Hi Laurent Thanks for your review! On Thu, 10 Jun 2021 at 19:28, Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> wrote: > > Hi Ricardo, > > Thank you for the patch. > > On Fri, Mar 26, 2021 at 10:58:34AM +0100, Ricardo Ribalda wrote: > > If a control is inactive return -EACCES to let the userspace know that > > the value will not be applied automatically when the control is active > > again. > > Isn't the device supposed to stall the control set in that case, with > the bRequestErrorCode set to "Wrong state", which uvc_query_ctrl() > translates to -EACCES already ? Could you elaborate on why this patch is > needed ? The problem is that the hardware was not returning the equivalent of EACCES, so we had to capture it manually. I will try to revert the patch and capture an error. > > > Suggested-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> > > Signed-off-by: Ricardo Ribalda <ribalda@xxxxxxxxxxxx> > > --- > > drivers/media/usb/uvc/uvc_ctrl.c | 71 +++++++++++++++++++++----------- > > 1 file changed, 48 insertions(+), 23 deletions(-) > > > > diff --git a/drivers/media/usb/uvc/uvc_ctrl.c b/drivers/media/usb/uvc/uvc_ctrl.c > > index bcebf9d1a46f..d9d4add1e813 100644 > > --- a/drivers/media/usb/uvc/uvc_ctrl.c > > +++ b/drivers/media/usb/uvc/uvc_ctrl.c > > @@ -1082,13 +1082,36 @@ static const char *uvc_map_get_name(const struct uvc_control_mapping *map) > > return "Unknown Control"; > > } > > > > +static bool uvc_ctrl_is_inactive(struct uvc_video_chain *chain, > > + struct uvc_control *ctrl, > > + struct uvc_control_mapping *mapping) > > +{ > > + struct uvc_control_mapping *master_map = NULL; > > + struct uvc_control *master_ctrl = NULL; > > + s32 val; > > + int ret; > > + > > + if (!mapping->master_id) > > + return false; > > + > > + __uvc_find_control(ctrl->entity, mapping->master_id, &master_map, > > + &master_ctrl, 0); > > + > > + if (!master_ctrl || !(master_ctrl->info.flags & UVC_CTRL_FLAG_GET_CUR)) > > + return false; > > + > > + ret = __uvc_ctrl_get(chain, master_ctrl, master_map, &val); > > + if (ret < 0 || val == mapping->master_manual) > > + return false; > > + > > + return true; > > +} > > + > > static int __uvc_query_v4l2_ctrl(struct uvc_video_chain *chain, > > struct uvc_control *ctrl, > > struct uvc_control_mapping *mapping, > > struct v4l2_queryctrl *v4l2_ctrl) > > { > > - struct uvc_control_mapping *master_map = NULL; > > - struct uvc_control *master_ctrl = NULL; > > const struct uvc_menu_info *menu; > > unsigned int i; > > > > @@ -1104,18 +1127,8 @@ static int __uvc_query_v4l2_ctrl(struct uvc_video_chain *chain, > > if (!(ctrl->info.flags & UVC_CTRL_FLAG_SET_CUR)) > > v4l2_ctrl->flags |= V4L2_CTRL_FLAG_READ_ONLY; > > > > - if (mapping->master_id) > > - __uvc_find_control(ctrl->entity, mapping->master_id, > > - &master_map, &master_ctrl, 0); > > - if (master_ctrl && (master_ctrl->info.flags & UVC_CTRL_FLAG_GET_CUR)) { > > - s32 val; > > - int ret = __uvc_ctrl_get(chain, master_ctrl, master_map, &val); > > - if (ret < 0) > > - return ret; > > There's a small change in behaviour here, the driver used to return an > error, now it will ignore it. Is it intentional ? AFAIK The error did not follow the v4l2 spec. You shall always be able to query a ctrl. I will add it to the commit message to make it clear. > > > - > > - if (val != mapping->master_manual) > > - v4l2_ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE; > > - } > > + if (uvc_ctrl_is_inactive(chain, ctrl, mapping)) > > + v4l2_ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE; > > > > if (!ctrl->cached) { > > int ret = uvc_ctrl_populate_cache(chain, ctrl); > > @@ -1638,25 +1651,37 @@ static int uvc_ctrl_commit_entity(struct uvc_device *dev, > > return 0; > > } > > > > -static int uvc_ctrl_find_ctrlidx(struct uvc_entity *entity, > > +static int uvc_ctrl_commit_error(struct uvc_video_chain *chain, > > + struct uvc_entity *entity, > > struct v4l2_ext_controls *ctrls, > > - struct uvc_control *uvc_control) > > + struct uvc_control *err_control, > > + int ret) > > { > > struct uvc_control_mapping *mapping; > > struct uvc_control *ctrl_found; > > unsigned int i; > > > > - if (!entity) > > - return ctrls->count; > > + if (!entity) { > > + ctrls->error_idx = ctrls->count; > > + return ret; > > + } > > > > for (i = 0; i < ctrls->count; i++) { > > __uvc_find_control(entity, ctrls->controls[i].id, &mapping, > > &ctrl_found, 0); > > - if (uvc_control == ctrl_found) > > - return i; > > + if (err_control == ctrl_found) > > + break; > > } > > + ctrls->error_idx = i; > > I think this line should be moved after the next check. Not really, if we cannot find a control, we cannot blame it on control 0 ;) > > > + > > + /* We could not find the control that failed. */ > > + if (i == ctrls->count) > > + return ret; > > > > - return ctrls->count; > > + if (uvc_ctrl_is_inactive(chain, err_control, mapping)) > > + return -EACCES; > > + > > + return ret; > > } > > > > int __uvc_ctrl_commit(struct uvc_fh *handle, int rollback, > > @@ -1679,8 +1704,8 @@ int __uvc_ctrl_commit(struct uvc_fh *handle, int rollback, > > uvc_ctrl_send_events(handle, ctrls->controls, ctrls->count); > > done: > > if (ret < 0 && ctrls) > > - ctrls->error_idx = uvc_ctrl_find_ctrlidx(entity, ctrls, > > - err_ctrl); > > + ret = uvc_ctrl_commit_error(chain, entity, ctrls, err_ctrl, > > + ret); > > mutex_unlock(&chain->ctrl_mutex); > > return ret; > > } > > -- > Regards, > > Laurent Pinchart -- Ricardo Ribalda