Re: [RFC PATCH] media: staging: ipu3-imgu: add the AWB memory layout

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Hello,

On Thu, Sep 09, 2021 at 07:52:46AM +0200, Jean-Michel Hautbois wrote:
> On 09/09/2021 04:19, Bingbu Cao wrote:
> > On 9/8/21 4:17 PM, Laurent Pinchart wrote:
> >> On Wed, Sep 01, 2021 at 12:34:00AM +0300, Laurent Pinchart wrote:
> >>> On Tue, Aug 31, 2021 at 08:51:40PM +0200, Jean-Michel Hautbois wrote:
> >>>> While parsing the RAW AWB metadata, the AWB layout was missing to fully
> >>>> understand which byte corresponds to which feature. Make the field names
> >>>> and usage explicit, as it is used by the userspace applications.
> >>>>
> >>>> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@xxxxxxxxxxxxxxxx>
> >>>> ---
> >>>> This structure layout is defined in CrOs:
> >>>> https://chromium.googlesource.com/chromiumos/platform/arc-camera/+/refs/heads/master/hal/intel/include/ia_imaging/awb_public.h
> >>>>
> >>>> There are a few things not really understood right now:
> >>>> - Is sat_ratio a full scale ratio (I can't get more than some values out
> >>>>   of it, is it a ratio of 25%, 50%, 75%, 100% ?)
> >>>> - What are the real minimum and maximum values for the grid size ? From
> >>>>   CrOs it appears to be [16, 80] for width and [16, 60] for height while
> >>>>   in this file it seems to be [16, 160] for width and not really defined
> >>>>   for height AFAICT ?
> >>>> - Same for the block_width_log2 and block_height_log2 which are [3, 7]
> >>>>   in this file and [3, 6] in the awb_public.h header ?
> 
> Do you have any clue for those questions please :-) ?

This is becoming a blocker, it would be really nice if we could have
answers to these questions. The grid size constraints are the most
immediate priority, but understanding the sat_ratio value will be next
veyr shortly.

> >>>>
> >>>>  .../media/ipu3/include/uapi/intel-ipu3.h      | 38 ++++++++++++++-----
> >>>>  1 file changed, 29 insertions(+), 9 deletions(-)
> >>>>
> >>>> diff --git a/drivers/staging/media/ipu3/include/uapi/intel-ipu3.h b/drivers/staging/media/ipu3/include/uapi/intel-ipu3.h
> >>>> index fa3d6ee5adf2..83191aff2ddd 100644
> >>>> --- a/drivers/staging/media/ipu3/include/uapi/intel-ipu3.h
> >>>> +++ b/drivers/staging/media/ipu3/include/uapi/intel-ipu3.h
> >>>> @@ -61,20 +61,40 @@ struct ipu3_uapi_grid_config {
> >>>>  	__u16 y_end;
> >>>>  } __packed;
> >>>>  
> >>>> +/**
> >>>> + * struct ipu3_uapi_awb_raw_buffer - Memory layout for each cell in AWB
> >>>> + *
> >>>> + * @Gr_avg:	Green average for red lines in the cell.
> >>>> + * @R_avg:	Red average in the cell.
> >>>> + * @B_avg:	Blue average in the cell.
> >>>> + * @Gb_avg:	Green average for blue lines in the cell.
> >>>> + * @sat_ratio:  Saturation ratio in the cell.
> >>>> + * @padding0:   Unused byte for padding.
> >>>> + * @padding1:   Unused byte for padding.
> >>>> + * @padding2:   Unused byte for padding.
> >>>> + */
> >>>> +struct ipu3_uapi_awb_raw_buffer {
> >>>> +    unsigned char Gr_avg;
> >>>> +    unsigned char R_avg;
> >>>> +    unsigned char B_avg;
> >>>> +    unsigned char Gb_avg;
> >>>> +    unsigned char sat_ratio;
> >>>> +    unsigned char padding0;
> >>>> +    unsigned char padding1;
> >>>> +    unsigned char padding2;
> > 
> > It is fine for me to define and exposure the awb memory layout in uAPI.
> > 
> > nit: use __u8 here?
> 
> Sure !
> 
> >>>> +} __packed;
> >>>> +
> >>>>  /*
> >>>>   * The grid based data is divided into "slices" called set, each slice of setX
> >>>>   * refers to ipu3_uapi_grid_config width * height_per_slice.
> >>>>   */
> >>>>  #define IPU3_UAPI_AWB_MAX_SETS				60
> >>>> -/* Based on grid size 80 * 60 and cell size 16 x 16 */
> >>>> -#define IPU3_UAPI_AWB_SET_SIZE				1280
> >>>> -#define IPU3_UAPI_AWB_MD_ITEM_SIZE			8
> >>>> -#define IPU3_UAPI_AWB_SPARE_FOR_BUBBLES \
> >>>> -	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
> >>>> -	 IPU3_UAPI_AWB_MD_ITEM_SIZE)
> >>>> +#define AWB_PUBLIC_NUM_OF_ITEMS_IN_SET			160
> >>>> +/* Based on max grid height + Spare for bubbles */
> >>>> +#define AWB_PUBLIC_NUM_OF_SETS_IN_BUFFER IPU3_UAPI_AWB_MAX_SETS + \
> >>>> +	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES)
> >>>>  #define IPU3_UAPI_AWB_MAX_BUFFER_SIZE \
> >>>> -	(IPU3_UAPI_AWB_MAX_SETS * \
> >>>> -	 (IPU3_UAPI_AWB_SET_SIZE + IPU3_UAPI_AWB_SPARE_FOR_BUBBLES))
> >>>> +        AWB_PUBLIC_NUM_OF_SETS_IN_BUFFER * AWB_PUBLIC_NUM_OF_ITEMS_IN_SET
> > 
> > It's better to update the name of 'IPU3_UAPI_AWB_MAX_BUFFER_SIZE' to align current
> > definition.
> > 
> >>>>  
> >>>>  /**
> >>>>   * struct ipu3_uapi_awb_raw_buffer - AWB raw buffer
> >>>> @@ -83,7 +103,7 @@ struct ipu3_uapi_grid_config {
> >>>>   *		the average values for each color channel.
> >>>>   */
> >>>>  struct ipu3_uapi_awb_raw_buffer {
> >>>> -	__u8 meta_data[IPU3_UAPI_AWB_MAX_BUFFER_SIZE]
> >>>> +	struct ipu3_uapi_awb_raw_buffer meta_data[IPU3_UAPI_AWB_MAX_BUFFER_SIZE]
> >>>>  		__attribute__((aligned(32)));
> >>>>  } __packed;
> >>>>  

-- 
Regards,

Laurent Pinchart



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