Hi Tomi, Thank you for the patch. On Mon, Feb 07, 2022 at 06:11:02PM +0200, Tomi Valkeinen wrote: > Add a new 'active_state' field to struct v4l2_subdev to which we can > store the active state of a subdev. This will place the subdev > configuration into a known place, allowing us to use the state directly > from the v4l2 framework, thus simplifying the drivers. > > Also add functions v4l2_subdev_init_finalize() and > v4l2_subdev_cleanup(), which will allocate and free the active state. > The functions are named in a generic way so that they can be also used > for other subdev initialization work. > > Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx> > Reviewed-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> > Reviewed-by: Jacopo Mondi <jacopo+renesas@xxxxxxxxxx> Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> > --- > drivers/media/v4l2-core/v4l2-subdev.c | 21 ++++++++++ > include/media/v4l2-subdev.h | 58 +++++++++++++++++++++++++++ > 2 files changed, 79 insertions(+) > > diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c > index fe49c86a9b02..09648adc97fe 100644 > --- a/drivers/media/v4l2-core/v4l2-subdev.c > +++ b/drivers/media/v4l2-core/v4l2-subdev.c > @@ -915,6 +915,27 @@ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state) > } > EXPORT_SYMBOL_GPL(__v4l2_subdev_state_free); > > +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd) > +{ > + struct v4l2_subdev_state *state; > + > + state = __v4l2_subdev_state_alloc(sd); > + if (IS_ERR(state)) > + return PTR_ERR(state); > + > + sd->active_state = state; > + > + return 0; > +} > +EXPORT_SYMBOL_GPL(v4l2_subdev_init_finalize); > + > +void v4l2_subdev_cleanup(struct v4l2_subdev *sd) > +{ > + __v4l2_subdev_state_free(sd->active_state); > + sd->active_state = NULL; > +} > +EXPORT_SYMBOL_GPL(v4l2_subdev_cleanup); > + > #endif /* CONFIG_MEDIA_CONTROLLER */ > > void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops) > diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h > index e52bf508c75b..f481fafe8e4b 100644 > --- a/include/media/v4l2-subdev.h > +++ b/include/media/v4l2-subdev.h > @@ -645,6 +645,9 @@ struct v4l2_subdev_ir_ops { > * This structure only needs to be passed to the pad op if the 'which' field > * of the main argument is set to %V4L2_SUBDEV_FORMAT_TRY. For > * %V4L2_SUBDEV_FORMAT_ACTIVE it is safe to pass %NULL. > + * > + * Note: This struct is also used in active state, and the try_ prefix is > + * historical and to be removed. > */ > struct v4l2_subdev_pad_config { > struct v4l2_mbus_framefmt try_fmt; > @@ -898,6 +901,9 @@ struct v4l2_subdev_platform_data { > * @subdev_notifier: A sub-device notifier implicitly registered for the sub- > * device using v4l2_async_register_subdev_sensor(). > * @pdata: common part of subdevice platform data > + * @active_state: Active state for the subdev (NULL for subdevs tracking the > + * state internally). Initialized by calling > + * v4l2_subdev_init_finalize(). > * > * Each instance of a subdev driver should create this struct, either > * stand-alone or embedded in a larger struct. > @@ -929,6 +935,19 @@ struct v4l2_subdev { > struct v4l2_async_notifier *notifier; > struct v4l2_async_notifier *subdev_notifier; > struct v4l2_subdev_platform_data *pdata; > + > + /* > + * The fields below are private, and should only be accessed via > + * appropriate functions. > + */ > + > + /* > + * TODO: active_state should most likely be changed from a pointer to an > + * embedded field. For the time being it's kept as a pointer to more > + * easily catch uses of active_state in the cases where the driver > + * doesn't support it. > + */ > + struct v4l2_subdev_state *active_state; > }; > > > @@ -1150,6 +1169,45 @@ struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd); > */ > void __v4l2_subdev_state_free(struct v4l2_subdev_state *state); > > +/** > + * v4l2_subdev_init_finalize() - Finalizes the initialization of the subdevice > + * @sd: The subdev > + * > + * This function finalizes the initialization of the subdev, including > + * allocation of the active state for the subdev. > + * > + * This function must be called by the subdev drivers that use the centralized > + * active state, after the subdev struct has been initialized and > + * media_entity_pads_init() has been called, but before registering the > + * subdev. > + * > + * The user must call v4l2_subdev_cleanup() when the subdev is being removed. > + */ > +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd); > + > +/** > + * v4l2_subdev_cleanup() - Releases the resources allocated by the subdevice > + * @sd: The subdevice > + * > + * This function will release the resources allocated in > + * v4l2_subdev_init_finalize. > + */ > +void v4l2_subdev_cleanup(struct v4l2_subdev *sd); > + > +/** > + * v4l2_subdev_get_active_state() - Returns the active subdev state for > + * subdevice > + * @sd: The subdevice > + * > + * Returns the active state for the subdevice, or NULL if the subdev does not > + * support active state. > + */ > +static inline struct v4l2_subdev_state * > +v4l2_subdev_get_active_state(struct v4l2_subdev *sd) > +{ > + return sd->active_state; > +} > + > #endif /* CONFIG_MEDIA_CONTROLLER */ > > /** -- Regards, Laurent Pinchart