On 14/09/2021 13:32, Christian König wrote:
Am 14.09.21 um 14:27 schrieb Tvrtko Ursulin:
On 13/09/2021 14:16, Christian König wrote:
This is maybe even a fix since the RCU usage here looks incorrect.
What you think is incorrect? Pointless extra rcu locking?
Yeah, exactly that. I also wondered for a second if rcu_read_lock() can
nest or not. But obviously it either works or lockdep hasn't complained
yet.
But I've made a mistake here and at a couple of other places to remove
to many rcu_read_lock() calls. Thanks for pointing that out, going to
fix it as well.
Ack.
Also, FWIW, I submitted a patch to remove this function altogether
since its IMO pretty useless, just failed in getting anyone to ack it
so far.
I was on the edge of suggesting that as well since it's only debugfs
usage looked quite pointless to me.
Feel free to CC me on the patch and you can have my acked-by.
Patch is here
https://patchwork.freedesktop.org/patch/451864/?series=94202&rev=1, thanks!
Regards,
Tvrtko
Thanks,
Christian.
Regards,
Tvrtko
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
drivers/gpu/drm/i915/gem/i915_gem_object.h | 15 +++++++--------
1 file changed, 7 insertions(+), 8 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object.h
b/drivers/gpu/drm/i915/gem/i915_gem_object.h
index e9eecebf5c9d..3343922af4d6 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_object.h
+++ b/drivers/gpu/drm/i915/gem/i915_gem_object.h
@@ -500,16 +500,15 @@ static inline struct intel_engine_cs *
i915_gem_object_last_write_engine(struct drm_i915_gem_object *obj)
{
struct intel_engine_cs *engine = NULL;
+ struct dma_resv_cursor cursor;
struct dma_fence *fence;
- rcu_read_lock();
- fence = dma_resv_get_excl_unlocked(obj->base.resv);
- rcu_read_unlock();
-
- if (fence && dma_fence_is_i915(fence) &&
!dma_fence_is_signaled(fence))
- engine = to_request(fence)->engine;
- dma_fence_put(fence);
-
+ dma_resv_for_each_fence_unlocked(obj->base.resv, &cursor, false,
+ fence) {
+ if (fence && dma_fence_is_i915(fence) &&
+ !dma_fence_is_signaled(fence))
+ engine = to_request(fence)->engine;
+ }
return engine;
}