On Fri, Sep 10, 2021 at 10:26:42AM +0200, Christian König wrote: > Abstract the complexity of iterating over all the fences > in a dma_resv object. > > The new loop handles the whole RCU and retry dance and > returns only fences where we can be sure we grabbed the > right one. > > Signed-off-by: Christian König <christian.koenig@xxxxxxx> > --- > drivers/dma-buf/dma-resv.c | 63 ++++++++++++++++++++++++++++++++++++++ > include/linux/dma-resv.h | 36 ++++++++++++++++++++++ > 2 files changed, 99 insertions(+) > > diff --git a/drivers/dma-buf/dma-resv.c b/drivers/dma-buf/dma-resv.c > index 84fbe60629e3..213a9b7251ca 100644 > --- a/drivers/dma-buf/dma-resv.c > +++ b/drivers/dma-buf/dma-resv.c > @@ -323,6 +323,69 @@ void dma_resv_add_excl_fence(struct dma_resv *obj, struct dma_fence *fence) > } > EXPORT_SYMBOL(dma_resv_add_excl_fence); > > +/** > + * dma_resv_walk_unlocked - walk over fences in a dma_resv obj > + * @obj: the dma_resv object > + * @cursor: cursor to record the current position > + * @all_fences: true returns also the shared fences > + * @first: if we should start over > + * > + * Return all the fences in the dma_resv object which are not yet signaled. > + * The returned fence has an extra local reference so will stay alive. > + * If a concurrent modify is detected the whole iterator is started over again. > + */ > +struct dma_fence *dma_resv_walk_unlocked(struct dma_resv *obj, > + struct dma_resv_cursor *cursor, > + bool all_fences, bool first) > +{ > + struct dma_fence *fence = NULL; > + > + do { > + /* Drop the reference from the previous round */ > + dma_fence_put(fence); > + > + cursor->is_first = first; > + if (first) { > + cursor->seq = read_seqcount_begin(&obj->seq); > + cursor->index = -1; > + cursor->fences = dma_resv_shared_list(obj); > + cursor->is_exclusive = true; > + > + fence = dma_resv_excl_fence(obj); > + if (fence && test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, > + &fence->flags)) > + fence = NULL; > + } else { > + fence = NULL; > + } > + > + if (fence) { > + fence = dma_fence_get_rcu(fence); > + } else if (all_fences && cursor->fences) { > + struct dma_resv_list *fences = cursor->fences; > + > + cursor->is_exclusive = false; > + while (++cursor->index < fences->shared_count) { > + fence = rcu_dereference(fences->shared[ > + cursor->index]); > + if (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, > + &fence->flags)) > + break; > + } > + if (cursor->index < fences->shared_count) > + fence = dma_fence_get_rcu(fence); > + else > + fence = NULL; > + } > + > + /* For the eventually next round */ > + first = true; > + } while (read_seqcount_retry(&obj->seq, cursor->seq)); > + > + return fence; > +} > +EXPORT_SYMBOL_GPL(dma_resv_walk_unlocked); > + > /** > * dma_resv_copy_fences - Copy all fences from src to dst. > * @dst: the destination reservation object > diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h > index 9100dd3dc21f..f5b91c292ee0 100644 > --- a/include/linux/dma-resv.h > +++ b/include/linux/dma-resv.h > @@ -149,6 +149,39 @@ struct dma_resv { > struct dma_resv_list __rcu *fence; > }; > > +/** > + * struct dma_resv_cursor - current position into the dma_resv fences > + * @seq: sequence number to check > + * @index: index into the shared fences > + * @shared: the shared fences > + * @is_first: true if this is the first returned fence > + * @is_exclusive: if the current fence is the exclusive one > + */ > +struct dma_resv_cursor { > + unsigned int seq; > + unsigned int index; > + struct dma_resv_list *fences; > + bool is_first; > + bool is_exclusive; > +}; A bit a bikeshed, but I think I'd be nice to align this with the other iterators we have, e.g. for the drm_connector list. So struct dma_resv_fence_iter, dma_resv_fence_iter_begin/next/end(). Also I think the for_each macro must not include begin/end calls. If we include that then it saves 2 lines of code at the cost of a pile of awkward bugs because people break; out of the loop or return early (only continue is safe) and we leak a fence. Or worse. Explicit begin/end is much more robust at a very marginal cost imo. Otherwise I think this fence iterator is a solid concept that yeah we should roll out everywhere. -Daniel > + > +/** > + * dma_resv_for_each_fence_unlocked - fence iterator > + * @obj: a dma_resv object pointer > + * @cursor: a struct dma_resv_cursor pointer > + * @all_fences: true if all fences should be returned > + * @fence: the current fence > + * > + * Iterate over the fences in a struct dma_resv object without holding the > + * dma_resv::lock. The RCU read side lock must be hold when using this, but can > + * be dropped and re-taken as necessary inside the loop. @all_fences controls > + * if the shared fences are returned as well. > + */ > +#define dma_resv_for_each_fence_unlocked(obj, cursor, all_fences, fence) \ > + for (fence = dma_resv_walk_unlocked(obj, cursor, all_fences, true); \ > + fence; dma_fence_put(fence), \ > + fence = dma_resv_walk_unlocked(obj, cursor, all_fences, false)) > + > #define dma_resv_held(obj) lockdep_is_held(&(obj)->lock.base) > #define dma_resv_assert_held(obj) lockdep_assert_held(&(obj)->lock.base) > > @@ -366,6 +399,9 @@ void dma_resv_fini(struct dma_resv *obj); > int dma_resv_reserve_shared(struct dma_resv *obj, unsigned int num_fences); > void dma_resv_add_shared_fence(struct dma_resv *obj, struct dma_fence *fence); > void dma_resv_add_excl_fence(struct dma_resv *obj, struct dma_fence *fence); > +struct dma_fence *dma_resv_walk_unlocked(struct dma_resv *obj, > + struct dma_resv_cursor *cursor, > + bool first, bool all_fences); > int dma_resv_get_fences(struct dma_resv *obj, struct dma_fence **pfence_excl, > unsigned *pshared_count, struct dma_fence ***pshared); > int dma_resv_copy_fences(struct dma_resv *dst, struct dma_resv *src); > -- > 2.25.1 > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch