Le vendredi 29 octobre 2021 à 10:28 +0300, Stanimir Varbanov a écrit : > > On 10/29/21 5:10 AM, Ming Qian wrote: > > > -----Original Message----- > > > From: Nicolas Dufresne [mailto:nicolas@xxxxxxxxxxxx] > > > Sent: Tuesday, October 26, 2021 10:12 PM > > > To: Alexandre Courbot <acourbot@xxxxxxxxxxxx>; Mauro Carvalho Chehab > > > <mchehab@xxxxxxxxxx>; Hans Verkuil <hverkuil-cisco@xxxxxxxxx>; Tomasz Figa > > > <tfiga@xxxxxxxxxxxx> > > > Cc: linux-media@xxxxxxxxxxxxxxx; linux-kernel@xxxxxxxxxxxxxxx > > > Subject: [EXT] Re: [PATCH] media: docs: dev-decoder: add restrictions about > > > CAPTURE buffers > > > > > > Caution: EXT Email > > > > > > Le lundi 18 octobre 2021 à 18:14 +0900, Alexandre Courbot a écrit : > > > > CAPTURE buffers might be read by the hardware after they are dequeued, > > > > which goes against the general idea that userspace has full control > > > > over dequeued buffers. Explain why and document the restrictions that > > > > this implies for userspace. > > > > > > > > Signed-off-by: Alexandre Courbot <acourbot@xxxxxxxxxxxx> > > > > --- > > > > .../userspace-api/media/v4l/dev-decoder.rst | 17 > > > +++++++++++++++++ > > > > 1 file changed, 17 insertions(+) > > > > > > > > diff --git a/Documentation/userspace-api/media/v4l/dev-decoder.rst > > > > b/Documentation/userspace-api/media/v4l/dev-decoder.rst > > > > index 5b9b83feeceb..3cf2b496f2d0 100644 > > > > --- a/Documentation/userspace-api/media/v4l/dev-decoder.rst > > > > +++ b/Documentation/userspace-api/media/v4l/dev-decoder.rst > > > > @@ -752,6 +752,23 @@ available to dequeue. Specifically: > > > > buffers are out-of-order compared to the ``OUTPUT`` buffers): > > > ``CAPTURE`` > > > > timestamps will not retain the order of ``OUTPUT`` timestamps. > > > > > > > > +.. note:: > > > > + > > > > + The backing memory of ``CAPTURE`` buffers that are used as reference > > > frames > > > > + by the stream may be read by the hardware even after they are > > > dequeued. > > > > + Consequently, the client should avoid writing into this memory while the > > > > + ``CAPTURE`` queue is streaming. Failure to observe this may result in > > > > + corruption of decoded frames. > > > > + > > > > + Similarly, when using a memory type other than > > > ``V4L2_MEMORY_MMAP``, the > > > > + client should make sure that each ``CAPTURE`` buffer is always queued > > > with > > > > + the same backing memory for as long as the ``CAPTURE`` queue is > > > streaming. > > > > + The reason for this is that V4L2 buffer indices can be used by drivers to > > > > + identify frames. Thus, if the backing memory of a reference frame is > > > > + submitted under a different buffer ID, the driver may misidentify it and > > > > + decode a new frame into it while it is still in use, resulting in corruption > > > > + of the following frames. > > > > + > > > > > > I think this is nice addition, but insufficient. We should extend the API with a > > > flags that let application know if the buffers are reference or secondary. For the > > > context, we have a mix of CODEC that will output usable reference frames and > > > needs careful manipulation and many other drivers where the buffers *maybe* > > > secondary, meaning they may have been post-processed and modifying these > > > in- place may have no impact. > > > > > > The problem is the "may", that will depends on the chosen CAPTURE format. I > > > believe we should flag this, this flag should be set by the driver, on CAPTURE > > > queue. The information is known after S_FMT, so Format Flag, Reqbufs > > > capabilities or querybuf flags are candidates. I think the buffer flags are the > > > best named flag, though we don't expect this to differ per buffer. Though, > > > userspace needs to call querybuf for all buf in order to export or map them. > > > > > > What userspace can do with this is to export the DMABuf as read-only, and > > > signal this internally in its own context. This is great to avoid any unwanted > > > side effect described here. > > > > I think a flag should be add to tell a buffer is reference or secondary. > > But for some codec, it's hard to determine the buffer flag when reqbufs. > > The buffer flag should be dynamically updated by driver. > > User can check the flag after dqbuf every time. > > +1 > > I'm not familiar with stateless decoders where on the reqbuf time it > could work, debut for stateful coders it should be a dynamic flag on > every capture buffer. This isn't very clear request here, on which C structure to you say you would prefer this ? There is no difference for stateful/stateless for this regard. The capture format must have been configured prior to reqbuf, so nothing post S_FMT(CAPTURE) can every be very dynamic. I think the flag in S_FMT is miss-named and would create confusion. struct v4l2_reqbufs vs struc v4l2_buffer are equivalent. The seconds opens for flexibility. In fact, for some certain CODEC, there exist B-Frames that are never used as references, so these could indeed can be written to even if the buffer are not secondary. I think recommending to flag this in v4l2_buffer, and read through VIDIOC_QUERYBUF would be the best choice. > > > > > > > > > > During the decoding, the decoder may initiate one of the special > > > > sequences, as listed below. The sequences will result in the decoder > > > > returning all the ``CAPTURE`` buffers that originated from all the > > > > ``OUTPUT`` buffers processed > > > > > >