On 17/09/2021 14:23, Daniel Vetter wrote:
On Fri, Sep 17, 2021 at 02:34:48PM +0200, Christian König wrote:
Abstract the complexity of iterating over all the fences
in a dma_resv object.
The new loop handles the whole RCU and retry dance and
returns only fences where we can be sure we grabbed the
right one.
v2: fix accessing the shared fences while they might be freed,
improve kerneldoc, rename _cursor to _iter, add
dma_resv_iter_is_exclusive, add dma_resv_iter_begin/end
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
drivers/dma-buf/dma-resv.c | 61 +++++++++++++++++++++++++++
include/linux/dma-resv.h | 84 ++++++++++++++++++++++++++++++++++++++
2 files changed, 145 insertions(+)
diff --git a/drivers/dma-buf/dma-resv.c b/drivers/dma-buf/dma-resv.c
index 84fbe60629e3..3e77cad2c9d4 100644
--- a/drivers/dma-buf/dma-resv.c
+++ b/drivers/dma-buf/dma-resv.c
@@ -323,6 +323,67 @@ void dma_resv_add_excl_fence(struct dma_resv *obj, struct dma_fence *fence)
}
EXPORT_SYMBOL(dma_resv_add_excl_fence);
+/**
+ * dma_resv_iter_walk_unlocked - walk over fences in a dma_resv obj
+ * @cursor: cursor to record the current position
+ * @first: if we should start over
+ *
+ * Return all the fences in the dma_resv object which are not yet signaled.
+ * The returned fence has an extra local reference so will stay alive.
+ * If a concurrent modify is detected the whole iterration is started over again.
+ */
+struct dma_fence *dma_resv_iter_walk_unlocked(struct dma_resv_iter *cursor,
Bit ocd, but I'd still just call that iter_next.
+ bool first)
Hm I'd put all the init code into iter_begin ...
@Christian:
Could you engineer something in here which would, at least in debug
builds, catch failures to call "iter begin" before using the iterator macro?
+{
+ struct dma_resv *obj = cursor->obj;
Aren't we missing rcu_read_lock() around the entire thing here?
+
+ first |= read_seqcount_retry(&obj->seq, cursor->seq);
+ do {
+ /* Drop the reference from the previous round */
+ dma_fence_put(cursor->fence);
+
+ cursor->is_first = first;
+ if (first) {
+ cursor->seq = read_seqcount_begin(&obj->seq);
+ cursor->index = -1;
+ cursor->fences = dma_resv_shared_list(obj);
And then also call iter_begin from here. That way we guarantee that
read_seqcount_begin is always called before _retry(). It's not a problem
with the seqcount implementation (I think at least), but it definitely
looks funny.
Calling iter_begin here also makes it clear that we're essentially
restarting.
+
+ cursor->fence = dma_resv_excl_fence(obj);
+ if (cursor->fence &&
+ test_bit(DMA_FENCE_FLAG_SIGNALED_BIT,
Please use the right dma_fence wrapper here for this and don't look at the
bits/flags outside of dma_fence.[hc] code. I just realized that we don't
have the right amount of barriers in there for the fastpath, i.e. if we
have:
x = 0; /* static initializer */
thread a
x = 1;
dma_fence_signal(fence);
thread b;
if (dma_fence_is_signalled(fence))
printk("%i\n", x);
Then you might actually be able to observe x == 0 in thread b. Which is
not what we want at all.
@Daniel:
What do you mean here - in terms of if 'x' is "external" (not part of
dma-fence), then are you suggesting dma-fence code should serialise it
by using barriers?
That would sound incorrect to me, or in other words, I think it's fine
if x == 0 is observed in your example thread B since that code is mixing
external data with dma-fence.
Hm also, there is that annoying bit where by using dma_fence_is_signaled
any code becomes a fence signaling critical path, which I never bought
into. There should be a way to test the signaled status without actually
doing the signaling. Or I am misunderstanding something so badly that is
really really has to be like this?
So no open-coding of dma_fence flag bits code outside of drm_fence.[hc]
please. And yes i915-gem code is unfortunately a disaster.
Don't even miss an opportunity for some good trashing no? :D
But yes, deconstructed dma_fence_signal I thought we were supposed to
add to core. Or at least propose, don't exactly remember how that went.
+ &cursor->fence->flags))
+ cursor->fence = NULL;
+ } else {
+ cursor->fence = NULL;
+ }
+
+ if (cursor->fence) {
+ cursor->fence = dma_fence_get_rcu(cursor->fence);
+ } else if (cursor->all_fences && cursor->fences) {
+ struct dma_resv_list *fences = cursor->fences;
+
+ while (++cursor->index < fences->shared_count) {
+ cursor->fence = rcu_dereference(
+ fences->shared[cursor->index]);
+ if (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT,
+ &cursor->fence->flags))
+ break;
+ }
+ if (cursor->index < fences->shared_count)
+ cursor->fence =
+ dma_fence_get_rcu(cursor->fence);
+ else
+ cursor->fence = NULL;
+ }
The control flow here is very hairy, but I'm not sure how to best do this.
