reviewed-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx>
> Reviewed-by: Jacopo Mondi <jacopo+renesas@xxxxxxxxxx>

Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx>

> ---
>  drivers/media/v4l2-core/v4l2-subdev.c | 21 ++++++++++
>  include/media/v4l2-subdev.h           | 58 +++++++++++++++++++++++++++
>  2 files changed, 79 insertions(+)
> 
> diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c
> index fe49c86a9b02..09648adc97fe 100644
> --- a/drivers/media/v4l2-core/v4l2-subdev.c
> +++ b/drivers/media/v4l2-core/v4l2-subdev.c
> @@ -915,6 +915,27 @@ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state)
>  }
>  EXPORT_SYMBOL_GPL(__v4l2_subdev_state_free);
>  
> +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd)
> +{
> +	struct v4l2_subdev_state *state;
> +
> +	state = __v4l2_subdev_state_alloc(sd);
> +	if (IS_ERR(state))
> +		return PTR_ERR(state);
> +
> +	sd->active_state = state;
> +
> +	return 0;
> +}
> +EXPORT_SYMBOL_GPL(v4l2_subdev_init_finalize);
> +
> +void v4l2_subdev_cleanup(struct v4l2_subdev *sd)
> +{
> +	__v4l2_subdev_state_free(sd->active_state);
> +	sd->active_state = NULL;
> +}
> +EXPORT_SYMBOL_GPL(v4l2_subdev_cleanup);
> +
>  #endif /* CONFIG_MEDIA_CONTROLLER */
>  
>  void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops)
> diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
> index e52bf508c75b..f481fafe8e4b 100644
> --- a/include/media/v4l2-subdev.h
> +++ b/include/media/v4l2-subdev.h
> @@ -645,6 +645,9 @@ struct v4l2_subdev_ir_ops {
>   * This structure only needs to be passed to the pad op if the 'which' field
>   * of the main argument is set to %V4L2_SUBDEV_FORMAT_TRY. For
>   * %V4L2_SUBDEV_FORMAT_ACTIVE it is safe to pass %NULL.
> + *
> + * Note: This struct is also used in active state, and the try_ prefix is
> + * historical and to be removed.
>   */
>  struct v4l2_subdev_pad_config {
>  	struct v4l2_mbus_framefmt try_fmt;
> @@ -898,6 +901,9 @@ struct v4l2_subdev_platform_data {
>   * @subdev_notifier: A sub-device notifier implicitly registered for the sub-
>   *		     device using v4l2_async_register_subdev_sensor().
>   * @pdata: common part of subdevice platform data
> + * @active_state: Active state for the subdev (NULL for subdevs tracking the
> + *		  state internally). Initialized by calling
> + *		  v4l2_subdev_init_finalize().
>   *
>   * Each instance of a subdev driver should create this struct, either
>   * stand-alone or embedded in a larger struct.
> @@ -929,6 +935,19 @@ struct v4l2_subdev {
>  	struct v4l2_async_notifier *notifier;
>  	struct v4l2_async_notifier *subdev_notifier;
>  	struct v4l2_subdev_platform_data *pdata;
> +
> +	/*
> +	 * The fields below are private, and should only be accessed via
> +	 * appropriate functions.
> +	 */
> +
> +	/*
> +	 * TODO: active_state should most likely be changed from a pointer to an
> +	 * embedded field. For the time being it's kept as a pointer to more
> +	 * easily catch uses of active_state in the cases where the driver
> +	 * doesn't support it.
> +	 */
> +	struct v4l2_subdev_state *active_state;
>  };
>  
>  
> @@ -1150,6 +1169,45 @@ struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd);
>   */
>  void __v4l2_subdev_state_free(struct v4l2_subdev_state *state);
>  
> +/**
> + * v4l2_subdev_init_finalize() - Finalizes the initialization of the subdevice
> + * @sd: The subdev
> + *
> + * This function finalizes the initialization of the subdev, including
> + * allocation of the active state for the subdev.
> + *
> + * This function must be called by the subdev drivers that use the centralized
> + * active state, after the subdev struct has been initialized and
> + * media_entity_pads_init() has been called, but before registering the
> + * subdev.
> + *
> + * The user must call v4l2_subdev_cleanup() when the subdev is being removed.
> + */
> +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd);
> +
> +/**
> + * v4l2_subdev_cleanup() - Releases the resources allocated by the subdevice
> + * @sd: The subdevice
> + *
> + * This function will release the resources allocated in
> + * v4l2_subdev_init_finalize.
> + */
> +void v4l2_subdev_cleanup(struct v4l2_subdev *sd);
> +
> +/**
> + * v4l2_subdev_get_active_state() - Returns the active subdev state for
> + *				    subdevice
> + * @sd: The subdevice
> + *
> + * Returns the active state for the subdevice, or NULL if the subdev does not
> + * support active state.
> + */
> +static inline struct v4l2_subdev_state *
> +v4l2_subdev_get_active_state(struct v4l2_subdev *sd)
> +{
> +	return sd->active_state;
> +}
> +
>  #endif /* CONFIG_MEDIA_CONTROLLER */
>  
>  /**

-- 
Regards,

Laurent Pinchart



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