Hi Jae, OK, I found it. Thanks for your help. Regards, Jammy Huang Tel: 886-3-575-1185 ext.8630 ************* Email Confidentiality Notice ******************** DISCLAIMER: This message (and any attachments) may contain legally privileged and/or other confidential information. If you have received it in error, please notify the sender by reply e-mail and immediately delete the e-mail and any attachments without copying or disclosing the contents. Thank you. -----Original Message----- From: Jae Hyun Yoo <jae.hyun.yoo@xxxxxxxxxxxxxxx> Sent: Thursday, November 4, 2021 11:54 PM To: Jammy Huang <jammy_huang@xxxxxxxxxxxxxx>; eajames@xxxxxxxxxxxxx; mchehab@xxxxxxxxxx; joel@xxxxxxxxx; andrew@xxxxxxxx; linux-media@xxxxxxxxxxxxxxx; openbmc@xxxxxxxxxxxxxxxx; linux-arm-kernel@xxxxxxxxxxxxxxxxxxx; linux-aspeed@xxxxxxxxxxxxxxxx; linux-kernel@xxxxxxxxxxxxxxx Subject: Re: [PATCH] media: aspeed: use reset to replace clk off/on Hi Jammy, On 11/2/2021 10:43 PM, Jammy Huang wrote: > reset should be more proper than clk off/on to bring HW back to good > state. > > Signed-off-by: Jammy Huang <jammy_huang@xxxxxxxxxxxxxx> > --- > drivers/media/platform/aspeed-video.c | 22 +++++++++++++++++++--- > 1 file changed, 19 insertions(+), 3 deletions(-) > > diff --git a/drivers/media/platform/aspeed-video.c > b/drivers/media/platform/aspeed-video.c > index fea5e4d0927e..10d182139809 100644 > --- a/drivers/media/platform/aspeed-video.c > +++ b/drivers/media/platform/aspeed-video.c > @@ -23,6 +23,7 @@ > #include <linux/workqueue.h> > #include <linux/debugfs.h> > #include <linux/ktime.h> > +#include <linux/reset.h> > #include <media/v4l2-ctrls.h> > #include <media/v4l2-dev.h> > #include <media/v4l2-device.h> > @@ -220,6 +221,7 @@ struct aspeed_video { > void __iomem *base; > struct clk *eclk; > struct clk *vclk; > + struct reset_control *reset; > > struct device *dev; > struct v4l2_ctrl_handler ctrl_handler; @@ -554,6 +556,13 @@ static > void aspeed_video_on(struct aspeed_video *video) > set_bit(VIDEO_CLOCKS_ON, &video->flags); > } > > +static void aspeed_video_reset(struct aspeed_video *v) { > + reset_control_assert(v->reset); > + udelay(100); > + reset_control_deassert(v->reset); > +} > + > static void aspeed_video_bufs_done(struct aspeed_video *video, > enum vb2_buffer_state state) > { > @@ -574,7 +583,9 @@ static void aspeed_video_irq_res_change(struct aspeed_video *video, ulong delay) > set_bit(VIDEO_RES_CHANGE, &video->flags); > clear_bit(VIDEO_FRAME_INPRG, &video->flags); > > - aspeed_video_off(video); > + aspeed_video_write(video, VE_INTERRUPT_CTRL, 0); > + aspeed_video_write(video, VE_INTERRUPT_STATUS, 0xffffffff); > + aspeed_video_reset(video); > aspeed_video_bufs_done(video, VB2_BUF_STATE_ERROR); > > schedule_delayed_work(&video->res_work, delay); @@ -1507,8 +1518,7 > @@ static void aspeed_video_stop_streaming(struct vb2_queue *q) > * Need to force stop any DMA and try and get HW into a good > * state for future calls to start streaming again. > */ > - aspeed_video_off(video); > - aspeed_video_on(video); > + aspeed_video_reset(video); You can find the ECLK configuration in 'clk-aspeed.c' or in 'clk-ast2600.c' that it's coupled with the video engine reset (SCU04[6] for AST2500 / SCU040[6] for AST2600). It means that if we call clk_disable() and clk_enable() through aspeed_video_off() and aspeed_video_on(), the video engine reset will be implicitly asserted and de-asserted by the clock driver so the reset mechanism is already in the existing code. Thanks, Jae > aspeed_video_init_regs(video); > > @@ -1715,6 +1725,12 @@ static int aspeed_video_init(struct aspeed_video *video) > return rc; > } > > + video->reset = devm_reset_control_get(dev, NULL); > + if (IS_ERR(video->reset)) { > + dev_err(dev, "Unable to get reset\n"); > + return PTR_ERR(video->reset); > + } > + > video->eclk = devm_clk_get(dev, "eclk"); > if (IS_ERR(video->eclk)) { > dev_err(dev, "Unable to get ECLK\n"); >