With my suggestion to move the read_seqcount_begin into iter_begin maybe
something like this:
iter_next()
{
do {
dma_fence_put(cursor->fence)
cursor->fence = NULL;
if (cursor->index == -1) { /* reset by iter_begin()
cursor->fence = get_exclusive();
cusor->index++;
} else {
cursor->fence = shared_fences[++cursor->index]
}
if (!dma_fence_is_signalled(cursor->fence))
continue; /* just grab the next fence. */
cursor->fence = dma_fence_get_rcu(cursor->fence);
if (!cursor->fence || read_seqcount_retry()) {
/* we lost the race, restart completely */
iter_begin(); /* ->fence will be cleaned up at beginning of the loop */
continue;
}
return cursor->fence;
} while (true);
}
Maybe I missed something, but that avoids the duplication of all the
tricky code, i.e. checking for signalling, rcu protected conditional
fence_get, and the retry is also nicely at the end.
+
+ /* For the eventually next round */
+ first = true;
+ } while (read_seqcount_retry(&obj->seq, cursor->seq));
+
+ return cursor->fence;
+}
+EXPORT_SYMBOL_GPL(dma_resv_iter_walk_unlocked);
+
/**
* dma_resv_copy_fences - Copy all fences from src to dst.
* @dst: the destination reservation object
diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h
index 9100dd3dc21f..693d16117153 100644
--- a/include/linux/dma-resv.h
+++ b/include/linux/dma-resv.h
@@ -149,6 +149,90 @@ struct dma_resv {
struct dma_resv_list __rcu *fence;
};
+/**
+ * struct dma_resv_iter - current position into the dma_resv fences
+ *
+ * Don't touch this directly in the driver, use the accessor function instead.
+ */
+struct dma_resv_iter {
+ /** @obj: The dma_resv object we iterate over */
+ struct dma_resv *obj;
+
+ /** @all_fences: If all fences should be returned */
+ bool all_fences;
+
+ /** @fence: the currently handled fence */
+ struct dma_fence *fence;
+
+ /** @seq: sequence number to check for modifications */
+ unsigned int seq;
+
+ /** @index: index into the shared fences */
If you go with my suggestion (assuming it works): Please add "-1 indicates
to pick the exclusive fence instead."
+ unsigned int index;
+
+ /** @fences: the shared fences */
+ struct dma_resv_list *fences;
+
+ /** @is_first: true if this is the first returned fence */
+ bool is_first;
I think if we just rely on -1 == exclusive fence/is_first we don't need
this one here?
+};
+
+struct dma_fence *dma_resv_iter_walk_unlocked(struct dma_resv_iter *cursor,
+ bool first);
+
+/**
+ * dma_resv_iter_begin - initialize a dma_resv_iter object
+ * @cursor: The dma_resv_iter object to initialize
+ * @obj: The dma_resv object which we want to iterator over
+ * @all_fences: If all fences should be returned or just the exclusive one
Please add: "Callers must clean up the iterator with dma_resv_iter_end()."
+ */
+static inline void dma_resv_iter_begin(struct dma_resv_iter *cursor,
+ struct dma_resv *obj,
+ bool all_fences)
+{
+ cursor->obj = obj;
+ cursor->all_fences = all_fences;
+ cursor->fence = NULL;
+}
+
+/**
+ * dma_resv_iter_end - cleanup a dma_resv_iter object
+ * @cursor: the dma_resv_iter object which should be cleaned up
+ *
+ * Make sure that the reference to the fence in the cursor is properly
+ * dropped.
Please add:
"This function must be called every time dma_resv_iter_begin() was called
to clean up any references."
+ */
+static inline void dma_resv_iter_end(struct dma_resv_iter *cursor)
+{
+ dma_fence_put(cursor->fence);
+}
+
+/**
+ * dma_resv_iter_is_exclusive - test if the current fence is the exclusive one
+ * @cursor: the cursor of the current position
+ *
+ * Returns true if the currently returned fence is the exclusive one.
+ */
+static inline bool dma_resv_iter_is_exclusive(struct dma_resv_iter *cursor)
+{
+ return cursor->index == -1;
+}
+
+/**
+ * dma_resv_for_each_fence_unlocked - unlocked fence iterator
+ * @cursor: a struct dma_resv_iter pointer
+ * @fence: the current fence
+ *
+ * Iterate over the fences in a struct dma_resv object without holding the
+ * dma_resv::lock. The RCU read side lock must be hold when using this, but can
+ * be dropped and re-taken as necessary inside the loop. The cursor needs to be
+ * initialized with dma_resv_iter_begin_unlocked() and cleaned up with
We don't have an _unlocked version?
@Christian:
I'd also mention that the fence reference is held during the walk so
someone is less likely to grab extra ones.
+ * dma_resv_iter_end_unlocked().
+ */
+#define dma_resv_for_each_fence_unlocked(cursor, fence) \
+ for (fence = dma_resv_iter_walk_unlocked(cursor, true); \
+ fence; fence = dma_resv_iter_walk_unlocked(cursor, false))
+
#define dma_resv_held(obj) lockdep_is_held(&(obj)->lock.base)
#define dma_resv_assert_held(obj) lockdep_assert_held(&(obj)->lock.base)
--
2.25.1
Regards,
Tvrtko