On Mon, Jul 12, 2021 at 3:28 PM mtk12024 <yunfei.dong@xxxxxxxxxxxx> wrote: > On Fri, 2021-07-09 at 17:39 +0800, Tzung-Bi Shih wrote: > > On Wed, Jul 7, 2021 at 2:22 PM Yunfei Dong <yunfei.dong@xxxxxxxxxxxx> wrote: > > Doesn't it need to call mtk_vcodec_mem_free() and kfree() for any failure paths? > When allocate memory fail, will call deinit function auto, then free all allocated memory. I guess you mean: if vdec_msg_queue_init() fails, vdec_msg_queue_deinit() should be called? If so: - It is not "auto". It depends on callers to invoke _deinit() if _init() fails. - The API usage would be a bit weird: if the object hasn't been initialized, shall we de-initialize it? > > > +struct vdec_lat_buf *vdec_msg_queue_get_core_buf( > > > + struct mtk_vcodec_dev *dev) > > > +{ > > > + struct vdec_lat_buf *buf; > > > + int ret; > > > + > > > + spin_lock(&dev->core_lock); > > > + if (list_empty(&dev->core_queue)) { > > > + mtk_v4l2_debug(3, "core queue is NULL, num_core = %d", dev->num_core); > > > + spin_unlock(&dev->core_lock); > > > + ret = wait_event_freezable(dev->core_read, > > > + !list_empty(&dev->core_queue)); > > > + if (ret) > > > + return NULL; > > Should be !ret? > According the definidtion, when condition is true, return value is 0. Yeah, you're right. I was confused a bit with wait_event_timeout(). > > > +bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue *msg_queue) > > > +{ > > > + long timeout_jiff; > > > + int ret, i; > > > + > > > + for (i = 0; i < NUM_BUFFER_COUNT + 2; i++) { > > > + timeout_jiff = msecs_to_jiffies(1000); > > > + ret = wait_event_timeout(msg_queue->lat_read, > > > + msg_queue->num_lat == NUM_BUFFER_COUNT, timeout_jiff); > > > + if (ret) { > > > + mtk_v4l2_debug(3, "success to get lat buf: %d", > > > + msg_queue->num_lat); > > > + return true; > > > + } > > > + } > > Why does it need the loop? i is unused. > Core maybe decode timeout, need to wait all core buffer process > completely. The point is: the i is unused. If it needs more time to complete, could it just wait for (NUM_BUFFER_COUNT + 2) * 1000 msecs? > > > + msg_queue->init_done = false; > > Have no idea what init_done does in the code. It is not included in > > any branch condition. > When call vdec_msg_queue_init will set this parameter to true. The point is: if init_done doesn't change any code branch but just a flag, does it really need the flag? For example usages: - If see the msg_queue->init_done has already been set to true in vdec_msg_queue_init(), return errors. - If see the msg_queue->init_done has already been set to false in vdec_msg_queue_deinit(), return errors. In the cases, I believe it brings very limited benefit (i.e. the msg_queue is likely to _init and _deinit only once). > > > +/** > > > + * vdec_msg_queue_get_core_buf - get used core buffer for lat decode. > > > + * @dev: mtk vcodec device > > > + */ > > > +struct vdec_lat_buf *vdec_msg_queue_get_core_buf( > > > + struct mtk_vcodec_dev *dev); > > This is weird: vdec_msg_queue's operator but manipulating mtk_vcodec_dev? > vdec_msg_queue is used to share message between lat and core, for each > instance has its lat msg queue list, but all instance share one core msg > queue list. When try to get core buffer need to get it from core queue > list. Then queue it to lat queue list when core decode done. I guess you mean: during runtime, it has n lat queues and 1 core queue. If so, would it be intuitive and simple by: msg_queue *core_q; msg_queue *lat_q[LAT_N]; vdec_msg_queue_dequeue(core_q) if it wants to get from core queue. vdec_msg_queue_enqueue(lat_q[X], data) if it wants to put data to lat queue X. > > > +/** > > > + * vdec_msg_queue_buf_to_lat - queue buf to lat for lat decode. > > > + * @buf: current lat buffer > > > + */ > > > +void vdec_msg_queue_buf_to_lat(struct vdec_lat_buf *buf); > > It should at least accept a struct vdec_msg_queue argument (or which > > msg queue should the buf put into?). > All buffer is struct vdec_lat_buf, used to share info between lat and core queue list. The API semantic needs to provide a way to specify which msg_queue the buf would put into. > > The position of struct vdec_msg_queue is weird. It looks like the msg > > queue is only for struct vdec_lat_buf. If so, would vdec_msg_queue be > > better to call vdec_lat_queue or something similar? > > > > It shouldn't touch the core queue in mtk_vcodec_dev anyway. Is it > > possible to generalize the queue-related code for both lat and core > > queues? > Lat queue list is separately for each instance, but only has one core > queue list. Suggested to generalize the vdec_msg_queue to handle both lat and core (and maybe furthermore). See comment above.