Re: [PATCH 02/19] dma-buf-map: Add helper to initialize second map

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Am 27.01.22 um 08:57 schrieb Lucas De Marchi:
On Thu, Jan 27, 2022 at 08:27:11AM +0100, Christian König wrote:
Am 26.01.22 um 21:36 schrieb Lucas De Marchi:
When dma_buf_map struct is passed around, it's useful to be able to
initialize a second map that takes care of reading/writing to an offset
of the original map.

Add a helper that copies the struct and add the offset to the proper
address.

Well what you propose here can lead to all kind of problems and is rather bad design as far as I can see.

The struct dma_buf_map is only to be filled in by the exporter and should not be modified in this way by the importer.

humn... not sure if I was  clear. There is no importer and exporter here.

Yeah, and exactly that's what I'm pointing out as problem here.

You are using the inter driver framework for something internal to the driver. That is an absolutely clear NAK!

We could discuss that, but you guys are just sending around patches to do this without any consensus that this is a good idea.

Regards,
Christian.


There is a role delegation on filling out and reading a buffer when
that buffer represents a struct layout.

struct bla {
    int a;
    int b;
    int c;
    struct foo foo;
    struct bar bar;
    int d;
}


This implementation allows you to have:

    fill_foo(struct dma_buf_map *bla_map) { ... }
    fill_bar(struct dma_buf_map *bla_map) { ... }

and the first thing these do is to make sure the map it's pointing to
is relative to the struct it's supposed to write/read. Otherwise you're
suggesting everything to be relative to struct bla, or to do the same
I'm doing it, but IMO more prone to error:

    struct dma_buf_map map = *bla_map;
    dma_buf_map_incr(map, offsetof(...));

IMO this construct is worse because at a point in time in the function
the map was pointing to the wrong thing the function was supposed to
read/write.

It's also useful when the function has double duty, updating a global
part of the struct and a table inside it (see example in patch 6)

thanks
Lucas De Marchi




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